Thursday, 4th May 2017, 23:27 by Chicken
I should add my thanks here. The repeated mentions of Nethack are key - they bring back memories of Nethack, and indeed of the original Hack from the days when it just barely fit on one floppy disk. They emphasize that a free game like this is a fixed landmark of a broad community, and as such is a genuinely meaningful achievement. But it's also important to think that while the original Hack as I recall was NOT totally public, even though it was free, DCSS is GPLv2+, which means that it can survive a very long time in many forms. (Someday the last person who heard of it may get thrown off a tall tower by invading ISIS hordes, but not today!)
I have to say though, I never understood the Nethack folks who farmed puddings. That just is NOT the way to live. What you need to do is turn chaotic, rob a gold piece or two from the shopkeepers, kill fifty Keystone Kops, drag their donut-weighted carcasses to the altar somehow, and carry on with so many incubi/succubi that you run out of names of guys and gals you ever lusted after and have to start calling them random things. (Don't forget to pay the shopkeeper his gold piece when he shows up; you wouldn't want to accidentally kill him and not have him call the Kops next time) You let them carry you up to level 30 and beyond and use your thousands of hit points to own that dungeon!