Temple Termagant
Posts: 10
Joined: Friday, 30th December 2016, 23:48
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Temple Termagant
Posts: 10
Joined: Friday, 30th December 2016, 23:48
Abyss Ambulator
Posts: 1131
Joined: Tuesday, 4th January 2011, 15:03
Slime Squisher
Posts: 368
Joined: Thursday, 11th April 2013, 21:07
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Slime Squisher
Posts: 392
Joined: Sunday, 11th September 2016, 17:21
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
Magipi wrote:I have extremely limited experience with Death's Door, I guess I used it in 2 games. Both games went like this: I cast DD, then it expired, and I died immediately without a chance to do anything. Maybe I'm missing something crucial.
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
Magipi wrote:I have extremely limited experience with Death's Door, I guess I used it in 2 games. Both games went like this: I cast DD, then it expired, and I died immediately without a chance to do anything. Maybe I'm missing something crucial.
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
nago wrote:I would prefer revification on hells' level because you could always get killed by a unresistalble and unpredictable hell's effect, or probably even in situations like half of a pan level cleared - where smiters and things like that could always appear in LOS.
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
TheMeInTeam wrote:IMO necromutation gets a little too much hate just because it's so much worse than other necro spells close to it in level
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
njvack wrote:TheMeInTeam wrote:IMO necromutation gets a little too much hate just because it's so much worse than other necro spells close to it in level
I think it's mainly because it's double-school with tmut, so you need to dump a ton of XP into a spell school you (almost certainly) aren't otherwise using just so you can be immune to torment.
It's not a useless spell, it's just extremely expensive for what you get.
Slime Squisher
Posts: 419
Joined: Monday, 12th September 2016, 16:25
Slime Squisher
Posts: 405
Joined: Sunday, 27th January 2019, 13:50
duvessa wrote:Hydra Form is way more useful than Necromutation.
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
braveplatypus wrote:Necromutation removes the food clock, allowing for millions of turns to meticulously reveal each unseen tile of a floor in a theoretically optimal, perfectly safe manner.
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
duvessa wrote:given that you can block malmutations with a level 1 spell, i don't see much use in a level 8 spell blocking malmutations
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
Blades Runner
Posts: 616
Joined: Thursday, 25th October 2012, 03:19
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
svendre wrote:The only serious argument for a necromancy spell that towers over the rest is vile clutch, by no small margin.
Slime Squisher
Posts: 405
Joined: Sunday, 27th January 2019, 13:50
biasface wrote:Which high level necro spell (infestation, revivification, death's door, necromutation) is the best?
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
The only serious argument for a necromancy spell that towers over the rest is vile clutch, by no small margin.
Abyss Ambulator
Posts: 1193
Joined: Friday, 16th January 2015, 20:20
Blades Runner
Posts: 616
Joined: Thursday, 25th October 2012, 03:19
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
Sorcerous wrote:4) Necromutation is a form spell, and should be considered such. This makes it an intruder from the start: all form spells are situational.
Slime Squisher
Posts: 405
Joined: Sunday, 27th January 2019, 13:50
byrel wrote:Form spells, aside from necromutation at least, are built to be your primary offense that you use in every major fight (with at most a small handful of exceptions). That's the opposite of situational AFAICT.
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
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