Zot Zealot
Posts: 1004
Joined: Thursday, 16th August 2018, 21:19
Is *Contam worth it for extra Int?
So I just found the +8 falchion "Qamu" {slice, *Contam rF- rC+ Int+8}, and I'm wondering whether it's worth wielding. On the one hand, +8 Int in very nice and a +8 falchion will do respectable damage (this is still D:8, XL 10). On the other hand, *Contam is really nasty in my experience, giving bad mutations if I don't use cancellation potions. rF- is also bad, and I have a respectable +1 dagger of elec which I wouldn't be able to use anymore.
For more context, here is the character dump: https://underhound.eu/crawl/morgue/pete ... iaCSDC.txt
and here is the skill screen with the aptitudes:
- Code:
Skill Level Train Apt Skill Level Train Apt
a + Fighting 4.5 33% -1 k - Spellcasting 2.7 +2
b - Short Blades 3.6 +1 l - Conjurations 10.1 +3
c - Long Blades 6.0 +1 Hexes 0.0 +2
Maces & Flails 0.0 -2 m - Charms 8.0 +2
Axes 0.0 -2 Summonings 0.0 +2
Polearms 0.0 -1 Necromancy 0.0 +1
d - Staves 0.0 0 Translocations 0.0 -1
e - Unarmed Combat 0.0 -1 n - Transmutations 0.0 -1
o - Fire Magic 0.0 +1
Bows 0.0 +2 Ice Magic 0.0 0
Crossbows 0.0 +1 Air Magic 0.0 +3
f - Throwing 0.0 0 Earth Magic 0.0 -3
g - Slings 0.0 -1 p - Poison Magic 2.0 +1
h + Armour 2.8 33% +1 Invocations 0.0 +1
i + Dodging 5.6 33% +1 q - Evocations 0.0 +1
j - Shields 4.0 -1 r - Stealth 1.7 +1
Also, the species has -20% hp and bonus EV, and long blades give SH but no reposte.