Dungeon Dilettante
Posts: 1
Joined: Sunday, 22nd December 2019, 02:34
New Race Idea: Lizardfolk
So I've recently been playing a lot of Total War: Warhammer 2, and I noticed that my favorite dungeon crawl game lacked a scaly-boi option (Other than dragons, but they don't quite fit the same role) so I made a rough draft of a possible playable race.
Lizardfolk
Starting Mutations:
Fangs 2
Claws 2
Scales 1 (Random and would increase with exp)
Stats:
STR: 11
DEX: 8
INT: 6
Gain: 4:SD
General skills, Experience:
Arm +2
Ddg +1
Sth -1
Shd +2
Inv +1
Evo 0
HP +10%
MP -1
Exp -1
MR +4
Melee and Ranged Combat:
Fgt +3
Sbl 0
Lbl +2
M&F +3
Axs +1
Pla +2
Stv 0
UC +1
Thr +1
Slg 0
Bws -2
Crb -3
Spellcasting and Magic:
Spc -4
Coj -3
Hex -3
Cha -3
Sum -2
Nec -4
Trl -2
Trm -4
Fir -2
Ice -3
Air -2
Ear -2
Poi 0
Does this look good enough to be moved to the suggestion board or is more needed?
Lizardfolk
Starting Mutations:
Fangs 2
Claws 2
Scales 1 (Random and would increase with exp)
Stats:
STR: 11
DEX: 8
INT: 6
Gain: 4:SD
General skills, Experience:
Arm +2
Ddg +1
Sth -1
Shd +2
Inv +1
Evo 0
HP +10%
MP -1
Exp -1
MR +4
Melee and Ranged Combat:
Fgt +3
Sbl 0
Lbl +2
M&F +3
Axs +1
Pla +2
Stv 0
UC +1
Thr +1
Slg 0
Bws -2
Crb -3
Spellcasting and Magic:
Spc -4
Coj -3
Hex -3
Cha -3
Sum -2
Nec -4
Trl -2
Trm -4
Fir -2
Ice -3
Air -2
Ear -2
Poi 0
Does this look good enough to be moved to the suggestion board or is more needed?