Generic Brainstorming!


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

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Post Thursday, 26th January 2012, 19:30

Re: Generic Brainstorming!

PerverseSuffering wrote:
Grimm wrote:The Gentleman wields his weapon with his pinky out.

Auxiliary attack!


What's he gonna do? Poke me to death?

EDIT: If you think about Facebook, it's viable.
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Post Thursday, 26th January 2012, 19:31

Re: Generic Brainstorming!

Nyuck, nyuck.
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Post Thursday, 26th January 2012, 20:08

Re: Generic Brainstorming!

New unrandart proposal!

The XenoBlade & NeoBlade:
or, it is time to rip off Star Wars.
or, YASR: Yet Another Stupid Reference.

Long Blade weapons made of a transparent material which unsurprisingly enough is incredibly hard. Inside this material lies Xenon/Neon which is manipulated in such a way that it gives the blade a specific hue (white-blue/red respectively). Whoever made these sure likes eye-candy!

The weapon can be evoked at any time to be changed from a one handed weapon to a double handed weapon (behaves similar to a quarterstaff but is still considered a long blade) and back.

One Handed: [+1, +12] {Holy(Xenon)/Pain(Neon), +5 SH}
Double Handed: [-2, +18] {Holy(Xenon)/Pain(Neon), +25 SH}
Last edited by TehDruid on Thursday, 16th August 2012, 06:47, edited 2 times in total.
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Lair Larrikin

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Post Thursday, 26th January 2012, 22:35

Re: Generic Brainstorming!

Only if they grant the ability to apport stuff & also guardian spirit. And the sith-themed one should carry rF--.
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Post Thursday, 26th January 2012, 23:25

Re: Generic Brainstorming!

I guess maybe instead of +SH they should give perma RMsl. DMsl sounds too OP. :P

rf--? But then, who would equip it? :D
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Post Thursday, 26th January 2012, 23:58

Re: Generic Brainstorming!

Crawl needs assist trophies! Find one of these and evoke it, and you'll get a random summon from some other roguelike! Who knows what you'll find? You could get a grid bug, or the Wizard of Yendor, or Grip, Farmer Maggot's dog, or Morgoth...
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Slime Squisher

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Post Friday, 27th January 2012, 06:25

Re: Generic Brainstorming!

Nah, too hard to balance. If someone got Elandar, even a newbie could flatten the entire game with ease.

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Post Friday, 27th January 2012, 15:46

Re: Generic Brainstorming!

Hey, seeing a DoomRL cacodemon fighting a Crawl cacodemon would be hilarious.
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Post Friday, 27th January 2012, 17:57

Re: Generic Brainstorming!

Staff-class weapons should be able to have 2 different brands, one for each end of the staff.

Each time you hit a monster, the brand used would be chosen randomly, with higher weapon skill giving a greater chance to use the brand that does the most damage to that opponent.

Maybe it could also apply to double swords.
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Post Friday, 27th January 2012, 18:28

Re: Generic Brainstorming!

Jeremiah wrote:Staff-class weapons should be able to have 2 different brands, one for each end of the staff.

Each time you hit a monster, the brand used would be chosen randomly, with higher weapon skill giving a greater chance to use the brand that does the most damage to that opponent.

Maybe it could also apply to double swords.


Unrandart idea:

The quarterstaff "Antipode" {fire/ice, rF+, rC+ ... you get the idea} - It would either hit with whichever end of the weapon is more effective for the opponent you are attacking, or alternate between the two elements.
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Post Friday, 27th January 2012, 18:40

Re: Generic Brainstorming!

TehDruid wrote:Unrandart idea:

The quarterstaff "Antipode" {fire/ice, rF+, rC+ ... you get the idea} - It would either hit with whichever end of the weapon is more effective for the opponent you are attacking, or alternate between the two elements.


And act as a spell enhancer for both ice and fire magic. ;)
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Post Saturday, 28th January 2012, 18:41

Re: Generic Brainstorming!

TehDruid wrote:The quarterstaff "Antipode" {fire/ice, rF+, rC+ ... you get the idea} - It would either hit with whichever end of the weapon is more effective for the opponent you are attacking, or alternate between the two elements.


And it could activate for "antipode bomb" which somehow manages to freeze and burn the enemy simultaneously! (Yay for Chrono Trigger...)
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Post Saturday, 28th January 2012, 20:17

Re: Generic Brainstorming!

Blurry eyesight should take two forms. The first form is near-sightedness, you can read scrolls and books perfectly well, but your range of vision is reduced by a tile or two. The second form is far-sightedness, you can't read books and scrolls very well but you get a bonus to finding traps that are a couple of tiles away. Your eyesight is increased by a couple of tiles as well.

Thinking about wands of digging creating shafts. Maybe zapping a wand of digging at your feet creates a shaft through which you immediately fall. You can't place a shaft anywhere but under your feet. The shaft also returns to solid ground once you have fallen through it.

Also about shafts, it doesn't make sense that when they crumble and collapse, they turn into solid ground.
Last edited by Jabberwocky on Wednesday, 1st February 2012, 02:36, edited 1 time in total.
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Slime Squisher

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Post Tuesday, 31st January 2012, 05:44

Re: Generic Brainstorming!

Give uniques their own theme music, which plays if they are within a circle of radius 12.

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Post Tuesday, 31st January 2012, 05:50

Re: Generic Brainstorming!

That is an excellent idea.
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Post Tuesday, 31st January 2012, 08:09

Re: Generic Brainstorming!

And plays even when you have no sounds.

"Dundun-dundun-dundun-dundun-dun-dun..."
Sigmund comes into view.
"Dundun-dundun-DAM-DAM!.."
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

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Shoals Surfer

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Post Tuesday, 31st January 2012, 14:10

Re: Generic Brainstorming!

Sigmund's theme should be this . For ultimate Sigmund experience!
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Post Wednesday, 1st February 2012, 02:29

Re: Generic Brainstorming!

NOOOOOOOOOOOOOOOOO!!!!! :shock:
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Post Wednesday, 1st February 2012, 10:37

Re: Generic Brainstorming!

Holy crap I got rick rolled for the first time in my life. :evil:
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Post Wednesday, 1st February 2012, 11:13

Re: Generic Brainstorming!

TehDruid wrote:Holy crap I got rick rolled for the first time in my life. :evil:

It can happen to the best of us.
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Post Wednesday, 1st February 2012, 12:46

Re: Generic Brainstorming!

Wasn't intended as a rickroll, really. I just thought it'll be super fun to be rickrolled errytime Sigmund is in close proximity.
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Post Thursday, 2nd February 2012, 02:58

Re: Generic Brainstorming!

Spriggans should be given claws. Let me explain. Spriggans=awesome, claws=awesome, so spriggans with claws=extra awesome.
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Post Thursday, 2nd February 2012, 09:03

Re: Generic Brainstorming!

Jabberwocky wrote:Spriggans should be given claws. Let me explain. Spriggans=awesome, claws=awesome, so spriggans with claws=extra awesome.

Presumably they'd be tiny puny claws, best suited to peeling grapes and such tasks.

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Post Thursday, 2nd February 2012, 19:51

Re: Generic Brainstorming!

I'd love to see Crawl move beyond the internet subculture of ssh and irc and onto a more 'normal' platform. I can't help but imagine how awesome DCSS would be on Steam, with full steamworks integration: global leaderboards and achievements, tournaments with thousands of players, watch anyone play with a single click on your friends list. An option to play tiles or ascii right from the menu. Crawl hats for TF2. TF2 hats for Crawl. Then Aphex Twin would contribute a catchy-yet-subtle-yet-epic ambient soundtrack, and Hank Azaria would provide voice acting for every unique.

All for free, of course. It would be very awesome.

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Post Thursday, 2nd February 2012, 20:03

Re: Generic Brainstorming!

Xom forbid.
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Post Friday, 3rd February 2012, 03:16

Re: Generic Brainstorming!

eeviac wrote:I'd love to see Crawl move beyond the internet subculture of ssh and irc and onto a more 'normal' platform. I can't help but imagine how awesome DCSS would be on Steam, with full steamworks integration: global leaderboards and achievements, tournaments with thousands of players, watch anyone play with a single click on your friends list. An option to play tiles or ascii right from the menu. Crawl hats for TF2. TF2 hats for Crawl. Then Aphex Twin would contribute a catchy-yet-subtle-yet-epic ambient soundtrack, and Hank Azaria would provide voice acting for every unique.

All for free, of course. It would be very awesome.

You forgot the automatic updating to the latest version of trunk. I can't wait to replace my eyelander with Sigmund's scythe.
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Post Friday, 3rd February 2012, 05:50

Re: Generic Brainstorming!

Engies need Oklobs. Ahhhh yeah.
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Post Friday, 3rd February 2012, 05:54

Re: Generic Brainstorming!

...and then Crawl was the demons.
It'd hurt a little bit if Crawl becomes a super wide-known franchise. Anyway, it won't become one because Sigmund.
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Post Friday, 3rd February 2012, 06:08

Re: Generic Brainstorming!

Popularity means a lot of fans. A lot of fans means a lot of PLEASE REMOVE OKLOB PLANTS SIGMUND AND DARN KOBOLTDS HOW DO I KILL THOSE GIANT NEWTS WHY DOES EVERYBODY ATTACK ME I WANT MULTIPLAYER TO KILL TERENCE.
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Post Friday, 3rd February 2012, 07:44

Re: Generic Brainstorming!

We need the :

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Post Friday, 3rd February 2012, 08:46

Re: Generic Brainstorming!

MyOtheHedgeFox wrote:Popularity means a lot of fans. A lot of fans means a lot of PLEASE REMOVE OKLOB PLANTS SIGMUND AND DARN KOBOLTDS HOW DO I KILL THOSE GIANT NEWTS WHY DOES EVERYBODY ATTACK ME I WANT MULTIPLAYER TO KILL TERENCE.

Or even WHY U MAEK PUNS ME NO LIKE
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Post Friday, 3rd February 2012, 10:13

Re: Generic Brainstorming!

Grimm wrote:
MyOtheHedgeFox wrote:Popularity means a lot of fans. A lot of fans means a lot of PLEASE REMOVE OKLOB PLANTS SIGMUND AND DARN KOBOLTDS HOW DO I KILL THOSE GIANT NEWTS WHY DOES EVERYBODY ATTACK ME I WANT MULTIPLAYER TO KILL TERENCE.

Or even WHY U MAEK PUNS ME NO LIKE

Or more likely WHY CANT I SAVE MY POSITION EVERY TIME I GET KILLED I HAVE TO GO BACK TO THE START WHAT DO I HAVE TO DO
And probably THIS GAME SUX YOUR ALL GAY IF YOU LIKE THIS LOL

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Post Friday, 3rd February 2012, 14:08

Re: Generic Brainstorming!

eeviac wrote:I'd love to see Crawl move beyond the internet subculture of ssh and irc and onto a more 'normal' platform. I can't help but imagine how awesome DCSS would be on Steam, with full steamworks integration: global leaderboards and achievements, tournaments with thousands of players, watch anyone play with a single click on your friends list. An option to play tiles or ascii right from the menu. Crawl hats for TF2. TF2 hats for Crawl. Then Aphex Twin would contribute a catchy-yet-subtle-yet-epic ambient soundtrack, and Hank Azaria would provide voice acting for every unique.

All for free, of course. It would be very awesome.

A while back, someone made a joke post on Usenet for a DF/TF2 crossover, called Dwarf Fortress 2. Unfortunately, because the name sounded like exactly what it says on the tin (a sequel to DF), the joke was lost on a lot of people.
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Post Friday, 3rd February 2012, 16:17

Re: Generic Brainstorming!

The obvious solution to all those problems is to put in the license agreement that no on ever reads something that says. "If you have a hard time with this game and rage about it on the internet, you lose all your rights to playing this game."
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Post Friday, 3rd February 2012, 16:31

Re: Generic Brainstorming!

Honestly, I think many 'average' pc gamers would play Crawl - and love it - if it was playable through a 'normal' medium like Steam. I believe roguelikes have historically languished in obscurity only because they are awkward, obtuse, and archaic. Much of their perceived difficulty comes from this; NetHack really isn't hard once you've memorized its thousand unintuitive quirks. Crawl has improved, and continues to improve, so much on this.

I can think of many recent and successful commercial games heavily inspired by roguelikes: desktop dungeons, dungeons of dredmor, the binding of isaac, 100 rogues, dwarf fortress, diablo, torchlight. Terraria and Minecraft are absolutely massive, and both take several nods from the genre, including a permadeath mode. 'Difficult' games are still around, too: one example would be PS3's Demons Souls/Dark Souls, where its deadly monsters and harsh punishments for getting killed are a major selling point. These games are played by 'normal' people. Why wouldn't they like Crawl?

Of course, with Crawl being free and open source, it may not matter to the devteam whether crawl has 500 active players or 50,000. Licensing problems (free game on commercial platform) could arise, and major network coding could be required. It certainly wouldn't help to have the forums flooded with terrible game suggestions, and I can only imagine the storm of whining that could come with major game changes a la removing MD. It's all just a pipe dream.
Last edited by eeviac on Friday, 3rd February 2012, 16:35, edited 1 time in total.
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Post Friday, 3rd February 2012, 16:41

Re: Generic Brainstorming!

It might be good for this game to be obscure.
Democracy, after all, was placed among the bad ruling strategies by either Aristotle or Socrates, cannot remember whom exactly.
Not all the things must be directed and planned by the majority.

Comparing to Dungeons of Dredmor, which is, certainly, more "user-appealing", our game is deep, serious and, well, existing on its own, not trying to look easy to those who play it. Which is nice.
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Post Friday, 3rd February 2012, 16:46

Re: Generic Brainstorming!

I like my games like I like my women.
Unseen by the light and untouched by the many. (I like pale virgins :shock: )
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Post Friday, 3rd February 2012, 19:14

Re: Generic Brainstorming!

TehDruid wrote:I like my games like I like my women.

I, too, like my games like I like my lovers. Deep, complex, and good for repeated play.

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Post Friday, 3rd February 2012, 20:29

Re: Generic Brainstorming!

I, too, like etc. They don't charge.
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Post Friday, 3rd February 2012, 20:39

Re: Generic Brainstorming!

I also like my lovers unlike my games: frustrating, difficult, and liable to kill you with little warning.
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Post Sunday, 5th February 2012, 03:27

Re: Generic Brainstorming!

TehDruid seems to have came up with a interesting mutation idea.
TehDruid wrote:You may add + Beer if you like.
I have no idea what +beer does but it will be a interesting mutation to play with when it comes out. Or artifact property... +beer would be a good artifact property.
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Post Sunday, 5th February 2012, 03:35

Re: Generic Brainstorming!

rBeer++

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Post Sunday, 5th February 2012, 03:53

Re: Generic Brainstorming!

Grimm wrote:rBeer++


You can get it like intrinsic resistance in Nethack, by drinking. But watch out, you can get the -alcoholic mutation, that may put you under Delirium Tremens if you don't find enough chokos to ferment.
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Post Sunday, 5th February 2012, 07:12

Re: Generic Brainstorming!

Hedgefoxes and draconians get rBeer+++ from the beginning.
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Post Sunday, 5th February 2012, 07:15

Re: Generic Brainstorming!

MyOtheHedgeFox wrote:Hedgefoxes and draconians get rBeer+++ from the beginning.

Except they start with rPuns--
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Post Sunday, 5th February 2012, 07:24

Re: Generic Brainstorming!

But get rPuns++ at level 7.

And they gain additional resistance to puns in other languages.
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Shoals Surfer

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Post Sunday, 5th February 2012, 07:32

Re: Generic Brainstorming!

We've yet to witness that.
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Post Sunday, 5th February 2012, 13:09

Re: Generic Brainstorming!

Playing Crawl gives me rWork+. This may or may not be considered a desirable resistance.
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Post Sunday, 5th February 2012, 13:42

Re: Generic Brainstorming!

I think it gives you *Distract, not rWork.
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Post Sunday, 5th February 2012, 13:59

Re: Generic Brainstorming!

MyOtheHedgeFox wrote:I think it gives you *Distract, not rWork.

Two different names for the same thing. If you think work is bad, then it's rWork+. If you think work is good, then it's *Distract.
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