Ways to avoid death?


Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Sunday, 10th March 2019, 06:56

Ways to avoid death?

  Code:
 Dungeon Crawl Stone Soup version 0.23.1 (tiles) character file.

Game seed: 0

402700 DrEn the Warrior (level 22, 0/200 HPs)
             Began as a Yellow Draconian Enchanter on Mar 8, 2019.
             Was the Champion of Nemelex Xobeh.
             Slain by a spark wasp (13 damage)
             ... on level 3 of the Depths on Mar 9, 2019.
             The game lasted 04:39:41 (76590 turns).

DrEn the Warrior (Yellow Draconian Enchanter)      Turns: 76590, Time: 04:39:42

Health: 0/200      AC: 20    Str: 11    XL:     22   Next: 31%
Magic:  0/39       EV: 29    Int: 25    God:    Nemelex Xobeh [******]
Gold:   2946       SH: 13    Dex: 18    Spells: 10/41 levels left

rFire    . . .     SeeInvis .   a - +9 rapier (elec)
rCold    + . .     Gourm    .   y - +0 shield
rNeg     . . .     Faith    .   (armour unavailable)
rPois    .         Spirit   +   (helmet restricted)
rElec    .         Reflect  .   T - +2 cloak {MR+}
rCorr    +         Harm     .   r - +2 pair of gloves {Dex+3}
MR       ++++.                  m - +2 pair of boots {Fly}
Stlth    +++++.....             v - amulet of Awe {Spirit +Blink +Inv rC+}
HPRegen  0.43/turn              b - ring of the Mage {Wiz MR++ Int+3, =R}
MPRegen  0.26/turn              e - +5 ring of evasion

@: about to teleport, deflect missiles
A: spit acid, unfitting armour, high mp 1, acidic bite, cold-blooded, acid
resistance, AC +11
}: 2/15 runes: serpentine, barnacled
a: Breathe Acid, Draw Escape, Draw Destruction, Draw Summoning, Draw Stack,
Triple Draw, Deal Four, Stack Five, Renounce Religion, Evoke Blink, Evoke
Invisibility, Evoke Flight


You were on level 3 of the Depths.
You worshipped Nemelex Xobeh.
Nemelex Xobeh was exalted by your worship.
You were not hungry.

You visited 9 branches of the dungeon, and saw 41 of its levels.
You also visited: Sewer and Ossuary.

You collected 6067 gold pieces.
You spent 3121 gold pieces at shops.


Innate Abilities, Weirdness & Mutations

You can spit globs of acid.
Your golden yellow scales are hard. (AC +11)
You cannot fit into any form of body armour.
You have acidic saliva.
You are cold-blooded and may be slowed by cold attacks.
You are resistant to acid. (rCorr)
You have an increased reservoir of magic. (+10% MP)


   Skills:
 + Level 17,2 Fighting
 - Level 14,0 Short Blades
 + Level 14,5 Dodging
 + Level 12,5 Stealth
 - Level 15,0 Shields
 + Level 10,2 Spellcasting
 - Level 10,5 Hexes
 - Level 9,4 Charms
 - Level 3,0 Transmutations
 - Level 1,0 Ice Magic
 - Level 10,1 Air Magic
 - Level 3,0 Earth Magic
 - Level 12,6 Invocations
 - Level 10,5 Evocations


You had 10 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Corona                Hex            ######.      1%          1    None
b - Tukima's Dance        Hex            ######..     1%          3    None
c - Confuse               Hex            ######..     1%          3    None
d - Dazzling Spray        Conj/Hex       #####.       1%          3    None
e - Passwall              Tmut/Erth      ####....     1%          2    None
f - Darkness              Hex            ######....   4%          6    #####..
r - Deflect Missiles      Chrm/Air       ######....   5%          6    #####..
z - Ensorcelled Hibernat  Hex/Ice        #####.       1%          2    None
S - Silence               Hex/Air        ######....   1%          5    ####...

Your spell library contained the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Animate Skeleton         Necr           N/A          1%          1    None
 Apportation              Tloc           ##....       1%          1    None
 Flame Tongue             Conj/Fire      ##...        1%          1    None
 Freeze                   Ice            ###.         1%          1    None
 Pain                     Necr           ##..         1%          1    None
 Song of Slaying          Chrm           ######..     1%          2    None
 Ignite Poison            Fire/Tmut/Pois ###.....     4%          3    None
 Gell's Gravitas          Tloc           ##........   6%          3    None
 Iskenderun's Battlesphe  Conj/Chrm      #####...     8%          5    ####...
 Borgnjor's Vile Clutch   Necr/Erth      ###.......   28%         5    ####...
 Bolt of Magma            Conj/Fire/Erth ###.......   32%         5    ####...
 Venom Bolt               Conj/Pois      ##........   45%         5    ####...
 Iron Shot                Conj/Erth      ###.......   82%         6    #####..
 Ring of Flames           Chrm/Fire      #####.....   90%         7    #######
 Dispersal                Tloc           ##........   95%         6    #####..
 Shadow Creatures         Summ           N/A          95%         6    #####..
 Orb of Destruction       Conj           ##........   100%        7    #######
 Spellforged Servitor     Conj/Summ      ##........   100%        7    #######
 Controlled Blink         Tloc           N/A          100%        8    #######


Inventory:

Hand Weapons
 a - a +9 rapier of electrocution (weapon)
   (You acquired it on level 2 of the Lair of Beasts)
 A - the +7 spear "Guhoamal" {pierce, rElec Int+2}
   (You took it off an orc on level 13 of the Dungeon)   
   
   It inflicts extra damage upon your enemies.
   
   It affects your intelligence (+2).
   It insulates you from electricity.
Missiles
 J - 9 throwing nets {!f=f, !d}
Armour
 m - a +2 pair of boots of flying (worn)
   (You found it on level 2 of the Lair of Beasts)
 r - a +2 pair of gloves of dexterity (worn)
   (You found it on level 12 of the Dungeon)
 y - a +0 shield (worn)
   (You took it off Asterion on level 3 of the Snake Pit)
 T - a +2 cloak of magic resistance (worn)
   (You bought it in a shop on level 2 of the Elven Halls)
Jewellery
 b - the ring of the Mage (left hand) {Wiz MR++ Int+3, =R}
   (You took it off a deep elf sorcerer on level 3 of the Elven Halls)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
 c - an uncursed ring of protection from cold {rC+, !d}
   (You found it on level 2 of the Dungeon)
 e - a +5 ring of evasion (right hand)
   (You took it off a deep elf archer on level 3 of the Elven Halls)
 f - an uncursed ring of protection from fire {rF+, !d}
   (You bought it in a shop on level 2 of the Orcish Mines)
 h - the ring "Plog" {rCorr +Fly rC- MR+ Str+4}
   (You found it on level 9 of the Dungeon)   
   
   [ring of resist corrosion]
   
   It affects your strength (+4).
   It makes you vulnerable to cold.
   It affects your resistance to hostile enchantments.
   It lets you fly.
 i - an uncursed ring of see invisible {sInv, !d}
   (You bought it in a shop on level 2 of the Elven Halls)
 p - an uncursed ring of poison resistance {rP+, !d}
   (You found it on level 2 of the Elven Halls)
 v - the amulet of Awe (around neck) {Spirit +Blink +Inv rC+}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It protects you from cold.
   It lets you turn invisible.
   It lets you blink.
 E - an uncursed ring of protection from fire {rF+, !d}
   (You bought it in a shop on level 2 of the Elven Halls)
Wands
 M - a wand of iceblast (38)
   (You found it on level 10 of the Dungeon)
 O - a wand of paralysis (25)
   (You found it on level 1 of the Lair of Beasts)
 S - a wand of enslavement (29)
   (You found it on level 6 of the Lair of Beasts)
 V - a wand of acid (18)
   (You found it on level 6 of the Lair of Beasts)
 W - a wand of disintegration (22)
   (You found it on level 6 of the Lair of Beasts)
 Z - a wand of digging (6)
   (You took it off a human on level 14 of the Dungeon)
Scrolls
 k - 4 scrolls of enchant armour {!r}
 l - 12 scrolls of remove curse {!r}
 q - 15 scrolls of identify {!r}
 s - 8 scrolls of amnesia {!r}
 t - 7 scrolls of teleportation {!r}
 H - 9 scrolls of fog {!r}
 I - a scroll of magic mapping {!r}
 K - 4 scrolls of brand weapon {!r}
 N - 4 scrolls of enchant weapon {!r}
 Q - a scroll of silence {!r}
 U - 2 scrolls of vulnerability {!r}
 X - a scroll of acquirement {!r}
Potions
 d - 3 potions of berserk rage {!q}
 g - 6 potions of lignification {!q}
 j - a potion of flight {!q}
 o - 4 potions of magic {!q}
 u - 3 potions of might {!q}
 w - 4 potions of heal wounds {!q}
 x - 17 potions of curing {!q}
 z - 4 potions of invisibility {!q}
 B - 2 potions of mutation {!q}
 C - 4 potions of resistance {!q}
 D - 5 potions of brilliance {!q}
 F - 9 potions of agility {!q}
 G - 2 potions of ambrosia {!q}
 P - 4 potions of haste {!q}
Miscellaneous
 R - a phial of floods
   (You found it on level 2 of the Lair of Beasts)
 Y - 2 boxes of beasts
Comestibles
 n - 28 rations
 L - 5 chunks of flesh


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:5            Lair (6/6) D:9
 Shoals (4/4) Lair:4        Snake (4/4) Lair:4        Slime (0/5) Lair:6
    Orc (2/2) D:11            Elf (3/3) Orc:2        Vaults (3/5) D:14
  Crypt (0/3) Vaults:3     Depths (3/5) D:15       

Altars:
Ashenzari
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Nemelex Xobeh
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
The Shining One

Shops:
D:8 :   Orc:2 =*}*   Elf:1 [   Elf:2 ![=:*   Shoals:2 ((:*   Snake:1 }=}[
Snake:3 %?(   Depths:1 *(*(

Portals:
Hell: Depths:1 Depths:2
Abyss: Depths:2
Pandemonium: Depths:3
Trove: Depths:1 (give 16 scrolls of teleportation)

Annotations:
D:2 exclusion: hippogriff
D:9 exclusion: killer bee
Snake:4 Roxanne; Vashnia
Vaults:1 1 runed translucent door, exclusions: centaur warrior and ironbrand convoker, Nikola; deprived's ghost, veteran HOFi
Depths:3 Mennas

 ##..#.#.??.........????.?
 #.......????....
 #.....?????.....##.........?..
 #........??.....#....y.......?
 ##........................????
##..#...)..??..............????
#......###.????.....(..>.?????.
##..........????.....(...?????.
##....#.....???..........?????.
#.....##...c..........<i??????.
#....##...c...........(C?ii....
##........c.............(?.....
 ###......#.   ................
   ##...y)#   ..........??.u...
   #.[?.§@#   #........???...u.
   ##...y.#####.?....).???.u...
    ##.##(i#.##.??????????.....
     #####......?i???????......
         ##.....????????.#.....
          ###...????????.#
            ###.....???..#
              ##.....u?.##
               #####.....#
                   ##...##
                    #####


You could see 2 spark wasps, a spriggan rider and 3 yaktaurs.

Message History

The spark wasp is lightly wounded.
The spark wasp stings you but does no damage.
The spark wasp bursts into living lightning!
The living lightning hits the spark wasp.
The spark wasp completely resists. You deflect the living lightning!
The living lightning hits your +2 trident "Larixtut" {elec, *Drain rPois Str+3
Int+2}.
Your +2 trident "Larixtut" {elec, *Drain rPois Str+3 Int+2} completely resists.
The spark wasp blinks! x4
Unknown command.
Unknown command.
Casting: Darkness (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Confuse (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - spark wasp
Aim: a spark wasp (lightly wounded, chance to defeat MR: 61%)
The spark wasp appears confused. The spark wasp misses the spark wasp.
Your +2 trident "Larixtut" {elec, *Drain rPois Str+3 Int+2} hits the spark
wasp!
Unknown command.
You puncture the spark wasp! You tail-slap the spark wasp.
The spark wasp is moderately wounded.
The spark wasp bursts into living lightning!
The living lightning hits the spark wasp.
The spark wasp completely resists. The living lightning misses you. The spark
wasp blinks!
Your +2 trident "Larixtut" {elec, *Drain rPois Str+3 Int+2} hits the spark
wasp.
The spark wasp closely misses you. The spriggan rider misses you.
You hit the spark wasp but do no damage.
Your tail-slap misses the spark wasp.
The spark wasp is moderately wounded.
You block the spark wasp's attack. The spark wasp completely misses you. x2
Your +2 trident "Larixtut" {elec, *Drain rPois Str+3 Int+2} hits the spark
wasp!
You hit the spark wasp.
The spark wasp is moderately wounded.
You block the spark wasp's attack. You block the spriggan rider's attack.
You puncture the spark wasp!
The spark wasp is heavily wounded.
The spark wasp barely misses you.
Your +2 trident "Larixtut" {elec, *Drain rPois Str+3 Int+2} hits the spark
wasp!
The spark wasp misses you.
You puncture the spark wasp!
You bite the spark wasp, but do no damage.
The spark wasp is severely wounded.
Your +2 trident "Larixtut" {elec, *Drain rPois Str+3 Int+2} disappears in a
puff of smoke!
The spark wasp closely misses you. The spark wasp stings you.
* * * LOW HITPOINT WARNING * * *
The spark wasp shocks you!
* * * LOW HITPOINT WARNING * * *
You block the spark wasp's attack.
The spriggan rider hits you from afar with a +0 spear!
* * * LOW HITPOINT WARNING * * *
You puncture the spark wasp!
The spark wasp is almost dead.
You block the spark wasp's attack. The spark wasp misses you. The spark wasp
stings you.
* * * LOW HITPOINT WARNING * * *
The spark wasp shocks you!
* * * LOW HITPOINT WARNING * * *
You puncture the spark wasp!
The spark wasp is almost dead.
The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the
bolt.
The spriggan rider completely misses you.
You puncture the spark wasp!
You kill the spark wasp!
The spark wasp stings you!
* * * LOW HITPOINT WARNING * * *
The spark wasp shocks you!
* * * LOW HITPOINT WARNING * * *
You block the spark wasp's attack.
Unknown command.
Casting: Confuse (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Confuse (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - spark wasp
Aim: a spark wasp (heavily wounded, chance to defeat MR: 61%)
The spark wasp resists with significant effort.
You block the spark wasp's attack. x2
The spriggan rider hits you from afar with a +0 spear!
* * * LOW HITPOINT WARNING * * *
The spark wasp completely misses you. The spark wasp stings you!!
* * * LOW MAGIC WARNING * * *
* * * LOW HITPOINT WARNING * * *
The spark wasp shocks you!
* * * LOW MAGIC WARNING * * *
* * * LOW HITPOINT WARNING * * *
Unknown command.
Okay, then.
Unknown command.
Unknown command.
Okay, then.
Unknown command.
Really read t - 8 scrolls of teleportation {!r}?
As you read the scroll of teleportation {!r}, it crumbles to dust.
You feel strangely unstable.
The spriggan rider hits you from afar with a +0 spear.
* * * LOW HITPOINT WARNING * * *
You block the spark wasp's attack. The spark wasp stings you.
* * * LOW MAGIC WARNING * * *
* * * LOW HITPOINT WARNING * * *
The spark wasp shocks you!
* * * LOW MAGIC WARNING * * *
You die...
Your body glows with a rainbow of weird colours and disappears.

Levels and vault maps discovered:
D:1:      shiori_shiawase, layout_loops_cross
D:2:      layout_loops_corners, nicolae_tso_carved_into_rock,
          kennysheep_generic_room_6
D:3:      layout_basic, nicolae_qazlal_eye_of_the_storm, marbit_many_paths
D:4:      layout_basic, kennysheep_mini_moat, first_ration,
          hangedman_decor_riveting
D:5:      layout_loops_corners, gammafunk_temple_overflow_forgotten,
          minmay_temple_entry_offerings, portal_sewer_entry_e,
          dk_rats_in_the_wall
D:6:      kennysheep_slugbush, layout_basic, regret_index_temple_of_mockery
D:7:      layout_basic, nicolae_ossuary_entry_giza
D:8:      layout_basic, serial_shops, kennysheep_mini,
          hangedman_little_slice_of_home, chequers_serial_rivers_room_a,
          minivault_14
D:9:      layout_loops_corners, led_sif_book, dpeg_oklobed_lair, basic_altar,
          kennysheep_just_a_vault
D:10:     layout_basic, uniq_urug, uniq_grum
D:11:     layout_long_grid, erik_orc_2, gammafunk_ghost_hydra_chop, uniq_sonja
D:12:     layout_stronghold
D:13:     layout_roguey, serial_shops, shop, special_room [special_room_orc],
          fake_guardian_serpent_vault, uniq_jorgrun
D:14:     layout_rooms, david_vaults_3, corexii_corridor_pit,
          kennysheep_generic_room_7, uniq_rupert
D:15:     grunt_enter_depths_hoard, layout_gridville, serial_glass,
          glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a,
          glass_columns_b, chequers_serial_rivers_micro_d
Temple:   hc_temple_tempest_star
Lair:1:   layout_cave_pods, grunt_megastairs_2, uniq_joseph
Lair:2:   gammafunk_cloud_chamber, layout_chaotic_city
Lair:3:   minmay_guarded_unrand_snakebite, layout_cave_pods,
          serial_bayou_shore_b, infiniplex_staircase_pool_2
Lair:4:   layout_loops_ring, minmay_shoals_entry_hut, dummy_snake_entry
Lair:5:   layout_regular_city, wad_woods_road_06
Lair:6:   hangedman_lair_in_review, layout_regular_city,
          guppyfry_lair_end_dragon, dpeg_slime_entry_corner
Shoals:1: layout_shoals, nicolae_shoals_cliffside_cave
Shoals:2: layout_shoals, serial_shops, nicolae_shop_waterfront,
          nicolae_shop_stone, shop, shop_statue
Shoals:3: layout_shoals
Shoals:4: shoals_end_hangedman, layout_shoals
Snake:1:  layout_onion, serial_shops, shop, minmay_shop_grove
Snake:2:  layout_gridlike, basic_altar
Snake:3:  layout_onion_interference, grunt_ministairs_10, minmay_shop_star,
          uniq_asterion
Snake:4:  snake_pit, layout_rooms, serial_bayou_pond_c, serial_bayou_shore_a,
          serial_bayou_shore_b, uniq_roxanne, uniq_vashnia
Orc:1:    layout_caves, guppyfry_library_mini, uniq_harold, uniq_nergalle,
          uniq_snorg
Orc:2:    st_orc_mages, layout_caves
Elf:1:    eino_elf_arrival_the_gate, layout_gridlike, serial_shops,
          nicolae_shop_overgrown_old_shop, minmay_elf_annihilation
Elf:2:    layout_rooms, serial_shops, shop,
          nicolae_shop_temple_entry_statues_fountains, shop,
          nicolae_shop_behind_doors, shop_coins
Elf:3:    grunt_elf_hall_asides, layout_loops_cross
Vaults:1: ebering_vaults_ghost_reflecting_pool, v_misc_2,
          nicolae_vaults_little_squares_2, v_misc_5,
          nicolae_vaults_yaktaur_gun_rack, nicolae_vaults_minivaults,
          nicolae_vaults_network_periphery, ontoclasm_vaults_twist, v_misc_30,
          vaults_standard_mumra_lines, nicolae_vaults_little_squares_3,
          layout_vaults_omnicross, uniq_nikola
Vaults:2: ontoclasm_vaults_tryst, vaults_standard_mumra_enter_the_diamond,
          v_misc_19, vaults_mumra_hexcomb, grunt_vaults_trifunnel,
          hangedman_vaults_hat, v_misc_9, vaults_room_large_hall,
          hangedman_vaults_nodes, vaults_room_pool, vaults_mumra_lcd,
          nicolae_vaults_specimen_jars, layout_vaults_maze_snakey
Vaults:3: st_octagons_1, v_misc_25, hangedman_vaults_capsules,
          nicolae_vaults_big_ls, v_misc_15, nicolae_vaults_little_squares_4,
          vaults_room_semicircle, nicolae_vaults_triangles,
          minmay_crypt_entry_simple_round, layout_vaults_chaotic_city
Depths:1: layout_basic, enter_trove_6, pf_hell_entry_tar_river, minmay_holes,
          kennysheep_nondescript, minmay_evil_grid, minmay_shoptagon,
          serial_bayou_shore_b, serial_bayou_shore_b, uniq_bai_suzhen
Depths:2: grunt_runaround [grunt_runaround_doors_1, grunt_runaround_doors_2,
          grunt_runaround_doors_3, grunt_runaround_doors_4,
          grunt_runaround_loot], abyss_entry, hell_entry
Depths:3: minmay_shrinking_squares, layout_cave_pools, enter_ziggurat_c,
          hell_entry, pan_entry, minmay_misc_feat_iff, uniq_mennas
Sewer:    sewer_co_15_rooms
Ossuary:  ossuary_the_hunt_dpeg

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | DrEn the Draconian Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   162 | D:1      | Reached XP level 2. HP: 17/20 MP: 5/5
   166 | D:1      | Learned a level 2 spell: Ensorcelled Hibernation
   896 | D:1      | Reached XP level 3. HP: 22/26 MP: 3/6
   904 | D:1      | Learned a level 3 spell: Confuse
  1214 | D:2      | Found a glowing golden altar of the Shining One.
  1900 | D:2      | Noticed a hippogriff
  2490 | D:3      | Reached XP level 4. HP: 33/33 MP: 4/7
  2497 | D:3      | Found a hide-covered altar of Uskayaw.
  2849 | D:3      | Found a stormy altar of Qazlal.
  3314 | D:4      | Noticed a necrophage
  3656 | D:4      | Found a shattered altar of Ashenzari.
  3987 | D:5      | Entered Level 5 of the Dungeon
  4000 | D:4      | Reached skill level 1 in Fighting
  4038 | D:5      | Reached XP level 5. HP: 39/39 MP: 3/8
  4065 | D:5      | Found a sacrificial altar of Ru.
  4065 | D:5      | Found an opulent altar of Gozag.
  4081 | D:5      | Found a bloodstained altar of Trog.
  4213 | D:5      | Found a glowing drain.
  4223 | Sewer    | Entered a sewer
  4400 | Sewer    | Reached XP level 6. HP: 47/47 MP: 5/9
  4483 | Sewer    | Reached skill level 2 in Fighting
  4890 | D:5      | Found a staircase to the Ecumenical Temple.
  4897 | D:5      | Your scales start taking on a golden yellow colour.
  4897 | D:5      | Reached XP level 7. HP: 54/54 MP: 10/10
  4897 | D:5      | Gained mutation: You are resistant to acid. (rCorr) [Yellow
                  | Draconian growth]
  4899 | Temple   | Entered the Ecumenical Temple
  4949 | Temple   | Became a worshipper of Nemelex Xobeh the Trickster
  4989 | D:5      | Received a gift from Nemelex Xobeh
  5834 | D:6      | Received a gift from Nemelex Xobeh
  5861 | D:6      | Reached skill level 5 in Stealth
  6072 | D:6      | Reached * piety under Nemelex Xobeh
  6700 | D:6      | Reached skill level 3 in Fighting
  6700 | D:6      | Reached XP level 8. HP: 62/62 MP: 11/11
  6784 | D:6      | Reached skill level 5 in Hexes
  6861 | D:6      | Reached skill level 5 in Short Blades
  6891 | D:6      | Found a shimmering altar of Xom.
  6892 | D:6      | Found a hazy altar of Hepliaklqana.
  6917 | D:6      | Noticed a spectral ugly thing
  7188 | D:7      | Reached skill level 1 in Ice Magic
  7275 | D:7      | Found a sand-covered staircase.
  7285 | Ossuary  | Entered an ossuary
  7564 | D:7      | Reached skill level 4 in Fighting
  7813 | D:7      | Reached XP level 9. HP: 69/69 MP: 7/12
  7921 | D:7      | Learned a level 3 spell: Tukima's Dance
  7925 | D:7      | Learned a level 3 spell: Dazzling Spray
  8180 | D:7      | Reached ** piety under Nemelex Xobeh
  8599 | D:8      | Received a gift from Nemelex Xobeh
  8777 | D:8      | Found Rimoggay's Book Shoppe.
  9015 | D:8      | Reached skill level 1 in Invocations
  9736 | D:9      | Found a staircase to the Lair.
  9746 | D:9      | Found a white marble altar of Elyvilon.
 10039 | D:9      | Received a gift from Nemelex Xobeh
 10043 | D:9      | Reached *** piety under Nemelex Xobeh
 10123 | D:9      | Noticed a fire dragon
 10135 | D:9      | Killed a fire dragon
 10135 | D:9      | Reached skill level 5 in Fighting
 10143 | D:9      | Got a clouded jade ring
 10145 | D:9      | Identified the ring "Plog" {rCorr +Fly rC- MR+ Str+4} (You
                  | found it on level 9 of the Dungeon)
 10285 | D:9      | Found a deep blue altar of Sif Muna.
 10305 | D:9      | Identified Sif Muna's Catalogue of the Frostbite
 10420 | D:9      | Got a warped hunting sling
 10516 | D:10     | Entered Level 10 of the Dungeon
 10569 | D:10     | Reached XP level 10. HP: 81/81 MP: 12/14
 10673 | D:10     | Identified the +5 hunting sling of the Thing {freeze,
                  | Str+4} (You found it on level 9 of the Dungeon)
 10733 | D:10     | Noticed Urug
 11116 | D:10     | Noticed Grum
 11121 | D:10     | Killed Grum
 11121 | D:10     | Reached skill level 5 in Dodging
 11779 | D:11     | Noticed Sonja
 11864 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11906 | Lair:1   | Noticed a spiny frog
 11916 | Lair:1   | a spiny frog changed into a black bear
 12090 | Lair:1   | Received a gift from Nemelex Xobeh
 12400 | Lair:1   | Noticed Joseph
 12402 | Lair:1   | Joseph changed into something unseen
 12402 | Lair:1   | Killed Joseph the unseen horror
 12402 | Lair:1   | Reached skill level 6 in Fighting
 12793 | Lair:2   | Reached **** piety under Nemelex Xobeh
 12810 | Lair:2   | Received a gift from Nemelex Xobeh
 12810 | Lair:2   | Noticed a black mamba
 12817 | Lair:2   | Killed a black mamba
 12817 | Lair:2   | Reached skill level 1 in Evocations
 12897 | Lair:2   | Noticed a spiny frog
 12953 | Lair:2   | Reached XP level 11. HP: 89/89 MP: 14/17
 12981 | Lair:2   | Identified the +1 trident "Utoyg" {antimagic, rElec rPois
                  | Dex-5 Stlth+}
 13139 | Lair:2   | Identified a scroll of acquirement {!r}
 13402 | Lair:2   | Received a gift from Nemelex Xobeh
 13442 | Lair:2   | Found a transporter.
 13620 | Lair:2   | Found a transporter.
 13731 | Lair:2   | Noticed a six-headed hydra
 13929 | Lair:2   | Noticed a fire crab
 14161 | Lair:3   | Received a gift from Nemelex Xobeh
 14258 | Lair:3   | Noticed a five-headed hydra
 14267 | Lair:3   | Killed a five-headed hydra
 14393 | Lair:3   | Received a gift from Nemelex Xobeh
 14838 | Lair:3   | Reached skill level 5 in Invocations
 15664 | Lair:3   | Found the +8 whip "Snakebite" {curare, rPois}
 15759 | Lair:4   | Reached ***** piety under Nemelex Xobeh
 15767 | Lair:4   | Reached skill level 5 in Spellcasting
 15774 | Lair:4   | Reached skill level 7 in Fighting
 16154 | Lair:4   | Noticed a six-headed hydra
 16162 | Lair:4   | Killed a six-headed hydra
 16162 | Lair:4   | Reached XP level 12. HP: 98/100 MP: 19/19
 16168 | Lair:4   | Found a staircase to the Snake Pit.
 16392 | Lair:4   | Reached skill level 10 in Stealth
 17518 | Lair:4   | Found a staircase to the Shoals.
 17683 | Lair:5   | Received a gift from Nemelex Xobeh
 17684 | Lair:5   | Reached skill level 10 in Short Blades
 17969 | Lair:5   | Received a gift from Nemelex Xobeh
 18332 | Lair:5   | Received a gift from Nemelex Xobeh
 18637 | Lair:6   | Entered Level 6 of the Lair of Beasts
 18637 | Lair:6   | Noticed a death yak
 18637 | Lair:6   | Noticed a death yak
 18637 | Lair:6   | Noticed a death yak
 18637 | Lair:6   | Noticed a death yak
 18637 | Lair:6   | Noticed a seven-headed hydra
 18639 | Lair:6   | Killed a seven-headed hydra
 18648 | Lair:6   | Noticed a five-headed hydra
 18652 | Lair:6   | Noticed a death yak
 18653 | Lair:6   | Killed a five-headed hydra
 18688 | Lair:6   | Reached ****** piety under Nemelex Xobeh
 18689 | Lair:6   | Received a gift from Nemelex Xobeh
 18709 | Lair:6   | Found a staircase to the Slime Pits.
 19048 | Lair:6   | Noticed a five-headed hydra
 19049 | Lair:6   | Received a gift from Nemelex Xobeh
 19053 | Lair:6   | Killed a five-headed hydra
 19111 | Lair:6   | Reached skill level 8 in Fighting
 19136 | Lair:6   | Reached XP level 13. HP: 95/107 MP: 21/21
 20025 | Lair:6   | Reached skill level 5 in Evocations
 21192 | Lair:6   | Identified the Volume of Shifting Enhancements
 21199 | Lair:6   | Learned a level 2 spell: Passwall
 21698 | Lair:5   | Reached skill level 1 in Earth Magic
 21903 | Lair:5   | Reached skill level 1 in Transmutations
 22569 | Lair:6   | Noticed a fire dragon
 23018 | Lair:6   | Reached skill level 9 in Fighting
 23563 | Lair:6   | Gained mutation: You have acidic saliva. [Yellow Draconian
                  | growth]
 23563 | Lair:6   | Reached XP level 14. HP: 60/118 MP: 23/23
 24159 | D:10     | Killed Urug
 24282 | D:11     | Killed Sonja
 24416 | D:11     | Received a gift from Nemelex Xobeh
 24484 | D:11     | Found a runed translucent gate.
 24485 | D:11     | Found a runed translucent gate.
 24486 | D:11     | Found a runed translucent gate.
 24488 | D:11     | Noticed Doxiuhun's ghost (journeyman GnSk)
 24670 | D:11     | Received a gift from Nemelex Xobeh
 25101 | D:11     | Found a staircase to the Orcish Mines.
 25312 | Orc:1    | Entered Level 1 of the Orcish Mines
 25318 | Orc:1    | Noticed Harold
 25335 | Orc:1    | Killed Harold
 25337 | Orc:1    | Noticed Snorg
 25348 | Orc:1    | Killed Snorg
 25926 | Orc:2    | Entered Level 2 of the Orcish Mines
 25946 | Orc:2    | Found a staircase to the Elven Halls.
 26922 | Orc:1    | Received a gift from Nemelex Xobeh
 26922 | Orc:1    | Noticed Nergalle
 26924 | Orc:1    | Noticed Nergalle
 26924 | Orc:1    | Nergalle changed into Nergalle the merfolk
 26941 | Orc:2    | Killed Nergalle the merfolk
 27280 | Orc:2    | Paralysed by an orc sorcerer for 5 turns
 27465 | Orc:2    | Found Boletim's Gadget Shoppe.
 27465 | Orc:2    | Found Maoshry's General Store.
 27466 | Orc:2    | Found Siaphu's Assorted Antiques.
 27470 | Orc:2    | Found Baddal's Jewellery Emporium.
 27474 | Orc:2    | Bought a pitted brass amulet for 180 gold pieces
 27475 | Orc:2    | Bought a scroll of identify for 22 gold pieces
 27475 | Orc:2    | Identified the amulet of Awe {Spirit +Blink +Inv rC+} (You
                  | bought it in a shop on level 2 of the Orcish Mines)
 28235 | D:12     | Received a gift from Nemelex Xobeh
 28666 | D:13     | Found Jutoa's Book Emporium.
 28741 | D:13     | Noticed Jorgrun
 28746 | D:13     | Reached skill level 10 in Fighting
 28755 | D:13     | Killed Jorgrun
 29032 | D:13     | Received a gift from Nemelex Xobeh
 29697 | D:13     | Identified the +7 spear "Guhoamal" {pierce, rElec Int+2}
 30274 | D:14     | Found a gate to the Vaults.
 30274 | D:14     | Received a gift from Nemelex Xobeh
 30461 | D:14     | Reached XP level 15. HP: 109/127 MP: 9/24
 30700 | D:14     | Noticed Rupert
 30984 | D:15     | Entered Level 15 of the Dungeon
 31275 | D:15     | Paralysed by an orc sorcerer for 7 turns
 31729 | D:15     | Received a gift from Nemelex Xobeh
 31840 | D:15     | Found a staircase to the Depths.
 32480 | Orc:2    | Bought an uncursed ring of protection from fire for 275
                  | gold pieces
 32719 | Snake:1  | Entered Level 1 of the Snake Pit
 32721 | Snake:1  | Got a faintly glowing quarterstaff
 32789 | Snake:1  | Received a gift from Nemelex Xobeh
 33106 | Snake:1  | Found Yxisialuku's Gadget Shop.
 33106 | Snake:1  | Found Asir's Jewellery Shoppe.
 33107 | Snake:1  | Found Pedghumm's Gadget Shop.
 33143 | Snake:1  | Found Bailuthri's Armour Emporium.
 33393 | Snake:1  | Received a gift from Nemelex Xobeh
 34972 | Snake:2  | Reached skill level 11 in Fighting
 35599 | Snake:2  | Reached skill level 10 in Evocations
 35743 | Snake:2  | Received a gift from Nemelex Xobeh
 35966 | Snake:2  | Found a white marble altar of Elyvilon.
 36260 | Snake:2  | Noticed a nagaraja
 36854 | Snake:2  | Killed a nagaraja
 37826 | Snake:3  | Noticed Asterion
 37835 | Snake:3  | Identified the +2 long sword of Resumed Hostilities
                  | {freeze, +Fly rElec rPois rC+}
 38115 | Snake:3  | Killed Asterion
 38452 | Snake:3  | Reached skill level 1 in Shields
 38452 | Snake:3  | Reached XP level 16. HP: 131/137 MP: 25/25
 38464 | Snake:3  | Found Tuafoigg's Food Emporium.
 38464 | Snake:3  | Found Salel's Magic Scroll Shoppe.
 38573 | Snake:3  | Found Xiciunag's Antique Weapon Emporium.
 38593 | Snake:3  | Received a gift from Nemelex Xobeh
 38926 | Snake:3  | Bought a scroll of fog for 34 gold pieces
 39886 | Snake:3  | Reached skill level 5 in Shields
 40307 | Snake:3  | Received a gift from Nemelex Xobeh
 40601 | Snake:4  | Entered Level 4 of the Snake Pit
 40999 | Snake:4  | Received a gift from Nemelex Xobeh
 41359 | Snake:4  | Identified the +7 trident of Fortitude {pain, rN+ Int+5}
 42245 | Snake:4  | Noticed Roxanne
 42346 | Snake:4  | Identified the +10 scimitar of the Unliving {drain, +Fly
                  | Int+5 Stlth-}
 43880 | Snake:4  | Reached skill level 10 in Shields
 45762 | Snake:4  | Reached XP level 17. HP: 112/144 MP: 26/26
 45824 | Snake:4  | Got a serpentine rune of Zot
 45864 | Snake:4  | Noticed Vashnia
 46106 | Vaults:1 | Entered Level 1 of the Vaults
 46210 | Vaults:1 | You fall through a shaft!
 46236 | Vaults:2 | Received a gift from Nemelex Xobeh
 47070 | Vaults:1 | Received a gift from Nemelex Xobeh
 47352 | Vaults:1 | Found a runed translucent door.
 47907 | Vaults:1 | Learned a level 6 spell: Deflect Missiles
 48185 | Vaults:1 | Noticed Nikola
 48186 | Vaults:1 | Received a gift from Nemelex Xobeh
 48360 | Vaults:1 | Noticed deprived's ghost (veteran HOFi)
 48465 | Vaults:1 | Reached skill level 1 in Air Magic
 48649 | Vaults:1 | Reached skill level 1 in Charms
 48907 | Vaults:1 | Reached skill level 10 in Dodging
 50302 | Vaults:2 | Reached XP level 18. HP: 127/154 MP: 21/27
 50510 | Vaults:2 | Reached skill level 12 in Fighting
 50856 | Vaults:2 | Reached skill level 15 in Shields
 51270 | Vaults:3 | Received a gift from Nemelex Xobeh
 52090 | Vaults:3 | Reached skill level 5 in Air Magic
 52361 | Vaults:3 | Received a gift from Nemelex Xobeh
 52905 | Vaults:3 | Received a gift from Nemelex Xobeh
 53016 | Vaults:3 | Reached skill level 5 in Charms
 53117 | Vaults:3 | Found a staircase to the Crypt.
 53254 | Vaults:3 | Identified the +0 leather armour of Cesuss {rN+}
 53969 | Vaults:3 | Identified the -1 quarterstaff "Pyotubek" {crush, MR+}
 54696 | Elf:1    | Entered Level 1 of the Elven Halls
 54852 | D:8      | Bought a book of Dreams for 900 gold pieces
 54858 | D:8      | Learned a level 5 spell: Silence
 55148 | Elf:1    | Received a gift from Nemelex Xobeh
 55200 | Elf:1    | Found Ynkumi's Antique Armour Emporium.
 55205 | Elf:1    | Bought an embroidered scarf for 280 gold pieces
 55621 | Elf:1    | Identified the Catalogue of Arcane Weapons
 55915 | Elf:1    | Reached XP level 19. HP: 155/162 MP: 28/28
 56028 | Elf:1    | Received a gift from Nemelex Xobeh
 56704 | Elf:2    | Found a huge runed translucent gate.
 56704 | Elf:2    | Found a huge runed translucent gate.
 56714 | Elf:2    | Found a huge runed translucent gate.
 56741 | Elf:2    | Found Jegruby's General Store.
 57345 | Elf:2    | Found Ogitohiff's Book Shoppe.
 57383 | Elf:2    | Found Qibovy's Distillery.
 57413 | Elf:2    | Bought a potion of heal wounds for 80 gold pieces
 57413 | Elf:2    | Bought 2 potions of curing for 96 gold pieces
 57413 | Elf:2    | Bought a potion of resistance for 160 gold pieces
 57413 | Elf:2    | Bought a potion of agility for 64 gold pieces
 57416 | Elf:2    | Received a gift from Nemelex Xobeh
 57545 | Elf:2    | Found Hewno Dau's Jewellery Emporium.
 57548 | Elf:2    | Bought an uncursed ring of see invisible for 285 gold
                  | pieces
 57548 | Elf:2    | Bought an uncursed ring of protection from fire for 475
                  | gold pieces
 57558 | Elf:2    | Found Antak's Armour Emporium.
 57625 | Elf:2    | Bought a +0 cloak of magic resistance for 195 gold pieces
 57784 | Elf:2    | Found a huge runed translucent gate.
 57784 | Elf:2    | Found a huge runed translucent gate.
 58556 | Elf:2    | Received a gift from Nemelex Xobeh
 59364 | Elf:3    | Entered Level 3 of the Elven Halls
 59452 | Elf:3    | Received a gift from Nemelex Xobeh
 59540 | Elf:3    | Reached skill level 13 in Fighting
 59906 | Elf:3    | Reached skill level 10 in Air Magic
 60145 | Elf:3    | Reached skill level 10 in Invocations
 61119 | Elf:3    | Identified the amulet "Heliuwki" {Regen+ Str+3}
 61838 | Elf:3    | Reached XP level 20. HP: 159/173 MP: 25/30
 61992 | Elf:3    | Gained mutation: You have an increased reservoir of magic.
                  | (+10% MP) [a neqoxec]
 62171 | Elf:3    | Identified the ring "Quavamel" {-Tele rC- Dex+4 Slay+5
                  | SInv}
 62173 | Elf:3    | Received a gift from Nemelex Xobeh
 62588 | D:14     | Killed Rupert
 62588 | D:14     | Reached skill level 14 in Fighting
 63026 | D:11     | Killed Doxiuhun's ghost
 63261 | Lair:2   | Identified the Collected Works on Ghastly Displacement
 63550 | Shoals:1 | Entered Level 1 of the Shoals
 64038 | Shoals:1 | Received a gift from Nemelex Xobeh
 64429 | Shoals:1 | Identified the +4 short sword of Hacking and Slashing
                  | {protect, SInv} (You found it on level 1 of the Shoals)
 64627 | Shoals:1 | Received a gift from Nemelex Xobeh
 64969 | Shoals:2 | Found Yjathrug's General Store.
 64969 | Shoals:2 | Found Puen's Weapon Shoppe.
 65153 | Shoals:2 | Found Wuulup's Book Boutique.
 65617 | Shoals:2 | Found Hyubefet's Antique Weapon Shop.
 65761 | Shoals:3 | Received a gift from Nemelex Xobeh
 66676 | Shoals:3 | Received a gift from Nemelex Xobeh
 66955 | Shoals:4 | Entered Level 4 of the Shoals
 66993 | Shoals:4 | Reached skill level 15 in Fighting
 67541 | Shoals:4 | Received a gift from Nemelex Xobeh
 68107 | Shoals:4 | Got a barnacled rune of Zot
 69177 | Depths:1 | Entered Level 1 of the Depths
 69182 | Depths:1 | Reached XP level 21. HP: 185/185 MP: 33/36
 69349 | Depths:1 | Found a portal to a secret trove of treasure.
 69518 | Depths:1 | Found a gateway to Hell.
 69551 | Depths:1 | Received a gift from Nemelex Xobeh
 69567 | Depths:1 | Found Zezac's General Store.
 69567 | Depths:1 | Found Danic's Weapon Shop.
 69568 | Depths:1 | Found Yhilousi's Assorted Antiques.
 69570 | Depths:1 | Found Guunleh's Weapon Boutique.
 69595 | Depths:1 | Bought a scroll of teleportation for 45 gold pieces
 69595 | Depths:1 | Bought a scroll of fog for 30 gold pieces
 69625 | Depths:1 | Noticed Bai Suzhen
 69644 | Depths:1 | Killed Bai Suzhen
 69715 | Depths:1 | Reached skill level 16 in Fighting
 70136 | Depths:1 | Received a gift from Nemelex Xobeh
 71158 | Depths:2 | Found a one-way gate to the infinite horrors of the Abyss.
 71682 | Depths:2 | Noticed a golden dragon
 72580 | Depths:2 | Killed a golden dragon
 72867 | Depths:1 | Learned a level 6 spell: Darkness
 73233 | Depths:2 | Noticed a golden dragon
 73570 | Depths:2 | Killed a golden dragon
 74148 | Depths:2 | Noticed a golden dragon
 74175 | Depths:2 | Killed a golden dragon
 74175 | Depths:2 | Reached XP level 22. HP: 136/198 MP: 32/39
 74362 | Depths:2 | Reached skill level 17 in Fighting
 74378 | Depths:2 | Identified the +0 long sword of Duty {venom, *Slow rPois
                  | rN+ Str+2}
 74381 | Depths:2 | HP: 8/199 [spriggan rider/+0 spear[a spriggan defender]
                  | (9)]
 74726 | Depths:2 | Received a gift from Nemelex Xobeh
 74726 | Depths:2 | Identified the +4 shortbow of Watchfulness {venom, rElec
                  | rC++}
 74883 | Depths:2 | Reached skill level 10 in Hexes
 75469 | Depths:2 | Reached skill level 10 in Spellcasting
 75921 | Depths:3 | Found a one-way gate leading to the halls of Pandemonium.
 75927 | Depths:3 | Noticed Mennas
 76536 | Depths:3 | Identified the +2 trident "Larixtut" {elec, *Drain rPois
                  | Str+3 Int+2}
 76590 | Depths:3 | Slain by a spark wasp

Vanquished Creatures
  Bai Suzhen (Depths:1)
  3 golden dragons (Depths:2)
  2 liches
  Jorgrun (D:13)
  A tentacled monstrosity (Depths:2)
  Asterion (Snake:3)
  Rupert (D:14)
  A titan (Depths:2)
  2 deep elf master archers (Elf:3)
  2 deep elf blademasters (Elf:3)
  A sphinx (Depths:1)
  2 krakens
  3 tengu reavers (Depths:2)
  An azure jelly (shapeshifter) (Vaults:3)
  6 fire giants
  7 nagarajas
  An iron dragon (Depths:1)
  An iron dragon (shapeshifter) (Depths:1)
  3 deep elf sorcerers (Elf:3)
  3 frost giants (Depths:2)
  A vault warden (Vaults:3)
  5 deep elf elementalists
  8 ironheart preservers
  2 spriggan defenders
  An entropy weaver (Vaults:3)
  9 very ugly things
  8 stone giants
  A vampire knight (Depths:2)
  7 deep elf demonologists
  7 deep elf annihilators
  7 ettins
  4 spark wasps
  7 merfolk javelineers
  4 deep elf death magi (Elf:3)
  An eidolon (Vaults:3)
  Snorg (Orc:1)
  6 great orbs of eyes
  3 deep elf high priests (Elf:3)
  10 merfolk impalers
  8 yaktaur captains
  5 fire dragons
  12 ogre magi
  8 hydras
  9 ice dragons
  2 rakshasas
  11 naga warriors
  3 spriggan air magi
  The ghost of Doxiuhun the Thaumaturge, a journeyman GnSk of Okawaru (D:11)
  3 merfolk avatars
  4 anacondas
  8 centaur warriors
  5 alligator snapping turtles
  2 catoblepae
  24 dancing weapons
  12 death yaks
  4 deep troll shamans
  2 merfolk aquamancers
  3 satyrs
  37 two-headed ogres
  2 deep troll earth magi
  3 tengu warriors
  2 spriggan berserkers (Depths:2)
  16 naga sharpshooters
  A vampire mage (Depths:2)
  Urug (D:10)
  21 deep elf knights
  Sonja (D:11)
  4 shock serpents
  2 orc high priests
  4 salamander mystics
  2 fire crabs
  A shadow wraith (Vaults:1)
  6 skeletal warriors
  11 sea snakes
  3 glowing orange brains
  A swamp dragon (Lair:6)
  7 deep trolls
  5 naga ritualists
  An unseen horror (Lair:1)
  29 harpies
  4 wizards
  5 ironbrand convokers
  A lindwurm (Lair:6)
  24 deep elf archers
  7 phantasmal warriors
  A sphinx zombie (Depths:3)
  A harpy (shapeshifter) (Depths:1)
  2 necromancers
  9 salamanders
  5 mana vipers
  A wolf spider zombie (D:15)
  4 wolf spiders
  58 deep elf magi
  A shining eye (Snake:4)
  13 orc knights
  6 orc sorcerers
  6 cyclopes
  17 fauns
  5 manticores
  41 ugly things
  8 elephants
  12 merfolk sirens
  3 water nymphs
  2 torpor snails (Lair:6)
  A gargoyle (D:13)
  33 black mambas
  3 guardian serpents
  9 spiny frogs
  21 naga magi
  9 vault sentinels
  A rime drake (shapeshifter) (Vaults:3)
  2 kobold demonologists
  7 rime drakes
  2 spectral swamp worms (Depths:1)
  A human zombie (Vaults:1)
  A spriggan zombie (Depths:3)
  7 komodo dragons
  A yaktaur (shapeshifter) (Elf:2)
  2 freezing wraiths
  3 tengu conjurers (Depths:1)
  20 yaktaurs
  7 trolls
  31 merfolk
  2 hornets (shapeshifter)
  5 wind drakes
  4 hornets
  20 slime creatures
  9 blink frogs
  2 blink frogs (shapeshifter)
  A polar bear (shapeshifter) (Depths:2)
  12 hippogriffs
  7 snapping turtles
  3 dream sheep (Lair:6)
  A centaur simulacrum (D:14)
  3 spriggans
  41 yaks
  A vampire (D:12)
  4 wyverns
  9 water elementals
  3 wraiths
  A wyvern (shapeshifter) (Elf:1)
  3 shadows
  A fire bat (Lair:2)
  2 basilisks (Lair:6)
  2 fire elementals (Lair:2)
  A hungry ghost (D:9)
  16 humans
  Grum (D:10)
  4 vampire mosquitoes
  38 nagas
  7 acid dragons
  8 wargs
  2 soldier ants
  A hell hound (Lair:2)
  15 water moccasins
  7 porcupines
  An elf skeleton (Vaults:1)
  26 orc warriors
  An ice beast (D:10)
  An ice beast (shapeshifter) (Elf:2)
  4 sky beasts
  3 eyes of draining
  A phantom (D:14)
  2 black bears
  A tengu (Lair:2)
  A necrophage (D:7)
  7 wolves
  28 ogres
  A boggart (shapeshifter) (Vaults:2)
  16 boggarts
  18 centaurs
  12 crocodiles
  2 big kobolds (shapeshifter)
  7 big kobolds
  A yaktaur zombie (Vaults:1)
  9 bullfrogs
  2 earth elementals (Elf:1)
  A glowing shapeshifter simulacrum (Depths:3)
  2 wyvern zombies
  A yaktaur skeleton (Vaults:1)
  4 scorpions
  3 human simulacra
  5 killer bees
  An orc simulacrum (Vaults:1)
  4 howler monkeys
  8 electric eels
  2 bullfrog zombies
  8 crimson imps
  7 jellies
  9 centaur zombies
  6 hounds
  2 bullfrog skeletons
  39 orc wizards
  30 orc priests
  6 centaur skeletons
  6 iguanas
  9 worker ants
  A hound zombie (D:8)
  2 mummies
  3 river rats
  15 adders
  4 shadow imps
  9 oozes
  An adder skeleton (D:7)
  11 dart slugs
  4 leopard geckos
  86 orcs
  6 ball pythons
  5 bats
  8 giant cockroaches
  5 goblins
  8 hobgoblins
  2 jackals (D:10)
  29 kobolds
  3 quokkas
  5 frilled lizards
  2 hobgoblin zombies (D:7)
  A jackal zombie (D:7)
  A leopard gecko skeleton (D:3)
  A leopard gecko zombie (D:5)
  11 rats
  2 fungi (Lair:6)
  6 plants
1582 creatures vanquished.

Vanquished Creatures (collateral kills)
  A sphinx (Vaults:2)
  A nagaraja (Snake:4)
  A very ugly thing (Depths:3)
  An ironheart preserver (Vaults:3)
  2 vampire knights
  A spark wasp (Depths:2)
  A fire dragon (D:9)
  An ettin (Depths:2)
  2 ice dragons (Depths:2)
  Harold (Orc:1)
  3 hydras
  A naga warrior (Snake:3)
  An anaconda (Snake:4)
  4 two-headed ogres
  A death yak (Lair:6)
  A deep troll shaman (Vaults:3)
  A naga sharpshooter (Snake:3)
  3 deep trolls (Vaults:3)
  A naga ritualist (Snake:4)
  A phantasmal warrior (Vaults:3)
  A wizard (Vaults:3)
  A necromancer (Vaults:2)
  A wolf spider (Vaults:2)
  An orc sorcerer (Orc:1)
  An ugly thing (Depths:3)
  A mana viper (Snake:4)
  2 salamanders
  A manticore (Shoals:1)
  A naga mage (Snake:4)
  A vault sentinel (Vaults:2)
  3 spectral swamp worms (Depths:1)
  A rime drake (Lair:6)
  3 yaktaurs
  A troll (Lair:2)
  5 dream sheep (Lair:4)
  A naga (Snake:4)
  A warg (Vaults:3)
  2 water moccasins (Lair:3)
  3 orc warriors
  An ogre (Depths:1)
  6 wolves
  A crocodile (Lair:4)
  A crocodile (shapeshifter) (Depths:1)
  A bullfrog (Lair:4)
  2 killer bees (D:7)
  An electric eel (D:8)
  3 centaur zombies (Ossuary)
  2 big kobold zombies (Ossuary)
  3 mummies (Ossuary)
  4 orcs
  3 hobgoblin zombies (Ossuary)
88 creatures vanquished.

Vanquished Creatures (others)
  An anaconda (Snake:1)
  A satyr (Shoals:2)
  A merfolk avatar (Shoals:4)
  A merfolk aquamancer (Shoals:4)
  A death yak (Lair:5)
  An unseen horror (Shoals:4)
  2 deep elf archers
  3 deep elf magi
  An ugly thing (Vaults:1)
  A yaktaur (Vaults:2)
  A hornet (Shoals:4)
  3 dancing weapons
  2 yaks
  A spriggan (Depths:2)
  A steam dragon (Lair:4)
  A swamp drake (Vaults:3)
  A boggart (Vaults:2)
  A big kobold (Vaults:3)
  An orc priest (Vaults:2)
  2 ball lightnings
  17 fungi
  47 plants
  18 tentacles
109 creatures vanquished.

Grand Total: 1779 creatures vanquished

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   126 |   180 |   439 |   260 |   597 |       |       |       ||  1602
       Tailslap          |    13 |    11 |    51 |    28 |   158 |   293 |   389 |    57 ||  1000
       Rapier            |       |       |       |   113 |   663 |  1859 |  2375 |   320 ||  5330
       Bite              |       |       |       |       |   124 |   213 |   281 |    42 ||   660
 Cast: Corona            |     2 |     2 |     6 |     4 |    22 |     9 |     5 |       ||    50
       Ensorcelled Hiber |    20 |    43 |    42 |   160 |   274 |    37 |     4 |     3 ||   583
       Confuse           |     1 |     3 |     7 |     7 |    36 |    14 |     8 |    12 ||    88
       Dazzling Spray    |       |       |       |       |    49 |     5 |     2 |       ||    56
       Tukima's Dance    |       |       |       |       |    11 |    11 |     4 |       ||    26
       Passwall          |       |       |       |       |    10 |     2 |     2 |       ||    14
       Silence           |       |       |       |       |       |     1 |    25 |       ||    26
       Deflect Missiles  |       |       |       |       |       |       |    11 |     1 ||    12
       Darkness          |       |       |       |       |       |       |       |     1 ||     1
Invok: Stack Five        |       |       |       |     1 |       |       |       |       ||     1
 Abil: Draw Destruction  |       |       |    13 |    22 |    46 |    35 |    21 |     5 ||   142
       Breathe Acid      |       |       |     9 |     9 |    19 |     7 |     1 |     3 ||    48
       Draw Summoning    |       |       |     5 |    14 |    13 |    12 |    10 |     5 ||    59
       Evoke Flight      |       |       |     1 |       |       |       |     1 |       ||     2
       Draw Escape       |       |       |       |     2 |     5 |     1 |       |       ||     8
       Draw Stack        |       |       |       |       |     1 |     1 |       |       ||     2
       Evoke Invisibilit |       |       |       |       |     7 |    13 |    22 |     2 ||    44
       Stop Flying       |       |       |       |       |       |       |     2 |       ||     2
       Evoke Blink       |       |       |       |       |       |       |     1 |       ||     1
Evoke: Wand              |       |       |       |       |     4 |     8 |     3 |       ||    15
       Box of beasts     |       |       |       |       |       |       |     2 |       ||     2
  Use: Scroll            |     1 |     5 |     9 |    16 |    19 |    11 |    11 |     5 ||    77
       Potion            |       |       |     1 |       |     1 |     9 |     6 |     3 ||    20
 Stab: Sleeping          |    15 |    23 |    42 |    92 |   157 |    50 |    47 |     4 ||   430
       Distracted        |     1 |       |     2 |     4 |     8 |    10 |     7 |     2 ||    34
       Confused          |       |       |     6 |     6 |    16 |     4 |     2 |     8 ||    42
       Invisible         |       |       |       |       |    32 |    68 |    99 |     4 ||   203
       Paralysed         |       |       |       |       |     1 |       |       |       ||     1
       Petrifying        |       |       |       |       |     3 |     3 |     1 |       ||     7
       Petrified         |       |       |       |       |       |       |     8 |     3 ||    11
  Eat: Chunk             |     7 |    11 |    19 |    19 |    33 |    24 |    56 |     7 ||   176
       Ration            |       |       |     1 |     4 |    11 |    11 |     6 |     1 ||    34
Armor: Skin              |    27 |    43 |    84 |    71 |   241 |   140 |   221 |    39 ||   866
Dodge: Dodged            |    66 |    67 |   221 |   226 |   697 |   493 |   905 |   145 ||  2820
       Deflected         |       |       |       |       |       |       |    48 |    13 ||    61
Block: Shield            |       |       |       |       |       |   442 |   772 |   128 ||  1342

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---------------+-------------------------------------------------------------------+-----
Stealth        |  3           4     5  6  7  8  9 10 11             12             | 12,5
Short Blades   |     2        3     4  6  7  8  9 10 11 12 13       14             | 14,0
Hexes          |        3        4     5  6  7     8  9                         10 | 10,5
Dodging        |           2        3     4  5  6  7     9       10    11 13 14    | 14,5
Fighting       |           1     2  3  4  5  6  7  8  9 10 11       12 13 15 16 17 | 17,2
Ice Magic      |                       1                                           |  1,0
Invocations    |                          2  4  5  6  7  8  9          10 11 12    | 12,6
Spellcasting   |                          3  4  5     6                    8  9 10 | 10,2
Evocations     |                             1  3  4  6  8 10                      | 10,5
Earth Magic    |                                      1  3                         |  3,0
Transmutations |                                      1  3                         |  3,0
Shields        |                                            1 11 14 15             | 15,0
Air Magic      |                                                  3  7 10          | 10,1
Charms         |                                                  2  6  9          |  9,4



I had a level with a single huge spiral vault which put me at the edge of death several times (almost always by pack of fast monsters like spark wasps, spriggan defenders and vampire knight bands) and I'd like to see what I should have done.
I see many options but probably there are more and I'd like to hear them:
1) skip the level
2) join Kiku instead of Nelemex, Kiku provides a snowball effect for such levels
3) start using might/agility
4) use darkness and manual exploration
5) use phial and wands
6) use escape deck
7) use evokable invisibility
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Tartarus Sorceror

Posts: 1737

Joined: Tuesday, 13th March 2012, 02:48

Post Sunday, 10th March 2019, 07:21

Re: Ways to avoid death?

lure and 1v1 every monster.

use a better weapon
User avatar

Spider Stomper

Posts: 239

Joined: Sunday, 27th January 2019, 13:50

Post Sunday, 10th March 2019, 10:06

Re: Ways to avoid death?

3) start using might/agility Agility would probably be better, since it ups both your EV and SH.
5-7) Yes. Though I tend to overwhelm such situations with drawn Nemelex summons rather than draw from escape. Depends on your playstyle, really.

From the code you provided, you also had a stack of 4 resistance potions.

For this message the author Sorcerous has received thanks:
VeryAngryFelid

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Sunday, 10th March 2019, 14:27

Re: Ways to avoid death?

Rast wrote:lure and 1v1 every monster.


Impossible, the monsters come in packs and are fast or have blink close. I tried :( And while I am killing them to survive other monsters with normal speed get adjacent too. My stealth barely did anything at this point, too many monsters on the level and they are packed.

use a better weapon


Please elaborate. Axes? No other weapon will allow me to survive shock sparks without rElec or multiple adjacent spriggan defenders.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Vaults Vanquisher

Posts: 508

Joined: Thursday, 25th October 2012, 03:19

Post Sunday, 10th March 2019, 15:32

Re: Ways to avoid death?

1) skip the level
2) join Kiku instead of Nelemex, Kiku provides a snowball effect for such levels
3) start using might/agility
4) use darkness and manual exploration
5) use phial and wands
6) use escape deck
7) use evokable invisibility

1) Avoid this type of build because it has low AC. The change that made it so draconians could not wear any body armour has had me baffled, what a huge nerf it was since it happened. At the minimum play a race that can wear armour unless you're going heavy on transformations.
2) Use a god which makes you stronger up to this point such as Gozag or Oka, *or* be already using a god which actually impacts your survival much more than all others such as Makhleb (for life on kills), Zin (for sanctuary), or TSO (for life on kills and resists).
3) Using your potions strategically, yes, this is a good answer. They don't do you much good in a graveyard. It's not a complete answer however, because there is always an opportunity cost to use them. You may need them later. This is sometimes just a 20/20 hindsight answer.
4) Using darkness and manual exploration could cause as many issues as they cause since you'll have less space to retreat from fights you don't want. I feel darkness is most applicable to combat things like torment, smite by lowering the total risk on screen at one time. Yes, it's also helpful for stabbers, but stabbers are just problematic from the start (see #1)
5) Use phials and wands... see #3.
6) See #3 and #5, same thing.
7) Invisibility is strong when used at the right times against the right monsters. Maybe it would have worked, maybe not, maybe it would have saved you.. it's hard to know for sure in hindsight. You were fighting spriggans as well as spark wasps, they would have seen you. It's not really a good general answer, but a question of specific fights.

So with the general advice regarding your points out of the way, I see a few more things at a glace with this character. For starters, you had 25 int, so you were by far mostly a caster. It looked like you must have been relying on confuse and stabbing as your mainstay which only works up to a certain point. Deflect missiles was a good defensive spell you had loaded, but it just wasn't enough. If you're going to be a successful squishy, stabby, caster then you've either heavily invested in stealth and dex, or a variety of stronger escape options via spells. In your case, you didn't seem like you had all that many spells in your library. Something like conjuring a mephitic cloud could have been effective here. The two spells you had in library which could have kept you alive much longer were shadow creatures and controlled blink. Between those two spells, you probably would have been able to reset most fights. They are higher level but you had no armour and mostly Int, and had ring of the mage. Brilliance potions popped just before oh-crap moments can be very effective. Last but not least, perhaps you could have taken a different path through the dungeon before ending up where you were, although I didn't study your character well enough to say for sure.

For this message the author svendre has received thanks:
VeryAngryFelid

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Sunday, 10th March 2019, 18:07

Re: Ways to avoid death?

Thank you for great answer, svendre!
Yes, you are right, I should have gone into other magic schools, stabbing stopped working at this point, even with silence and invisibility.
These days I play only fun (Ds and sometimes Dr) or easy characters and since I had already won DsEn I had no choice but to play DrEn :)
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Tartarus Sorceror

Posts: 1737

Joined: Tuesday, 13th March 2012, 02:48

Post Monday, 11th March 2019, 01:37

Re: Ways to avoid death?

VeryAngryFelid wrote:Please elaborate. Axes? No other weapon will allow me to survive shock sparks without rElec or multiple adjacent spriggan defenders.


Yeah, a broad axe.

If you provide a .lst file I'm sure we can find all sort of better items. The one that sticks out is large shields. Were none generated?

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Monday, 11th March 2019, 06:11

Re: Ways to avoid death?

Rast wrote:Yeah, a broad axe.

If you provide a .lst file I'm sure we can find all sort of better items. The one that sticks out is large shields. Were none generated?


I checked lst file, just plain +0 broad axes and +0 large shields (file exceeds max size of a message).
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Dis Charger

Posts: 2052

Joined: Saturday, 2nd February 2013, 09:52

Post Monday, 11th March 2019, 07:32

Re: Ways to avoid death?

svendre wrote:1) Avoid this type of build because it has low AC.

The character had 20 AC and 29 EV. Those are good defenses at that point.

svendre wrote:2) Use a god which makes you stronger up to this point such as Gozag or Oka, *or* be already using a god which actually impacts your survival much more than all others such as Makhleb (for life on kills), Zin (for sanctuary), or TSO (for life on kills and resists).

I'm not sure that Nemelex is worse than any of those gods.

The character died because that was an evil vault and Sandman/VAF decided to clear it using only a level 3 spell and nothing else. That is a bit strange. :D

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Monday, 11th March 2019, 07:48

Re: Ways to avoid death?

Magipi wrote:The character died because that was an evil vault and Sandman/VAF decided to clear it using only a level 3 spell and nothing else. That is a bit strange. :D


Not strange really. My latest nick is "TooLazyToThink" in some games :)
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Tartarus Sorceror

Posts: 1737

Joined: Tuesday, 13th March 2012, 02:48

Post Monday, 11th March 2019, 09:11

Re: Ways to avoid death?

VeryAngryFelid wrote:I checked lst file, just plain +0 broad axes and +0 large shields (file exceeds max size of a message).
  Code:
 k - 4 scrolls of enchant armour {!r}
 K - 4 scrolls of brand weapon {!r}
 N - 4 scrolls of enchant weapon {!r}
 X - a scroll of acquirement {!r}


Great, then you should have had a +4 branded broad axe and a +4 large shield (assuming acquirement didn't give you a better large shield).

For this message the author Rast has received thanks: 2
nago, VeryAngryFelid

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Monday, 11th March 2019, 09:12

Re: Ways to avoid death?

It's funny that I noticed the acquirement in death morgue only. Says how often I looked at my options :)
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Shoals Surfer

Posts: 250

Joined: Tuesday, 11th December 2018, 19:14

Post Monday, 11th March 2019, 19:13

Re: Ways to avoid death?

Nemelex destruction cards are plentiful enough that you can afford to use them when you get spark wasp/spriggan packs. You have to recognize the threat immediately and start using them before you're getting mobbed though. The latter can also be killed if you can get into even a semi-choke for lamp of fire or lightning rod. Having stacked some escape cards can also save you here. Nem is a really strong god, top tier carry pick for 3 rune IMO, even after the nerf + major QoL improvement.

Spark wasps have poor MR. Confuse would almost certainly be ~ 50% vs them, even at only ~10 hexes. Each wasp you hit with that is another one that can't use its special blinkbolt attack...and you get stabbing bonuses against them which are strong with even a rapier.

Both spriggans and wasps can be confused via mephitic cloud. It's not in your library, but there's a good chance you could have bought it...it's in two starter books and several others. It's a must-memorize for stabbers IMO, holding significant utility in two of the S branches, elf, vaults, depths, and even vs most draconians in Zot (including purples, which are the only ones that resist confuse). As a bonus you have ignite poison to extend it a little more.

You also have a ton of enslavement, also great vs wasps.

Vampire knights are a bit more annoying to kill but they're less capable of straight up running you down too. So long as you lure and manage where you fight them I don't see why you couldn't just tab these to death with an elec rapier. From experience I know you can straight up tab gold dragons to death with a +9 elec rapier.

Another spell that would be worth picking up to use for these situations is BVC, buys a few extra moves to position vs fast enemies and hurts them.

Any of these should help keep your more valuable consumable use to a minimum. Had you lived I'd have suggested investing a little into summons (ideally mana vipers) to get distraction stabs against OOFs and the like when they ignore your other sources of stabbing. Edit: here's a very similar type of run where I went stabbing with +9 rapier of elec and Nemelex: https://crawl.kelbi.org/crawl/morgue/Th ... 121045.txt

For this message the author TheMeInTeam has received thanks: 2
nago, VeryAngryFelid

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Monday, 11th March 2019, 21:11

Re: Ways to avoid death?

Thank you for detailed answer, TheMeInTeam!
Yes, probably Mephitic Cloud was somewhere in a shop, I didn't bother to check any books hence my suggestion in GDD. Both Confuse and destruction deck don't work vs packs, I tried, probably deal 4 would be useful but again I was too greedy/lazy/stupid and hoped to get storm effect from a single card.
I had Elixir/Tomb etc. stacked but kept forgetting about them all the time.
BVC would be great indeed but I didn't know it was in my library until looking at the morgue file ;)
It's hard to survive when you mindlessly play without even looking at inventory/abilities, I know :(
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Ziggurat Zagger

Posts: 6106

Joined: Tuesday, 30th October 2012, 19:06

Post Monday, 11th March 2019, 21:19

Re: Ways to avoid death?

Also the rElec spear you had in your inventory would've helped mitigate the damage from the spark wasps somewhat while you killed them with decks, I'm not sure it would've been enough to keep you alive, but it would've helped.
Spoiler: show
This high quality signature has been hidden for your protection. To unlock it's secret, send 3 easy payments of $9.99 to me, by way of your nearest theta band or ley line. Complete your transmission by midnight tonight for a special free gift!

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Monday, 11th March 2019, 21:26

Re: Ways to avoid death?

Decks are too slow at this stage, I didn't have any problems with 3-4 monsters no matter the type but they kept coming in much higher numbers. Eventually I was tired of teleportation.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Shoals Surfer

Posts: 250

Joined: Tuesday, 11th December 2018, 19:14

Post Tuesday, 12th March 2019, 16:01

Re: Ways to avoid death?

How many wasps are we talking? I've done a fair few stabbers and these are usually doable encounters with confuse, even if you're getting 3-4 wasps. More than that and the 50% odds are too long/slow. Mephitic would still be excellent though since it's AoE, they're susceptible to poison, and monsters generally don't bother to avoid mephitic at all unlike other AoE spells.

And yes an rElec resistance stick would go a long way, even just to hold while disabling the enemies then switch to proper weapon to kill. For any setup that has an option to kill enemies w/o using weapon directly any random artifact weapon can be great for its resistance or evoke options (blink, invis, etc). Big intelligence boosts or MP +9 can make them attractive sometimes too.

I'm definitely with you on forgetting about options. I nearly lost a 15 rune attempt in tomb because I forgot I had revivification as a spell...at 8hp. I got lucky and didn't die, but would have regretted it greatly if luck didn't compensate my lapse in skill...

For this message the author TheMeInTeam has received thanks:
VeryAngryFelid

Tartarus Sorceror

Posts: 1737

Joined: Tuesday, 13th March 2012, 02:48

Post Tuesday, 12th March 2019, 16:21

Re: Ways to avoid death?

VeryAngryFelid wrote:I didn't have any problems with 3-4 monsters no matter the type but they kept coming in much higher numbers.


Dig a kill hole?

Also you died with 29 charges of enslavement and pretty well trained evocations....

For this message the author Rast has received thanks:
VeryAngryFelid

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Tuesday, 12th March 2019, 16:32

Re: Ways to avoid death?

You can see I had 2 spark wasps, spriggan and yaktaur in view when died, that's at least 3 different packs and it was typical on that level. I actually cleared about 80% of the level including its centre and still died. Yes, wand of enslaving was probably the best option, I almost never use it. Digging was impossible, stone walls everywhere. Thanks to all for the help, I learnt some good things.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Shoals Surfer

Posts: 250

Joined: Tuesday, 11th December 2018, 19:14

Post Tuesday, 12th March 2019, 18:00

Re: Ways to avoid death?

Probably the biggest takeaway is to press that internal panic/emergency button earlier. There are a lot more options that still work at/near full hp while the first monster or three is still on edge of LoS (or just discovered around corner) than there are when you have multiple things that can hit you next turn and you're under half health, and those extra options are less scarce.

It's hard because a momentary lapse in concentration can put you in really bad situations...need to find a pattern of routine reactions that works well for you.
User avatar

Zot Zealot

Posts: 937

Joined: Monday, 15th April 2013, 15:10

Location: Augsburg, Germany

Post Wednesday, 20th March 2019, 09:14

VeryAngryFelid wrote:Ways to avoid death?

Press Esc when you get the 'Please select your species' message.

Ziggurat Zagger

Posts: 4341

Joined: Friday, 8th May 2015, 17:51

Post Wednesday, 20th March 2019, 10:14

Re: Ways to avoid death?

Turukano wrote:
VeryAngryFelid wrote:Ways to avoid death?

Press Esc when you get the 'Please select your species' message.
Why so hard? I just play other games with load function ;)
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Return to Dungeon Crawling Advice

Who is online

Users browsing this forum: No registered users and 1 guest

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.