Vaults Vanquisher
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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Vaults Vanquisher
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Abyss Ambulator
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Ziggurat Zagger
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Tomb Titivator
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Abyss Ambulator
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Tomb Titivator
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Barkeep
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snow wrote:It's no effort at all really just comment out the lines that allow sacrifices and see how well that works. I don't think anything else has to be done.
Abyss Ambulator
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minmay wrote:Forgot about Beogh. Those sacrifices really do mean nothing - Beogh dislikes it when you do anything else with the corpse!
Dungeon Master
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Abyss Ambulator
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Tartarus Sorceror
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Vestibule Violator
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Ziggurat Zagger
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Abyss Ambulator
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BlackSheep wrote:Beogh allowing you to consecrate fallen orcs is, I think, the most flavorful of the corpse sacrifice mechanics. It fits in very well with the concept of uniting orcs under one banner. I really, really like the idea of your orc allies joining in on the ceremony, but agree that it would be difficult to implement an effect that is nice enough to be useful, but weak enough that players won't be encouraged to sacrifice their own followers. Maybe healing effects for your allies? Beogh also has a thing for orcish equipment, so maybe he could take that along with the consecrated corpse? It fits the idea of a warrior's funeral.
Dungeon Dilettante
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Dungeon Master
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minmay wrote:Properly automating it would do this too, but simply making autoexplore go to and sacrifice every corpse is not sufficient; as I said, this would result in needing to do a lot of things manually.
minmay wrote:Beogh, I've already explained. He penalizes you for doing anything with an orc corpse other than sacrificing it, so there's no point in having the sacrifice.
Snake Sneak
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Snake Sneak
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Swamp Slogger
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Dungeon Master
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Dungeon Master
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minmay wrote:I thought of a way to improve that proposed auto-sacrifice mechanic a bit: put it on p instead of o. That way you could use o to check piles without sacrificing the corpses in them.
Tomb Titivator
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Dungeon Master
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snow wrote:I've asked this in a few places but no one seems to know: is it even POSSIBLE to move over every pile automatically? That has so many applications beyond just automatically sacrificing things and I can't seem to find any LUA scripts to do that. At the moment you only seem to be able to automatically move over piles that have 2 or more items in them.
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