Blades Runner
Posts: 575
Joined: Tuesday, 18th January 2011, 15:11
Re: Forge Dwarf Upload
polearms and staves are slightly below-average, and axes have +1 because "dwarves".
mind you, this is all minor stuff.
If you are interested in helping with tiles, vaults, patches or documentation, this is the place for that.
Blades Runner
Posts: 575
Joined: Tuesday, 18th January 2011, 15:11
Shoals Surfer
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Joined: Tuesday, 25th October 2011, 05:04
Crypt Cleanser
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Joined: Friday, 7th January 2011, 01:43
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
Blades Runner
Posts: 575
Joined: Tuesday, 18th January 2011, 15:11
Just reading sparingly it seems that FDs suit good for Chei worship to make tank casters, aren't they ?
Also, why not less stealthier -2 / -3 ? they are forgers and heavy armor users, they don't care about being silent even in a dungeon.
In the meantime, I'd like to mention that I don't really like how the reforging abilities turned out. Those will probably be changed or removed at some point down the line.
The concept of personally enhancing your weapons is still good flavour-wise. If current reforging doesn't make the cut, then maybe I will work on a god with reforge-type abilities. Maybe a "Create artefact" feature at high piety.
Blades Runner
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Joined: Tuesday, 25th January 2011, 14:24
Shoals Surfer
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Joined: Tuesday, 25th October 2011, 05:04
Lair Larrikin
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Shoals Surfer
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Dungeon Master
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Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
File200 wrote:Sorry I've been gone for a long time, I had to finish school.
I've modified FD aptitudes a little. I'm hoping to see some feedback on the species before I make more changes. I don't need more ideas for the reforging ability right now because I still have ideas that I need to test myself. So, to everyone who tested FD: how does the species play? Is it interesting/uninteresting? How does your typical FD game go?
Pandemonium Purger
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