Swamp Slogger
Posts: 136
Joined: Thursday, 7th February 2019, 14:02
Location: Australia
YASD: DrCj - have no idea what I'm doing
- Code:
Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file.
MrDizzy the Conjurer (Draconian Conjurer) Turns: 2130, Time: 00:19:09
Health: 35/35 AC: 5 Str: 11 XL: 4 Next: 69%
Magic: 8/8 EV: 12 Int: 16 God:
Gold: 194 SH: 0 Dex: 11 Spells: 6/9 levels left
rFire . . . SeeInvis . a - +1 mace (crush)
rCold . . . Gourm . (no shield)
rNeg . . . Faith . (armour unavailable)
rPois . Spirit . (helmet restricted)
rElec . Reflect . (no cloak)
rCorr . Harm . (no gloves)
MR ..... (no boots)
Stlth ++........ (no amulet)
HPRegen 0.11/turn (no ring)
MPRegen 0.11/turn (no ring)
@: no status effects
A: unfitting armour, cold-blooded, AC +5
a: no special abilities
You are on level 3 of the Dungeon.
You are not hungry.
You have visited 1 branch of the dungeon, and seen 3 of its levels.
You have collected 194 gold pieces.
Inventory:
Hand Weapons
a - a +1 mace of crushing (weapon)
d - a +0 dagger
g - a +0 short sword
m - a +0 spear
v - a +0 falchion
Scrolls
e - a scroll of enchant weapon
l - a scroll of immolation
o - a scroll of amnesia
p - a scroll labeled BOSTEV ALIEBYTT
r - a scroll of blinking
t - a scroll of remove curse
u - a scroll labeled YLI JUNUHOU
Potions
f - a ruby potion
h - a potion of flight
k - 2 potions of curing
q - a dark potion
s - a metallic dark potion
Comestibles
b - 8 rations
Skills:
+ Level 1.6 Fighting
+ Level 2.4 Dodging
- Level 1.7 Stealth
* Level 3.0 Spellcasting
* Level 4.8 Conjurations
You have 6 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj ###. 2% 1 #......
b - Searing Ray Conj ###... 3% 2 ##.....
Your spell library contains the following spells:
Spells Type Power Failure Level Hunger
Dazzling Spray Conj/Hex ##.... 21% 3 ###....
Iskenderun's Mystic Bla Conj ###..... 26% 4 #####..
Force Lance Conj/Tloc ##...... 56% 4 #####..
Fulminant Prism Conj/Hex ##........ 56% 4 #####..
Dungeon Overview and Level Annotations
Branches:
Dungeon (3/15)
Altars:
Gozag
Zin
Annotations:
D:3 Terence
Innate Abilities, Weirdness & Mutations
Your plain brown scales are hard. (AC +5)
You cannot fit into any form of body armour.
You are cold-blooded and may be slowed by cold attacks.
Message History
Drop what? 21/52 slots (_ for help) (? for menu, Esc to quit)
You drop 57 stones.
Drop what? 20/52 slots (_ for help) (? for menu, Esc to quit)
You drop 26 sling bullets.
You see here 57 stones.
There is an open door here.
Eat a chunk of flesh? (ye/n/q)
You eat the chunk of flesh. This raw flesh tastes terrible.
You start waiting.
Your magical contamination has completely faded away.
You see here a -2 short sword.
You see here a kobold corpse.
The kobold corpse isn't edible.
You see here a -2 short sword.
Saving game... please wait.
Welcome back, MrDizzy the Draconian Conjurer.
Press ? for a list of commands and other information.
There is an open door here.
Terence the Incautious comes into view. He is wielding a +0 short sword and
wearing a +4 scale mail of poison resistance.
Saving game... please wait.
##
..
##'
..#≈≈≈### #####
..'≈≈≈'.########...#
@##≈≈≈#.@.....#.._.#
##' #.......#....#
# #######.'.)..#
##.#....#
#..#.._†#
.######)(##...#
.......)(######
#######..#
#..#
There are no monsters in sight!
Vanquished Creatures
An orc wizard (D:3)
3 adders
A worm (D:2)
4 dart slugs
A leopard gecko (D:2)
An orc (D:3)
5 bats
4 giant cockroaches
3 goblins
7 hobgoblins
10 kobolds
A ball python (D:2)
2 frilled lizards (D:2)
6 rats
49 creatures vanquished.
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D:1 | MrDizzy the Draconian Conjurer began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3
220 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5
707 | D:1 | Reached skill level 1 in Fighting
807 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6
1122 | D:2 | Learned a level 2 spell: Searing Ray
1606 | D:2 | Reached XP level 4. HP: 33/35 MP: 1/8
2053 | D:3 | Found an opulent altar of Gozag.
2056 | D:3 | Found a glowing silver altar of Zin.
2128 | D:3 | Noticed Terence
Skill XL: | 1 2 3 4 |
---------------+-------------+-----
Dodging | 2 | 2.4
Fighting | 1 | 1.6
Spellcasting | 3 | 3.0
Stealth | | 1.7
Conjurations | | 4.8
Action | 1- 3 | 4- 6 || total
-------------------------+-------+-------++-------
Melee: Short sword | 65 | 12 || 77
Tailslap | 5 | || 5
Throw: Stone | 6 | || 6
Cast: Magic Dart | 56 | 11 || 67
Searing Ray | 1 | 1 || 2
Use: Scroll | 4 | 3 || 7
Stab: Sleeping | 1 | || 1
Eat: Chunk | 3 | 2 || 5
Armor: Skin | 24 | 11 || 35
Dodge: Dodged | 42 | 19 || 61
I really don't know how to develop this character.
What spells are worth learning?
What should I train?
At the moment, I'm training Spellcasting and Conjurations focussed, and fighting and dodging unfocussed (for some HP and EV, so I don't turn him into a "glass cannon").
Does this sound reasonable?
Also, I just saw Terence the Incautious. Would it be incautious to attack ol' Terry? Or should I go for it?