CIP MiFi Oka - returning player


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Dungeon Dilettante

Posts: 1

Joined: Wednesday, 11th September 2019, 00:24

Post Wednesday, 11th September 2019, 00:55

CIP MiFi Oka - returning player

Howdy all, On again off again player. Havent played since depths was first in trunk. Sadly I should've gone with polearms or staves.. so many possibilities compared to maces so far. Even sadder the new seed feature doesn't work as I hoped or I put the wrong number in, cause I tried a couple times around lair to restart with polearms and the dungeon was random everytime :(

But On to the fun, this run has been a cakewalk so far. who ever decided top remove OOD and other extra spawns, god bless you. Traversing back to old shops and gear is so much quicker and less bothersome. The game in general seems easier or im just getting lucky. I blew through Orcs, only 2 floors? That was different and without the huge vault room with all the orc knights (red ones) and summoners like I remember, it seemed to easy. Swamp and spider was no different... if it wasn't for the emperor scorpions, I would've cruised through with barely a scratch.

Even dropping down to the last floor of swamp, room with 4-6 dragons, 4 or so drakes, biu something unique storm dragon wizard, alligators, 4-6 8 headed hydras, slimes and more... dropped a summoning scroll, which gave me my own slime/hydra army that torn the room apart. Hardest part was scrolling through the million hydra attacks each round.

So my questions so far

- Is elf going to be just as easy (I remember that being one of the hardest branches, but with awesome loot), or should I go for the vault rune? I plan to skip anything risky such as crypt. Correct me if Im wrong. But a 3 rune run is fine with me, I've only ever won once let alone only grabbed the orb 2 or 3 times.

- I kinda been leveling both throwing and evocations... is it worth going all in on one or the other. I've never been that consistent with my range items like I probably should. Or is ~level 10 good enough and maybe put left over xp into them at the end of the game.

- What should I do about my weapon situation, I honestly don't know which one does the best damage. I haven't found a good great mace, and I kinda went all in on the dire flail, which not sure if I should regret that or not, cause it doesn't seem much stronger than my flail. Should I look for a decent shield, maybe a buckler and go 5 in shield, with the dire flail.

  Code:
 Seeded DCSS version 0.24-a0-586-g8e0e932 (tiles) character file.

Game seed: 98250, levelgen mode: deterministic

Fysk Wilson the Bludgeoner (Minotaur Fighter)      Turns: 30347, Time: 02:53:47

Health: 159/159    AC: 37    Str: 26    XL:     17   Next: 94%
Magic:  39/39      EV: 22    Int:  3    God:    Okawaru [*****.]
Gold:   1872       SH:  6    Dex: 18    Spells: 16/16 levels left

rFire    . . .     SeeInvis +   y - +5 flail {elec, rC+ MP+9 SInv}
rCold    . . .     Gourm    .   (no shield)
rNeg     + . .     Faith    .   w - +9 plate armour of Conierr {MR+ rCorr MP+9 Str-5}
rPois    +         Spirit   .   D - +0 hat of Nujoor {rPois Str+5 Int-2 Dex-4}
rElec    .         Reflect  +   L - +2 cloak {rPois}
rCorr    +         Harm     .   M - +2 pair of gloves {Str+3}
MR       ++...                  J - +2 pair of boots {Fly}
Stlth    ..........             j - +6 amulet of reflection
HPRegen  0.36/turn              v - +3 ring of evasion
MPRegen  0.26/turn              b - ring of Bountilo {Wiz rC- rN+ Dex+7}

@: flying
A: retaliatory headbutt, horns 2
}: 2/15 runes: decaying, gossamer
a: Heroism, Finesse, Renounce Religion, Stop Flying


You are on level 4 of the Lair of Beasts.
You worship Okawaru.
Okawaru is extremely pleased with you.
You are hungry.

You have visited 6 branches of the dungeon, and seen 32 of its levels.
You have also visited: Gauntlet and Volcano.

You have collected 3690 gold pieces.
You have spent 1818 gold pieces at shops.

Inventory:

Hand Weapons
 x - a +9 dire flail of freezing
 y - the +5 flail "Giant's Toothpick" (weapon) {elec, rC+ MP+9 SInv}
   (You found it on level 1 of the Lair of Beasts)   
   
   Occasionally, upon striking a foe, it will discharge some electrical energy
   and cause terrible harm.
   
   It protects you from cold.
   It affects your magic capacity (+9).
   It lets you see invisible.
Missiles
 r - 26 boomerangs
 E - 42 silver javelins
 F - 19 javelins (quivered)
Armour
 a - a +2 pair of gloves
 m - +3 storm dragon scales {Bai Suzhen}
 w - the +9 plate armour of Conierr (worn) {MR+ rCorr MP+9 Str-5}
   (You found it on level 1 of the Lair of Beasts)   
   
   It affects your strength (-5).
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+9).
   It provides partial protection from all sources of acid and corrosion.
 D - the +0 hat of Nujoor (worn) {rPois Str+5 Int-2 Dex-4}
   (Okawaru gifted it to you on level 3 of the Spider Nest)   
   
   It affects your strength (+5).
   It affects your intelligence (-2).
   It affects your dexterity (-4).
   It protects you from poison.
 J - a +2 pair of boots of flying (worn)
 L - a +2 cloak of poison resistance (worn)
 M - a +2 pair of gloves of strength (worn)
Jewellery
 b - the ring of Bountilo (right hand) {Wiz rC- rN+ Dex+7}
   (You acquired it on level 1 of the Swamp)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your dexterity (+7).
   It makes you vulnerable to cold.
   It protects you from negative energy.
 j - a +6 amulet of reflection (around neck)
 q - an uncursed ring of poison resistance
 v - a +3 ring of evasion (left hand)
 C - an uncursed ring of positive energy
 P - a +4 ring of dexterity
 T - a +4 ring of strength
Wands
 i - a wand of polymorph (35)
 o - a wand of digging (17)
 p - a wand of enslavement (16)
 A - a wand of iceblast (8)
 G - a wand of acid (36)
 N - a wand of clouds (4)
 O - a wand of disintegration (14)
 Q - a wand of scattershot (6)
Scrolls
 c - 20 scrolls of remove curse
 e - 2 scrolls of amnesia
 k - 9 scrolls of teleportation
 l - a scroll of blinking
 s - a scroll of summoning
 t - 2 scrolls of fear
 z - 2 scrolls of holy word
 I - a scroll of enchant weapon
 S - 4 scrolls of magic mapping
Potions
 d - 10 potions of haste
 g - 4 potions of ambrosia
 h - 3 potions of curing
 n - 3 potions of invisibility
 u - 3 potions of agility
 B - 3 potions of berserk rage
 H - 2 potions of magic
Miscellaneous
 K - a lamp of fire
 R - a lightning rod (4/4)
Comestibles
 f - 33 rations


   Skills:
 - Level 16.3 Fighting
 + Level 17.7 Maces & Flails
 - Level 9.1 Throwing
 - Level 16.0 Armour
 - Level 17.0 Dodging
 - Level 1.0 Stealth
   Level 7.8 Shields
 - Level 6.7 Invocations
 - Level 7.8 Evocations


You have 16 spell levels left.
You don't know any spells.
Your spell library contains the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Apportation              Tloc           #.....       80%         1    ##.....
 Beastly Appendage        Tmut           #.....       80%         1    ##.....
 Flame Tongue             Conj/Fire      #....        80%         1    ##.....
 Magic Dart               Conj           #...         80%         1    ##.....
 Shock                    Conj/Air       #...         80%         1    ##.....
 Summon Butterflies       Summ           #.......     80%         1    ##.....
 Summon Small Mammal      Summ           #...         80%         1    ##.....
 Blink                    Tloc           N/A          90%         2    ###....
 Call Imp                 Summ           #.......     90%         2    ###....
 Slow                     Hex            #.......     90%         2    ###....
 Sticks to Snakes         Tmut           #.......     90%         2    ###....
 Swiftness                Chrm/Air       #.......     90%         2    ###....
 Throw Flame              Conj/Fire      #.....       90%         2    ###....
 Call Canine Familiar     Summ           #.......     98%         3    ####...
 Conjure Flame            Conj/Fire      #.......     98%         3    ####...
 Inner Flame              Hex/Fire       #.......     98%         3    ####...
 Lesser Beckoning         Tloc           #.........   98%         3    ####...
 Mephitic Cloud           Conj/Pois/Air  #.......     98%         3    ####...
 Recall                   Summ/Tloc      N/A          98%         3    ####...
 Spider Form              Tmut/Pois      #.........   98%         3    ####...
 Static Discharge         Conj/Air       #.......     98%         3    ####...
 Summon Guardian Golem    Hex/Summ       #.......     98%         3    ####...
 Tukima's Dance           Hex            #.......     98%         3    ####...
 Airstrike                Air            #.........   100%        4    #####..
 Animate Dead             Necr           N/A          100%        4    #####..
 Ice Form                 Ice/Tmut       #.......     100%        4    #####..
 Sticky Flame             Conj/Fire      #.......     100%        4    #####..
 Summon Ice Beast         Ice/Summ       #.......     100%        4    #####..
 Summon Lightning Spire   Summ/Air       #.......     100%        4    #####..
 Alistair's Intoxication  Tmut/Pois      #.......     100%        5    ######.
 Blade Hands              Tmut           #.........   100%        5    ######.
 Borgnjor's Vile Clutch   Necr/Erth      #.........   100%        5    ######.
 Fireball                 Conj/Fire      #.........   100%        5    ######.
 Lightning Bolt           Conj/Air       #.........   100%        5    ######.
 Death Channel            Necr           #.........   100%        6    #######
 Invisibility             Hex            #.......     100%        6    #######
 Simulacrum               Ice/Necr       #.........   100%        6    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:7            Lair (6/6) D:8
  Swamp (4/4) Lair:4       Spider (4/4) Lair:3        Slime (0/5) Lair:5
    Orc (2/2) D:11            Elf (0/3) Orc:2        Vaults (0/5) D:14
 Depths (0/5) D:15        Volcano (visited)         Gauntlet (visited)

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh

Shops:
D:7 [   D:8 *   D:11 ([   D:12 ?   D:14 (   Orc:2 ([::

Annotations:
Swamp:2 1 runed translucent door


Innate Abilities, Weirdness & Mutations

You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.


Message History

(V) Vaults         (U) Depths         
Where to? (Enter - Swamp:3 @ (x,y), ? - help)
What level of the Lair of Beasts? (default 4, ? - help)
There is a stone staircase leading up here.
You fly upwards.
There is a stone staircase leading down here.
There is a stone staircase leading up here.
You fly upwards.
Level annotation: 1 runed translucent door
There is a stone staircase leading down here.
There is a stone staircase leading up here.
You fly upwards.
There is a stone staircase leading down here.
Things that are here:
a +1 robe of fire resistance; an uncursed staff of earth
There is a staircase back to the Lair here.
You fly upwards. Welcome back to the Lair of Beasts!
There is a staircase to the Swamp here.
Unknown command.
Saving game... please wait.

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......#.##         ?˜˜§˜?
........##         ?˜.@˜?
......P#)#         ?˜..˜?
.....>.###         ?˜..˜?
.......##          ???.??
.....)..##         ?˜..˜?
####.....#         ?˜..˜?
.P##..####         ?˜..˜?
..##..##           ?˜.?˜?
..P#...#           ?˜..˜?
...#...#         #??˜.?˜??###
...#..##        ##.?˜..˜?...#
..##...#        #..?˜.?˜?.P##
..###.##        ##.?˜..˜?.##


There are no monsters in sight!

Vanquished Creatures
  Bai Suzhen (Swamp:4)
  Arachne (Spider:4)
  Jorgrun (Swamp:1)
  2 thorn hunters (Swamp:2)
  5 ghost moths
  Aizul (Swamp:1)
  An orc warlord (Orc:2)
  7 emperor scorpions
  An ironheart preserver (D:14)
  A fire giant (D:15)
  4 entropy weavers
  Nessos (D:15)
  A stone giant (Orc:1)
  A spark wasp (Spider:4)
  Snorg (D:14)
  A minotaur (Gauntlet)
  A yaktaur captain (D:13)
  Erolcha (D:10)
  19 hydras
  3 centaur warriors
  4 ghost crabs
  4 shambling mangroves
  11 two-headed ogres
  14 alligators
  A death knight (D:13)
  Erica (Orc:1)
  2 tengu warriors (D:14)
  Urug (Lair:3)
  2 orc high priests (Orc:2)
  A hell knight (Volcano)
  2 spriggan druids (Swamp:4)
  3 unseen horrors
  2 wizards
  11 swamp dragons
  2 orc knights
  A harpy (shapeshifter) (Gauntlet)
  A deep elf archer (Orc:2)
  A necromancer (D:14)
  13 orb spiders
  6 orc sorcerers
  A mana viper (shapeshifter) (Gauntlet)
  2 deep elf magi (Orc:2)
  7 ugly things
  21 wolf spiders
  A manticore (D:11)
  2 moths of wrath
  3 cyclopes
  An elephant (Lair:4)
  2 centaur zombies
  4 black mambas
  13 spiny frogs
  Maurice (D:13)
  2 gargoyles
  2 yaktaurs (Volcano)
  A kobold demonologist (D:15)
  A tengu conjurer (D:14)
  An efreet (D:13)
  4 komodo dragons
  9 demonic crawlers
  A meliai (shapeshifter) (D:14)
  A queen bee (shapeshifter) (D:14)
  9 tyrant leeches
  24 jumping spiders
  6 polar bears (Lair:6)
  6 trolls
  20 hornets
  7 bog bodies
  16 blink frogs
  2 meliai zombies
  26 slime creatures
  9 hippogriffs
  A dream sheep (Lair:6)
  40 redbacks
  15 spriggans
  2 wraiths (D:14)
  4 shadows
  A vampire (D:15)
  A hog (shapeshifter) (Gauntlet)
  27 tarantellas
  4 water elementals
  6 wyverns
  4 hungry ghosts
  A human (shapeshifter) (D:15)
  6 basilisks
  19 yaks
  2 steam dragons
  30 vampire mosquitoes
  6 wargs
  28 swamp worms
  An acid dragon (D:10)
  11 water moccasins
  18 swamp drakes
  4 porcupines
  6 phantoms
  3 ice beasts
  A hornet zombie (D:14)
  18 orc warriors
  2 black bears
  4 sky beasts
  2 necrophages
  16 ogres
  3 eyes of draining
  3 boggarts (Lair:6)
  17 centaurs
  23 wolves
  14 crocodiles
  3 big kobolds
  17 bullfrogs
  2 wyvern zombies
  2 wyvern skeletons
  6 scorpions
  5 killer bees (D:10)
  7 wights
  6 electric eels
  4 howler monkeys
  10 crimson imps
  5 bullfrog zombies
  17 jellies
  7 hounds
  3 bullfrog skeletons
  A gnoll shaman (Orc:2)
  18 orc priests
  4 centaur skeletons
  4 iguanas
  30 orc wizards
  2 hell rats (Lair:6)
  3 polar bear simulacra (D:14)
  12 worker ants
  2 yak simulacra (D:14)
  2 wolf simulacra (D:14)
  2 hound zombies
  2 hound skeletons
  A worker ant zombie (D:7)
  10 gnolls
  A howler monkey skeleton (D:10)
  10 adders
  6 river rats (Lair:6)
  4 shadow imps
  21 oozes
  5 adder skeletons
  An adder zombie (D:7)
  6 worms
  A dart slug (D:1)
  4 leopard geckos
  38 orcs
  4 ball pythons
  4 giant cockroaches
  11 goblins
  17 hobgoblins
  5 jackals
  30 kobolds
  6 quokkas
  6 bats
  6 frilled lizards
  A leopard gecko skeleton (D:7)
  A quokka skeleton (D:4)
  2 quokka zombies
  11 rats
  4 river rat simulacra (D:14)
  3 briar patches (Swamp:2)
1080 creatures vanquished.

Vanquished Creatures (collateral kills)
  A hydra (Swamp:4)
  A shambling mangrove (Swamp:4)
  5 swamp dragons (Swamp:4)
  A tyrant leech (Swamp:4)
  A slime creature (Swamp:4)
  2 vampire mosquitoes (Swamp:4)
  A swamp worm (Swamp:4)
  A water moccasin (Lair:3)
  A porcupine (Lair:3)
14 creatures vanquished.

Vanquished Creatures (others)
  A redback (Spider:4)
  A swamp drake (Swamp:4)
  3 centaurs
  An orc wizard (Orc:2)
  A white imp (Gauntlet)
  A kobold (D:11)
  7 briar patches (Swamp:4)
  A bush (D:8)
  5 fungi
  2 plants (D:8)
23 creatures vanquished.

Grand Total: 1117 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Fysk Wilson the Minotaur Fighter began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 19/19 MP: 0/0
   128 | D:1      | Reached XP level 2. HP: 25/26 MP: 1/1
   257 | D:1      | You fall into a shaft and drop 1 floor!
   303 | D:1      | Reached XP level 3. HP: 19/31 MP: 2/2
   345 | D:1      | Reached skill level 1 in Dodging
   885 | D:2      | Reached skill level 5 in Maces & Flails
   885 | D:2      | Reached XP level 4. HP: 29/39 MP: 3/3
  1173 | D:2      | Found a faded altar of an unknown god.
  1673 | D:3      | Reached skill level 1 in Throwing
  1678 | D:3      | Reached XP level 5. HP: 38/45 MP: 4/4
  2021 | D:4      | Found a glowing silver altar of Zin.
  2073 | D:4      | Noticed an ogre
  2083 | D:4      | Killed an ogre
  2083 | D:4      | Reached XP level 6. HP: 27/51 MP: 5/5
  2540 | D:5      | Entered Level 5 of the Dungeon
  2577 | D:5      | Reached XP level 7. HP: 55/57 MP: 6/6
  2693 | D:5      | Found a sacrificial altar of Ru.
  3247 | D:5      | Reached skill level 10 in Maces & Flails
  3247 | D:5      | Reached XP level 8. HP: 64/64 MP: 7/7
  3667 | D:6      | Noticed a moth of wrath
  3670 | D:6      | Found a bloodstained altar of Trog.
  4382 | D:6      | Reached XP level 9. HP: 70/70 MP: 8/8
  4549 | D:7      | Found the +3 robe of Folly {Archmagi, MR-- Int+5}
  4787 | D:7      | Found a shattered altar of Ashenzari.
  4859 | D:7      | Found a staircase to the Ecumenical Temple.
  4867 | Temple   | Entered the Ecumenical Temple
  5037 | Temple   | Became a worshipper of Warmaster Okawaru
  5204 | D:7      | Reached skill level 1 in Stealth
  5224 | D:7      | Reached skill level 5 in Fighting
  5354 | D:7      | Found Bicasu's Armour Boutique.
  5766 | D:8      | Reached * piety under Okawaru
  5766 | D:8      | Reached skill level 1 in Evocations
  5798 | D:8      | Reached XP level 10. HP: 38/91 MP: 8/10
  5812 | D:8      | Reached ** piety under Okawaru
  6008 | D:8      | Found a staircase to the Lair.
  6091 | D:8      | Found a shimmering altar of Xom.
  6117 | D:8      | Reached skill level 10 in Fighting
  6219 | D:8      | Found Hinagize's General Store.
  6276 | D:8      | Found a glowing golden altar of the Shining One.
  6279 | D:8      | Noticed a two-headed ogre
  6296 | D:8      | Killed a two-headed ogre
  6296 | D:8      | Reached *** piety under Okawaru
  6311 | D:8      | Found a hide-covered altar of Uskayaw.
  6733 | Lair:1   | Entered Level 1 of the Lair of Beasts
  6884 | Lair:1   | Got a warped plate armour
  6918 | Lair:1   | Reached skill level 5 in Armour
  6920 | Lair:1   | Got a pitted flail
  7016 | Lair:1   | Noticed a spiny frog
  7025 | Lair:1   | Killed a spiny frog
  7031 | Lair:1   | Found a gate leading to a gauntlet.
  7068 | Lair:1   | Identified the +9 plate armour of Conierr {MR+ rCorr MP+9
                  | Str-5} (You found it on level 1 of the Lair of Beasts)
  7068 | Lair:1   | Identified the +5 flail "Giant's Toothpick" {elec, rC+ MP+9
                  | SInv} (You found it on level 1 of the Lair of Beasts)
  7071 | Gauntlet | Entered a Gauntlet
  7071 | Gauntlet | Found a transporter.
  7071 | Gauntlet | Found a transporter.
  7071 | Gauntlet | Found a transporter.
  7071 | Gauntlet | Noticed a gargoyle
  7071 | Gauntlet | Noticed a catoblepas
  7085 | Gauntlet | Found a transporter.
  7090 | Gauntlet | Found a transporter.
  7134 | Gauntlet | Noticed a wizard
  7134 | Gauntlet | Found a transporter.
  7137 | Gauntlet | Found a transporter.
  7147 | Gauntlet | Killed a wizard
  7147 | Gauntlet | Reached **** piety under Okawaru
  7168 | Gauntlet | Found a transporter.
  7168 | Gauntlet | Noticed a shining eye
  7169 | Gauntlet | Noticed a glowing shapeshifter
  7169 | Gauntlet | a shining eye changed into a glowing shapeshifter
  7170 | Gauntlet | Noticed a mana viper
  7170 | Gauntlet | a glowing shapeshifter changed into a mana viper
  7173 | Gauntlet | Killed a mana viper
  7175 | Gauntlet | Noticed a harpy
  7186 | Gauntlet | Killed a harpy
  7186 | Gauntlet | Reached XP level 11. HP: 59/104 MP: 11/11
  7210 | Gauntlet | Found a transporter.
  7219 | Gauntlet | Noticed a minotaur
  7237 | Gauntlet | HP: 2/104 [minotaur (22)]
  7243 | Gauntlet | Killed a minotaur
  7736 | Lair:1   | Reached skill level 10 in Armour
  7841 | Lair:2   | Noticed an eight-headed hydra
  7853 | Lair:2   | Killed an eight-headed hydra
  7853 | Lair:2   | Reached ***** piety under Okawaru
  7994 | Lair:2   | Found a dark tunnel.
  8018 | Volcano  | Entered a volcano
  8049 | Volcano  | Noticed a hell knight
  8065 | Volcano  | Killed a hell knight
  8065 | Volcano  | Reached skill level 5 in Dodging
  8165 | Volcano  | Noticed a centaur warrior
  8175 | Volcano  | Killed a centaur warrior
  8452 | Lair:2   | Received a gift from Okawaru
  8780 | Lair:2   | Reached XP level 12. HP: 111/111 MP: 12/12
  9311 | Lair:3   | Found a hole to the Spider Nest.
  9324 | Lair:3   | Reached skill level 10 in Dodging
  9418 | Lair:3   | Reached skill level 1 in Invocations
  9574 | Lair:3   | Noticed Urug
  9591 | Lair:3   | Killed Urug
  9687 | Lair:4   | Received a gift from Okawaru
  9776 | Lair:4   | Reached skill level 5 in Invocations
  9870 | Lair:4   | Noticed a four-headed hydra
  9874 | Lair:4   | Killed a four-headed hydra
  9953 | Lair:4   | Found a staircase to the Swamp.
 10573 | Lair:5   | Found a staircase to the Slime Pits.
 10786 | Lair:5   | Noticed an eight-headed hydra
 10796 | Lair:5   | Killed an eight-headed hydra
 11275 | Lair:6   | Entered Level 6 of the Lair of Beasts
 11326 | Lair:6   | Received a gift from Okawaru
 11522 | Lair:6   | Reached XP level 13. HP: 100/117 MP: 17/17
 11554 | Lair:6   | Reached skill level 5 in Shields
 11626 | Lair:6   | Reached skill level 15 in Maces & Flails
 13491 | D:9      | Found an opulent altar of Gozag.
 13492 | D:9      | Found a radiant altar of Vehumet.
 13492 | D:9      | Found an ornate altar of the Wu Jian Council.
 13494 | D:9      | Found a hazy altar of Hepliaklqana.
 13495 | D:9      | Found a shimmering blue altar of Sif Muna.
 13997 | D:10     | Entered Level 10 of the Dungeon
 14233 | D:10     | Noticed Erolcha
 14244 | D:10     | Killed Erolcha
 14628 | D:7      | Bought the +1 gold dragon scales of the Komtur {rPois rF+
                  | rC+ Int+6} for 1341 gold pieces
 14762 | D:11     | Received a gift from Okawaru
 14857 | D:11     | Found Veimugg's Weapon Shoppe.
 14857 | D:11     | Found a staircase to the Orcish Mines.
 14857 | D:11     | Found Xoeluil's Armour Shoppe.
 15355 | D:12     | Reached XP level 14. HP: 120/125 MP: 18/18
 15767 | D:12     | Reached skill level 15 in Armour
 15910 | D:12     | Found Laumiezi's Magic Scroll Shoppe.
 15918 | D:12     | Bought 3 scrolls of enchant weapon for 225 gold pieces
 16425 | D:13     | Noticed Maurice
 16441 | D:13     | Killed Maurice
 17757 | D:13     | Reached skill level 5 in Throwing
 17835 | D:14     | Received a gift from Okawaru
 18026 | D:14     | Received a gift from Okawaru
 18057 | D:14     | Received a gift from Okawaru
 18063 | D:14     | Noticed an ironheart preserver
 18082 | D:14     | Killed an ironheart preserver
 18083 | D:14     | Received a gift from Okawaru
 18100 | D:14     | Found a gate to the Vaults.
 18221 | D:14     | Found Mocuck's Antique Weapon Shoppe.
 18222 | D:14     | Noticed Snorg
 18239 | D:14     | Killed Snorg
 18257 | D:14     | Bought a glowing morningstar for 252 gold pieces
 18648 | D:15     | Entered Level 15 of the Dungeon
 18903 | D:15     | Noticed Nessos
 18928 | D:15     | Killed Nessos
 18932 | D:15     | Noticed a fire giant
 18938 | D:15     | Found a staircase to the Depths.
 18939 | D:15     | Killed a fire giant
 18946 | D:15     | Reached XP level 15. HP: 104/132 MP: 19/19
 19061 | D:15     | Reached skill level 5 in Evocations
 19398 | Orc:1    | Entered Level 1 of the Orcish Mines
 19498 | Orc:1    | Noticed Erica
 19512 | Orc:1    | Killed Erica
 19796 | Orc:2    | Entered Level 2 of the Orcish Mines
 19822 | Orc:2    | Noticed an orc warlord
 20150 | Orc:2    | Found a roughly hewn altar of Beogh.
 20342 | Orc:2    | Killed an orc warlord
 20342 | Orc:2    | Received a gift from Okawaru
 20368 | Orc:2    | Found a staircase to the Elven Halls.
 20933 | Orc:2    | Received a gift from Okawaru
 21158 | Orc:2    | Found Xinahy's Book Shoppe.
 21158 | Orc:2    | Found Uhyzex's Book Shoppe.
 21159 | Orc:2    | Found Parchu's Armour Emporium.
 21162 | Orc:2    | Found Patsi's Antique Weapon Emporium.
 21633 | Spider:1 | Entered Level 1 of the Spider Nest
 22979 | Spider:2 | Received a gift from Okawaru
 23435 | Spider:3 | Killed a ghost moth
 23447 | Spider:3 | Reached skill level 15 in Fighting
 23459 | Spider:3 | Received a gift from Okawaru
 23479 | Spider:3 | Got a twisted hat {god gift}
 23496 | Spider:3 | Identified the +0 hat of Nujoor {rPois Str+5 Int-2 Dex-4}
                  | (Okawaru gifted it to you on level 3 of the Spider Nest)
 24047 | Spider:4 | Entered Level 4 of the Spider Nest
 24047 | Spider:4 | Noticed Arachne
 24058 | Spider:4 | Killed Arachne
 24058 | Spider:4 | Reached XP level 16. HP: 149/149 MP: 20/20
 25032 | Spider:4 | Received a gift from Okawaru
 25771 | Spider:4 | Got a gossamer rune of Zot
 26075 | Swamp:1  | Entered Level 1 of the Swamp
 26171 | Swamp:1  | Noticed Aizul
 26184 | Swamp:1  | Killed Aizul
 26274 | Swamp:1  | Noticed Jorgrun
 26287 | Swamp:1  | Killed Jorgrun
 26941 | Swamp:1  | Identified a scroll of acquirement
 26942 | Swamp:1  | Got a transparent turquoise ring
 26944 | Swamp:1  | Identified the ring of Bountilo {Wiz rC- rN+ Dex+7} (You
                  | acquired it on level 1 of the Swamp)
 26960 | Swamp:2  | Reached XP level 17. HP: 140/159 MP: 21/21
 26970 | Swamp:2  | Reached skill level 15 in Dodging
 27337 | Swamp:2  | Received a gift from Okawaru
 27718 | Swamp:2  | Found a runed translucent door.
 28532 | Swamp:3  | Received a gift from Okawaru
 29021 | Swamp:4  | Entered Level 4 of the Swamp
 29192 | Swamp:4  | Received a gift from Okawaru
 29224 | Swamp:4  | Noticed Bai Suzhen
 29261 | Swamp:4  | Killed Bai Suzhen
 29585 | Swamp:3  | Received a gift from Okawaru
 29795 | Swamp:4  | Received a gift from Okawaru
 29807 | Swamp:4  | Received a gift from Okawaru
 30265 | Swamp:4  | Got a decaying rune of Zot

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 |
---------------+----------------------------------------------------+-----
Maces & Flails |  3  4  5     7  8 10 12 13       14 15          17 | 17.7
Dodging        |        1                 2     9 10          14 17 | 17.0
Throwing       |           1     2  3  4                 9          |  9.1
Fighting       |                          9 11             15 16    | 16.3
Stealth        |                          1                         |  1.0
Evocations     |                          2              4  7       |  7.8
Armour         |                             8 11    14 16          | 16.0
Invocations    |                                   6                |  6.7
Shields        |                                   4  7             |  7.8

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Flail             |    70 |   144 |   351 |   480 |  1210 |   530 ||  2785
       Headbutt          |    13 |    21 |    76 |   114 |   278 |   235 ||   737
       Mace              |       |       |    31 |       |       |       ||    31
       Dire flail        |       |       |       |    43 |   251 |   388 ||   682
       Punch             |       |       |       |     3 |    14 |     9 ||    26
Throw: Stone             |    19 |    37 |    29 |       |       |       ||    85
       Javelin           |       |       |       |    28 |   104 |     2 ||   134
       Boomerang         |       |       |       |       |     4 |       ||     4
Invok: Heroism           |       |       |     1 |    12 |    30 |    21 ||    64
       Finesse           |       |       |       |     5 |    13 |     8 ||    26
Evoke: Wand              |       |       |     7 |    13 |    16 |    33 ||    69
       Box of beasts     |       |       |       |     1 |       |       ||     1
       Sack of spiders   |       |       |       |       |     4 |       ||     4
       Lamp of fire      |       |       |       |       |     2 |     3 ||     5
       Lightning rod     |       |       |       |       |     7 |     8 ||    15
  Use: Scroll            |       |    13 |     5 |    12 |    28 |     6 ||    64
       Potion            |       |     3 |       |     8 |     5 |     6 ||    22
 Stab: Confused          |       |       |       |       |       |     2 ||     2
       Distracted        |       |       |       |       |       |     1 ||     1
  Eat: Chunk             |       |     6 |     2 |     2 |    15 |     3 ||    28
       Ration            |       |       |     3 |     4 |     9 |     5 ||    21
Armor: Scale mail        |    29 |     3 |       |       |       |       ||    32
       Plate armour      |       |    85 |   180 |   242 |   724 |   556 ||  1787
Dodge: Dodged            |    30 |    45 |   126 |   189 |   821 |   840 ||  2051
Block: Shield            |     8 |       |       |       |       |       ||     8
       Other             |       |       |       |   105 |   392 |   238 ||   735
       Reflection        |       |       |       |     8 |    16 |     3 ||    27

Table legend:
 A = Non-vault XP
 B = Vault XP
 C = Vault XP percentage of total XP
 D = Non-vault monster count
 E = Vault monster count
 F = Vault count percentage of total count

                 A         B        C        D         E        F   
            +---------+---------+-------+---------+---------+-------
      Total |  176444 |  109227 |  38.2 |     742 |     354 |  32.3
            +---------+---------+-------+---------+---------+-------
        D:1 |      53 |       0 |   0.0 |      26 |       0 |   0.0
        D:2 |      76 |       0 |   0.0 |      22 |       0 |   0.0
        D:3 |      83 |       0 |   0.0 |      17 |       0 |   0.0
        D:4 |     484 |       0 |   0.0 |      20 |       0 |   0.0
        D:5 |     923 |       0 |   0.0 |      21 |       0 |   0.0
        D:6 |    1114 |      95 |   7.9 |      18 |      30 |  62.5
        D:7 |     924 |       0 |   0.0 |      24 |       0 |   0.0
        D:8 |    2016 |    2376 |  54.1 |      22 |      26 |  54.2
        D:9 |    1735 |     254 |  12.8 |      39 |       3 |   7.1
       D:10 |    3490 |    2671 |  43.4 |      22 |       8 |  26.7
       D:11 |    6125 |     555 |   8.3 |      26 |       7 |  21.2
       D:12 |    7910 |       0 |   0.0 |      34 |       0 |   0.0
       D:13 |    6969 |    2491 |  26.3 |      22 |       7 |  24.1
       D:14 |    9166 |    5726 |  38.5 |      39 |      22 |  36.1
       D:15 |    7683 |    2904 |  27.4 |      23 |       2 |   8.0
     Lair:1 |    1535 |       0 |   0.0 |       7 |       0 |   0.0
     Lair:2 |    4799 |    1036 |  17.8 |      21 |       6 |  22.2
     Lair:3 |    1514 |    2397 |  61.3 |       9 |       7 |  43.8
     Lair:4 |    2676 |    3117 |  53.8 |      11 |      29 |  72.5
     Lair:5 |    2887 |     393 |  12.0 |      10 |       4 |  28.6
     Lair:6 |    5994 |    8369 |  58.3 |      22 |      52 |  70.3
    Swamp:1 |    9336 |    5205 |  35.8 |      28 |       5 |  15.2
    Swamp:2 |   13849 |    3814 |  21.6 |      30 |       5 |  14.3
    Swamp:3 |   21423 |    2629 |  10.9 |      48 |       4 |   7.7
    Swamp:4 |   11134 |   18856 |  62.9 |      36 |      28 |  43.8
   Spider:1 |    5724 |     210 |   3.5 |      18 |       1 |   5.3
   Spider:2 |   12539 |       0 |   0.0 |      34 |       0 |   0.0
   Spider:3 |    7798 |       0 |   0.0 |      14 |       0 |   0.0
   Spider:4 |   20819 |   27862 |  57.2 |      48 |      38 |  44.2
      Orc:1 |    3693 |    1466 |  28.4 |       9 |       2 |  18.2
      Orc:2 |    1973 |   10433 |  84.1 |      22 |      54 |  71.1
    Volcano |       0 |    2684 | 100.0 |       0 |       6 | 100.0
   Gauntlet |       0 |    3684 | 100.0 |       0 |       8 | 100.0
            +---------+---------+-------+---------+---------+-------

Zot Zealot

Posts: 1004

Joined: Thursday, 16th August 2018, 21:19

Post Wednesday, 11th September 2019, 12:17

Re: CIP MiFi Oka - returning player

Elf is easier for some characters than others.
If you get one of all the resists and MR+++ and decent throwing skill, Elves won't be much harder than Orc. If you lack the resists and rely on Melee, I think it's comparable to Depths. The end vault is particularly brutal, and needs a lot of patience.

I'd recommend training no more than 16 mace skill, and training throwing above 20 (to 22 by the end of the game) instead of training any more maces. Throwing is super OP at the moment. If you can get decent throwing skill, you should use javelins for all hard encounters (even when you get adjacent). With Silver javelins you can get the Slimy rune really easily.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Wednesday, 11th September 2019, 15:18

Re: CIP MiFi Oka - returning player

fyskwilson wrote:Howdy all, On again off again player. Havent played since depths was first in trunk. Sadly I should've gone with polearms or staves.. so many possibilities compared to maces so far. Even sadder the new seed feature doesn't work as I hoped or I put the wrong number in, cause I tried a couple times around lair to restart with polearms and the dungeon was random everytime :(

But On to the fun, this run has been a cakewalk so far. who ever decided top remove OOD and other extra spawns, god bless you. Traversing back to old shops and gear is so much quicker and less bothersome. The game in general seems easier or im just getting lucky. I blew through Orcs, only 2 floors? That was different and without the huge vault room with all the orc knights (red ones) and summoners like I remember, it seemed to easy. Swamp and spider was no different... if it wasn't for the emperor scorpions, I would've cruised through with barely a scratch.

Even dropping down to the last floor of swamp, room with 4-6 dragons, 4 or so drakes, biu something unique storm dragon wizard, alligators, 4-6 8 headed hydras, slimes and more... dropped a summoning scroll, which gave me my own slime/hydra army that torn the room apart. Hardest part was scrolling through the million hydra attacks each round.

So my questions so far

- Is elf going to be just as easy (I remember that being one of the hardest branches, but with awesome loot), or should I go for the vault rune? I plan to skip anything risky such as crypt. Correct me if Im wrong. But a 3 rune run is fine with me, I've only ever won once let alone only grabbed the orb 2 or 3 times.

- I kinda been leveling both throwing and evocations... is it worth going all in on one or the other. I've never been that consistent with my range items like I probably should. Or is ~level 10 good enough and maybe put left over xp into them at the end of the game.

- What should I do about my weapon situation, I honestly don't know which one does the best damage. I haven't found a good great mace, and I kinda went all in on the dire flail, which not sure if I should regret that or not, cause it doesn't seem much stronger than my flail. Should I look for a decent shield, maybe a buckler and go 5 in shield, with the dire flail.

Dire flails are two handed, but are the weakest two-handed mace, they're cheap (comparatively) to get to min delay, and are adequate, but not exceptional end-game weapons, for comparison they're about the same as (if not slightly weaker than) the best class of one-handed weapons (demon whips and eveningstars) and are only marginally better than morningstars.

Regular (non-Dire) flails are one handed, and are generally on the weaker side (fine for D/Lair/Orc, but you want something better later), but elec is a really good brand, which compensates relatively well for flail's weakness.

I would expect that your Dire Flail would be about the same, to maybe slightly better against non-rElec things, and notably better against things that ignore the elec brand.

Honestly, I would exepct you to replace either weapon with something better before the end, but you could plausibly win with either, it just wouldn't be pretty. The flail would be really awful against elec-immune things, of which there are some nasty ones in Zot, killing an OOF with a flail is possible, but not great.

Also I would point out that you can stop M&F training much earlier, training past min-delay for weapons helps, but not nearly as much as it does leading up to it. Since both flails and dire flails reach min-delay at 14 you can stop there, (or with Oka at 9 since you can use heroism to boost 5 more points) all the extra XP you've spent on M&F can probably be used a little more productively elsewhere (throwing, evocations, fighting are all good candidates)

Throwing is going to be a pretty good investment up to min delay for javelins (16), and evocations can be pushed up to 15 with pretty good effect, and fighting is always a pretty decent choice (more HPs, more damage with everything) Armour and Dodging have ok returns

Min delay for a great mace (the heaviest non-unique M&F class of weapon usable by a normal-sized race) is 20, so even if you're planning for the future, I would stop M&F there until you have nothing else more productive to do with your XP (again Oka can boost by 5, so you can stop M&F at 15 and still be able to swing the heaviest class of M&F at min delay)

Elf's main problem is that there's some nasty bursts of both damage and things that can go out of control pretty quickly if you don't know what to expect, you *can* certain beat it without too much trouble, power wise, but there' banishers, summoners of rElec things, summoners of demons (who can torment you) things that hurl damanation at you (which bypasses all your defenses) and the end vault has a big pile of all the nastiness in a place where it's pretty difficult to engage in single fights. Additionally Elf is totally optional, it's got some good loot (a little biased towards spellcasters, but not overly so), but it's also seductive, as Elves themselves are not terribly tough individually, they just have a lot of nastiness that can come down on you if you aren't careful. Of note, Elf has a large dancing weapon vault on Elf:2, which typically contains 2-3 fairly good weapons you can fight, and once you beat take with you, *however* be aware that dancing weapons are immune to elemental damage and fast, so those fights will be tough if you're relying on your weapon brands to get you through. Overall I feel like Elf isn't super safe unless you're already powerful enough that the loot isn't all that great any longer (there's some things that make it much easier though, antimagic shuts down a lot of the nastier stuff, and penetrating weapons let you take out summoners despite their summons) I still frequently do it, but personally it fits after doing all of V:1-4 for me (but before V:5) in terms of difficulty.

Crypt is actually similar to Elf in terms of difficulty, Tomb (which you can get to from the crypt) is probably the nastiest branch in the game right now though.

One thing about the game seed is it's only consistent *for a specific build of DCSS* since you're using trunk, I expect you're probably updating regularly, and that's probably why you're getting inconsistent results.
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