Para: What is "accursed Screaming"


Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.

Tomb Titivator

Posts: 809

Joined: Wednesday, 19th June 2013, 09:31

Post Sunday, 15th March 2020, 03:30

Para: What is "accursed Screaming"

Guys,

What is "Accursed Screaming" and why does it paralyze you? I was recently paralyzed by it a few times even with MR++++++

Here's an extract from another thread...

I kept somehow getting paralyzed on one level even though I have MR++++++. I couldn't figure out how...

Actually I found it... An "accursed screaming" whatever that is?

  Code:
157046 | Zig:17   | Paralysed by accursed screaming for 2 turns
157051 | Zig:17   | Paralysed by accursed screaming for 2 turns
157054 | Zig:17   | Paralysed by accursed screaming for 2 turns


  Code:
 Dungeon Crawl Stone Soup version 0.24.0-125-gc4c63601f3 (webtiles) character file.

Delarado the Conqueror (Octopode Fighter)         Turns: 157467, Time: 19:37:40

Health: 224/224    AC: 19    Str: 65    XL:     27
Magic:  32/32      EV: 42    Int: 23    God:    the Shining One [******]
Gold:   11481      SH: 45    Dex: 12    Spells: 1/64 levels left

rFire    + + .     SeeInvis +     - Unarmed
rCold    + + +     Gourm    .   S - +8 large shield {AC+3}
rNeg     + + +     Faith    .   v - +3 hat of the Fifty Wonders {+Inv Str+8}
rPois    +         Spirit   .   V - amulet "Cofeote" {RegenMP rF+ MR++ Int+4}
rElec    +         Reflect  .   P - ring "Noycwyiw" {*Drain +Blink rPois EV+5 Str+7}
rCorr    +         Harm     .   J - ring of the Philosopher {MR+ Str+7 Dex+4}
MR       +++++     Rnd*Tele +   I - ring of Robustness {AC+8}
Stlth    +++.......             B - ring of Wu Jian's Favour {rPois rC+++ rCorr Str+4 Dex-3}
HPRegen  0.47/turn              f - ring of Gluttony {*Drain rPois rCorr Int+5 SInv}
MPRegen  0.48/turn              l - ring of Phasing {EV+8}
                                e - ring "Emicw" {+Inv rElec rC+ Str+8 Dex-2}
                                F - ring of Offozxi {rF+ MP-9 Str+8}

@: glowing
A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle
spike 1, iridescent scales 1, large bone plates 1, yellow scales 1, camouflage
1, clumsy 1, low mp 1, strong 1, teleportitis 1, gelatinous body 1, no potion
heal 1
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Brand Weapon With Holy
Wrath, Renounce Religion, Evoke Blink, Evoke Invisibility


You are on level 17 of a ziggurat.
You worship the Shining One.
The Shining One is exalted by your worship.
You are not hungry.

You have visited 18 branches of the dungeon, and seen 87 of its levels.
You have visited Pandemonium 2 times, and seen 19 of its levels.
You have visited the Abyss 5 times.
You have visited 1 bazaar.
You have visited 1 ziggurat, and seen 17 of its levels.
You have also visited: Trove, Ossuary and Ice Cave.

You have collected 22050 gold pieces.
You have spent 5892 gold pieces at shops.
You have donated 4677 gold pieces to Zin.

Inventory:

Missiles
 j - 6 silver boomerangs
 p - 17 boomerangs
 r - 7 javelins
 z - 37 silver javelins (quivered)
Armour
 m - a +2 large shield of reflection
 v - the +3 hat of the Fifty Wonders (worn) {+Inv Str+8}
   (Okawaru gifted it to you on level 4 of the Shoals)   
   
   It affects your strength (+8).
   It lets you turn invisible.
 S - a +8 large shield of protection (worn)
Jewellery
 e - the ring "Emicw" (on tentacle) {+Inv rElec rC+ Str+8 Dex-2}
   (You found it on level 8 of the Dungeon)   
   
   [ring of protection from cold]
   
   It affects your strength (+8).
   It affects your dexterity (-2).
   It protects you from cold.
   It insulates you from electricity.
   It lets you turn invisible.
 f - the ring of Gluttony (on tentacle) {*Drain rPois rCorr Int+5 SInv}
   (You found it on level 5 of the Pits of Slime)   
   
   [ring of resist corrosion]
   
   It affects your intelligence (+5).
   It protects you from poison.
   It lets you see invisible.
   It provides partial protection from all sources of acid and corrosion.
   It causes draining when unequipped.
 l - the ring of Phasing (on tentacle) {EV+8}
   (You found it on level 2 of a ziggurat)   
   
   [ring of evasion]
   
   It affects your evasion (+8).
 s - the ring of Equilibrium {MP+9 Dex+3 Slay+5}
   (You found it on level 15 of a ziggurat)   
   
   [ring of dexterity]
   
   It affects your dexterity (+3).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+5).
   It affects your magic capacity (+9).
 x - an uncursed ring of wizardry
 B - the ring of Wu Jian's Favour (on tentacle) {rPois rC+++ rCorr Str+4 Dex-3}
   (You took it off a balrug on level 7 of Gehenna)   
   
   [ring of resist corrosion]
   
   It affects your strength (+4).
   It affects your dexterity (-3).
   It renders you almost immune to cold.
   It protects you from poison.
   It provides partial protection from all sources of acid and corrosion.
 D - the ring "Akli" {+Fly EV+6 Slay+3 SInv}
   (You found it on level 15 of a ziggurat)   
   
   [ring of evasion]
   
   It affects your evasion (+6).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+3).
   It lets you see invisible.
   It lets you fly.
 F - the ring of Offozxi (on tentacle) {rF+ MP-9 Str+8}
   (You found it on level 9 of a ziggurat)   
   
   [ring of protection from fire]
   
   It affects your strength (+8).
   It protects you from fire.
   It affects your magic capacity (-9).
 I - the ring of Robustness (on tentacle) {AC+8}
   (You found it on level 5 of the Vaults)   
   
   [ring of protection]
   
   It affects your AC (+8).
 J - the ring of the Philosopher (right tentacle) {MR+ Str+7 Dex+4}
   (You took it off a deep elf blademaster on level 3 of the Elven Halls)   
   
   [ring of protection from magic]
   
   It affects your strength (+7).
   It affects your dexterity (+4).
   It affects your resistance to hostile enchantments.
 L - the ring of Polytheism {rC+ AC+2 Str+2 Int+2}
   (You found it on level 11 of a ziggurat)   
   
   [ring of protection]
   
   It affects your AC (+2).
   It affects your strength (+2).
   It affects your intelligence (+2).
   It protects you from cold.
 P - the ring "Noycwyiw" (left tentacle) {*Drain +Blink rPois EV+5 Str+7}
   (You bought it in a shop on level 1 of the Depths)   
   
   [ring of evasion]
   
   It affects your evasion (+5).
   It affects your strength (+7).
   It protects you from poison.
   It lets you blink.
   It causes draining when unequipped.
 U - an uncursed ring of protection from fire
 V - the amulet "Cofeote" (around mantle) {RegenMP rF+ MR++ Int+4}
   (You took it off a vampire knight on level 3 of the Crypt)   
   
   [amulet of magic regeneration]
   
   It increases your magic regeneration.
   It affects your intelligence (+4).
   It protects you from fire.
   It affects your resistance to hostile enchantments.
 W - the amulet "Veydo" {Spirit rElec Str+4 Int-2}
   (You found it on level 14 of a ziggurat)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It affects your strength (+4).
   It affects your intelligence (-2).
   It insulates you from electricity.
 Z - the ring of Reiqebeafe {+Blink rElec rF+ MR+ Slay-3}
   (You found it on level 14 of a ziggurat)   
   
   [ring of protection from magic]
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (-3).
   It protects you from fire.
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
   It lets you blink.
Wands
 k - a wand of acid (34)
Scrolls
 g - 40 scrolls of remove curse
 n - 5 scrolls of summoning
 o - 14 scrolls of teleportation
 q - 17 scrolls of fog
 w - 21 scrolls of blinking
 C - 3 scrolls of silence
 N - 2 scrolls of magic mapping
 Q - 19 scrolls of identify
 Y - 6 scrolls of holy word
Potions
 a - 4 potions of ambrosia
 b - 8 potions of might
 d - 2 potions of cancellation
 h - 37 potions of curing
 i - 11 potions of resistance
 E - a potion of berserk rage
 G - 3 potions of mutation
 K - 16 potions of haste
 M - 14 potions of agility
 O - 14 potions of brilliance
 R - 17 potions of heal wounds
 T - 8 potions of magic
Miscellaneous
 t - 5 phantom mirrors
 A - 8 boxes of beasts
 H - a crystal ball of energy
 X - a fan of gales
Comestibles
 c - 52 rations


   Skills:
 O Level 27 Fighting
 + Level 14.3 Throwing
 O Level 27 Dodging
 - Level 18.5 Stealth
 - Level 25.0 Shields
 O Level 27 Unarmed Combat
 - Level 19.0 Spellcasting
 - Level 13.4 Conjurations
 - Level 3.1 Hexes
 - Level 4.0 Charms
 + Level 12.7 Summonings
   Level 6.2 Necromancy
 - Level 21.0 Translocations
 - Level 20.0 Transmutations
 - Level 13.1 Fire Magic
 - Level 7.2 Ice Magic
 + Level 11.8 Air Magic
 - Level 12.6 Earth Magic
 O Level 27 Invocations
 - Level 11.3 Evocations

Temple Termagant

Posts: 11

Joined: Thursday, 24th May 2012, 12:45

Post Sunday, 15th March 2020, 08:22

Re: Para: What is "accursed Screaming"


Return to Dungeon Crawling Advice

Who is online

Users browsing this forum: No registered users and 13 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.