Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
Fastest allrune win in history, 3:02:57! (MiFi/Zin)
-fastest 15-rune game ever played on the servers, 3:02:57 hours/minutes/seconds; former record was 3:20:34
-fastest won minotaur game ever played on the servers; former record was 3 runes and 3:14:36
-earliest kills of Cerebov and Gloorx Vloq ever
-my personal highscore at 15 runes and 115199 turns
I instantly picked TSO and stuck with him till Zot because switching gods is 1) annoying, 2) takes time and 3) is dangerous; and you actually get TSO piety before crypt/extended nowadays. Two triple swords, one off Rupert and one in an Orc:4 shop; plus an rC plate from Orc.
Runes:
decaying My first rune, nothing special at all. Just a traditional hydra/swamp dragon vault that fell easily to a flaming scimitar.
silver Picked this one up at XL 20, very little risk involved. I only went into one quadrant.
slimy I had rMut, rC, Stasis and rCorr so I decided to go for this. Might/haste against TRJ, nothing special once again. Loot was pretty useless.
Pandemonium runes
I entered Pan at ~XL 22.
Dark: I summoned some angels, hit Gloorx a couple times till we were both heavily wounded, then retreated to let my servants finish the work. Executioners were no problems with my defences.
Glowing: Mnoleg was a jerk with eyeballs so I needed two tries, but with rMut and sustAb this wasn't very hard
Fiery: Out of haste so I had to berserk. Barely took any damage despite only having the one rF ring and no other source of rF.
Magical: First I got banished and found the rune in the ettin vault (which is really really nasty, due to disto/chaos GSCs) and then the rune. Lom Lobon barely did anything when I killed him.
bone Ereshkegal didn't even come after me when I dug the vault and grabbed the rune (LoS issues worked in my favour)
From then on Hell became horrible. I got the three worst hell:7 maps.
icy The horrible coc_dpeg map with dozens of Ice Fiends and islands that I only travelled between with =lev. I also got paralysed twice.
obsidian The horrible geh_evilmike map with smiters behind glass and fire giants and too many hellions/balrugs. I also cleared the whole level because I initially took the wrong way, wasting time.
iron The horrible st_dis map with pit fiend spam. It's also hard to navigate. However, I was lucky and found my way pretty quickly. I was pretty pissed by now though with my hell maps, as you can imagine
serpentine Due to lack of rPois, no tactics and constriction I actually managed to get down to 20 HP here. Don't laugh.
golden Teleported on Tomb:2 to get to Tomb:3 quickly, sent in 5 angels, stairdanced the rest, went to the Tomb:1 rim and teleported out.
With 15 runes I made my way down, restocked on food in a bazaar and to Zot, still with TSO. I accidentally got some penance thinking my allied angel was allowed to kill a hostile angel.
Zot 1-4 went fine. On Zot:5, things went rapidly downhill. I only had rF+ and panicked when I met 3 orbs of fire who dealt horrible damage. My first teleport brought me into their midst; my second next to three orb guardians. Before that one kicked in, I was temporarily at single-digit HP.
After some consideration and help from IRC, I ran around to a teleportation trap that cut off a chokepoint, put on stasis and led them though. I didn't want to rest in the middle of the vault though, so I went back up to the staircase. And then an orb guardian and a moth of wrath appeared. I was at 80 HP and forced to fight a berserk Orb Guardian with no way of hasting, healing, teleport, might, blink, agility or allies because I was out of all of these.
I killed it in three hits and took no damage. I decided to convert to Zin to ninja the orb and went up. I had a dangerous brawl with a drac pack that included three greens on Zot:1, with no rPois or curing, but managed to return to the Temple to convert to Zin. I also had 2 ?recharge I that I read on my /teleport.
Back to Zot:5, I took the non-orb-of-fire-infested lung, used Sanctuary against yet more berserk Orb Guardians, got the Orb and finally ascended.
A really fun game with a horrible Zot:5 and a lot of strain in Hells. Worth it though!
Log:
- Code:
Dungeon Crawl Stone Soup version 0.11-a0-175-g75e0b1b character file.
13686564 Elynae the Conqueror (level 27, 195/234 (277) HPs)
Began as a Minotaur Fighter on Feb 18, 2012.
Was a High Priest of Zin.
Escaped with the Orb
... and 15 runes!
The game lasted 03:02:57 (115199 turns).
Elynae the Conqueror (Minotaur Fighter) Turns: 115199, Time: 03:02:57
HP 195/234 (277) AC 40 Str 22 XL: 27
MP 31/38 EV 27 Int 4 (5) God: Zin [*****.]
Gold 4188 SH 0 Dex 19 Spells: 0 memorised, 26 levels left
Res.Fire : + . . See Invis. : . a - +8,+7 Blessed Blade
Res.Cold : + . . Warding : . . k - +9 orc plate armour {rC+}
Life Prot.: . . . Conserve : . (no shield)
Res.Acid. : . . . Res.Corr. : . c - +1 cap
Res.Poison: . Clarity : . R - -2 cloak {MR}
Res.Elec. : + Spirit.Shd : . p - +2 pair of gloves {Str+3}
Sust.Abil.: . . Stasis : + z - +2 pair of boots
Res.Mut. : . Ctrl.Telep.: x N - amulet of stasis
Res.Rott. : . Levitation : . W - ring of protection from fire
Saprovore : . . . Ctrl.Flight: . V - ring of regeneration
@: very resistant to hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 2, blurry vision 2, fast metabolism 1, -10% mp,
screaming 1, electricity resistance, Str -4, Dex -2
a: Recite, Vitalisation, Imprison, Sanctuary, Renounce Religion
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
You escaped.
You worshipped Zin.
Zin was exalted by your worship.
You were not hungry.
You visited 16 branches of the dungeon, and saw 106 of its levels.
You visited Pandemonium 2 times, and saw 39 of its levels.
You visited the Abyss 3 times.
You visited 1 Labyrinth.
You visited 1 bazaar.
You visited 2 portal chambers: ossuary, volcano.
You collected 9871 gold pieces.
You spent 1416 gold pieces at shops.
You donated 4287 gold pieces.
Inventory:
Hand weapons
a - a +8,+7 Blessed Blade (weapon)
b - the cursed +4,+10 Spriggan's Knife (quivered) {MR EV+4 Dex+4 Stlth++}
(You found it on level 15 of the Dungeon)
It affects your evasion (+4).
It affects your dexterity (+4).
It increases your resistance to enchantments.
It makes you much more stealthy.
This knife was made by Spriggans, or for Spriggans, or possibly from
Spriggans. Anyway, it's in some way associated with those fey folk.
It has a curse placed upon it.
e - a cursed +2,+1 demon blade of distortion
m - the cursed +6,+6 Sword of Cerebov {flame}
(You took it off Cerebov in Pandemonium)
It emits flame when wielded, causing extra injury to most foes and up to
double damage against particularly susceptible opponents. Big, fiery blades
are also staple armaments of hydra-hunters.
It has a curse placed upon it.
Zin opposes the use of such an evil item.
Armour
c - a +1 cap (worn)
k - a +9 orcish plate armour of cold resistance (worn)
p - a +2 pair of gloves of strength (worn)
z - a +2 pair of boots (worn)
R - a -2 cloak of magic resistance (worn)
Magical devices
d - a wand of hasting (0)
n - a wand of teleportation (4)
q - a wand of heal wounds (0)
E - a wand of disintegration (4)
L - a wand of digging (4)
Comestibles
I - 9 meat rations
Scrolls
o - a scroll of amnesia {unknown}
Jewellery
f - the cursed ring "Xeackar" {+Inv Dex+3 Acc+5}
(You found it in Pandemonium)
[ring of invisibility]
It affects your dexterity (+3).
It affects your accuracy (+5).
It has a curse placed upon it.
g - a cursed ring of levitation
h - a cursed +6 ring of intelligence
i - an uncursed amulet of resist mutation
r - a cursed ring of protection from magic
s - a cursed ring of protection from cold
u - a cursed ring of sustain abilities
w - a cursed ring of protection from magic
y - the cursed ring "Omupaczy" {Hunger- Str-5 Dex+3}
(You found it on level 7 of Gehenna)
[ring of sustenance]
It affects your strength (-5).
It affects your dexterity (+3).
It has a curse placed upon it.
B - the cursed amulet of Caucivy {Spirit +Blink rC- Dex-3 Acc+3}
(You found it in Pandemonium)
[amulet of guardian spirit]
It affects your dexterity (-3).
It affects your accuracy (+3).
It makes you vulnerable to cold.
It lets you blink.
It has a curse placed upon it.
C - an uncursed ring of sustain abilities
D - a cursed ring of sustenance
F - the cursed amulet "Geomeo" {Clar Dex+2}
(You found it in Pandemonium)
[amulet of clarity]
It affects your dexterity (+2).
It has a curse placed upon it.
J - the cursed ring of Anwuit {+Lev rC++ Acc+4}
(You found it in Pandemonium)
[ring of levitation]
It affects your accuracy (+4).
It greatly protects you from cold.
It has a curse placed upon it.
N - an amulet of stasis (around neck)
Q - a cursed amulet of resist corrosion
V - a ring of regeneration (left hand)
W - a ring of protection from fire (right hand)
Potions
v - a potion of speed
X - a potion of levitation
Magical staves
t - a cursed +0 rod of demonology (13/13)
(You found it in Pandemonium)
S - a cursed +2 rod of warding (14/14)
(You found it in Pandemonium)
Orbs of Power
A - the Orb of Zot
Miscellaneous
l - the horn of Geryon
Carrion
G - a hell hound skeleton
Skills:
O Level 27 Fighting
O Level 27 Long Blades
O Level 27 Armour
O Level 27 Dodging
- Level 3.6 Shields
+ Level 21.9 Traps & Doors
O Level 27 Invocations
- Level 4.4 Evocations
You had 26 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:5 Orc (4/4) D:9
Elf (0/5) Orc:3 Lair (8/8) D:8 Swamp (5/5) Lair:3
Slime (6/6) Lair:7 Snake (5/5) Lair:4 Vault (8/8) D:15
Crypt (5/5) Vault:3 Tomb (3/3) Crypt:3 Hell (1/1)
Dis (7/7) Hell Geh (7/7) Hell Coc (7/7) Hell
Tar (7/7) Hell Zot (5/5) D:27
Blade: Vault:4-6
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Jiyva
Lugonu
Shops:
D:5: * D:12: * D:15: ? Orc:4: (/%* Snake:1: / Vault:3: [ Vault:4: (
Vault:5: [
Portals:
Hell: D:21 D:24 D:26 D:27
Abyss: Vault:2
Pan: D:21 D:24
Annotations
D:5 Prince Ribbit
D:12 Psyche
D:16 exclusion: silver statue
D:22 Margery, Mennas
Lair:2 exclusion: oklob plant
Vault:3 Aizul, Wiglaf
Coc:7 Antaeus
Tar:7 Ereshkigal
Innate Abilities, Weirdness & Mutations
You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
Your vision is quite blurry.
You are clumsy (Dex -2).
You have a fast metabolism.
Your magical capacity is low (-10% MP).
You occasionally shout uncontrollably.
You are resistant to electric shocks.
You are weak (Str -4).
Message History
You closely miss the ice devil. You headbutt the ice devil!
The ice devil is moderately wounded.
You slice the ice devil!! The ice devil convulses!
You kill the ice devil!
No target in view!
No target in view!
There is a staircase leading out of the dungeon here.
Use which ability? (? or * to list)
You hear a choir sing!
You feel somewhat more hungry.
Zin is no longer ready to cure all your mutations.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Are you sure you want to win?
You have escaped!
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