Dungeon Dilettante
Posts: 3
Joined: Saturday, 1st December 2012, 01:07
Playing for more than a decade and this is my farthest point
- Code:
Dungeon Crawl Stone Soup version 0.22.1-android (console) character file.
Hicco the Hoplite (Vine Stalker Fighter) Turns: 52632, Time: 11:17:16
Health: 147/147 AC: 41 Str: 29 XL: 25 Next: 91%
Magic: 22/22 EV: 21 Int: 14 God: Trog [***.]
Gold: 8060 SH: 40 Dex: 23 Spells: 24/24 levels left
rFire + + + SeeInvis . I - +9 flail {speed, *Contam rF++ rN+ Dex+9}
rCold + . . Gourm . R - +8 large shield "Xecsaune" {rF+ rN+}
rNeg + + + Faith . p - +10 plate armour of Conscience {rElec rPois Regen+ Int+4}
rPois + Spirit + o - +2 helmet
rElec + Reflect + h - +1 cloak
rCorr . Harm . J - +2 pair of gloves
MR +++.. Rnd*Rage + K - +2 pair of boots
Stlth +......... Z - +6 amulet of reflection
HPRegen 1.54/turn t - ring of the Jackalope {rF- rC+ rN+ Slay+3}
MPRegen 0.18/turn V - +6 ring of evasion
@: studying 2 skills
A: fangs 3, icy blue scales 1, berserk 1, blurry vision 3, clever 1, clumsy 1,
deterioration 1, fire resistance 1, low mp 2, regeneration 2, magic shield,
antimagic bite, no potion heal 3, rot immunity, subdued magic 2
}: 5/15 runes: barnacled, slimy, silver, abyssal, gossamer
a: Berserk, Trog's Hand, Brothers in Arms, Renounce Religion
You are on level 1 of the Crypt.
You worship Trog.
Trog is extremely pleased with you.
You are not hungry.
You have visited 11 branches of the dungeon, and seen 48 of its levels.
You have visited the Abyss 3 times.
You have visited 1 bazaar.
You have also visited: Bailey and Wizlab.
You have collected 10697 gold pieces.
You have spent 2637 gold pieces at shops.
Inventory:
Hand Weapons
a - the +7 eveningstar "Dasch" {freeze, *Contam rN+++ Dex+8 Stlth-}
(Trog gifted it to you on level 5 of the Vaults)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents. It can also slow down cold-blooded creatures.
It affects your dexterity (+8).
It renders you almost immune to negative energy.
It causes magical contamination when unequipped.
It makes you less stealthy.
g - the +8 trident of the Octopus King {venom, rElec rPois MR+}
(Trog gifted it to you on level 1 of the Depths)
It poisons the flesh of those it strikes.
It insulates you from electricity.
It protects you from poison.
It affects your resistance to hostile enchantments.
I - the +9 flail "Giokymoc" (weapon) {speed, *Contam rF++ rN+ Dex+9}
(You found it on level 2 of the Shoals)
Attacks with this weapon are significantly faster.
It affects your dexterity (+9).
It greatly protects you from fire.
It protects you from negative energy.
It causes magical contamination when unequipped.
Missiles
m - 30 tomahawks of returning (quivered)
y - 32 javelins of penetration
D - 16 exploding tomahawks
Armour
h - a +1 cloak (worn)
o - a +2 helmet (worn)
p - the +10 plate armour of Conscience (worn) {rElec rPois Regen+ Int+4}
(You bought it in a shop on level 13 of the Dungeon)
It affects your intelligence (+4).
It insulates you from electricity.
It protects you from poison.
It increases your rate of regeneration.
F - +2 acid dragon scales
J - a +2 pair of gloves (worn)
K - a +2 pair of boots (worn)
R - the +8 large shield "Xecsaune" (worn) {rF+ rN+}
(You found it on level 4 of the Vaults)
It protects you from fire.
It protects you from negative energy.
Jewellery
j - the ring "Xixzupla" {+Fly rC+ Dex+3}
(You acquired it on level 2 of the Vaults)
[ring of flight]
It affects your dexterity (+3).
It protects you from cold.
It lets you fly.
t - the ring of the Jackalope (left hand) {rF- rC+ rN+ Slay+3}
(You found it on level 1 of the Lair of Beasts)
[ring of protection from cold]
It affects your accuracy and damage with ranged weapons and melee attacks
(+3).
It makes you vulnerable to fire.
It protects you from cold.
It protects you from negative energy.
v - a large fluorescent amulet
T - an uncursed ring of see invisible
V - a +6 ring of evasion (right hand)
Z - a +6 amulet of reflection (around neck)
Wands
x - a wand of iceblast (38)
A - a wand of acid (41)
M - a wand of polymorph (107)
P - a wand of paralysis (58)
Q - a wand of clouds (4)
U - a wand of flame (8)
Y - a wand of disintegration (52)
Scrolls
b - 3 scrolls of holy word
d - 3 scrolls of fear
e - 2 scrolls of identify
i - 20 scrolls of teleportation
q - 10 scrolls of fog
w - 5 scrolls of blinking
G - 7 scrolls of magic mapping
H - a scroll of acquirement
L - 2 scrolls of silence
X - 18 scrolls of remove curse
Potions
k - 4 potions of cancellation
l - 13 potions of flight
n - 2 potions of haste
s - 9 potions of curing
u - 7 potions of agility
C - 4 potions of invisibility
E - 5 potions of ambrosia
O - 3 potions of resistance
W - 4 potions of might
Books
B - a manual of Stealth
S - a manual of Dodging
Miscellaneous
c - a lightning rod (4/4)
r - 4 boxes of beasts
z - 3 phantom mirrors
N - a lamp of fire
Comestibles
f - 43 rations
Skills:
+ Level 20.1 Fighting
Level 2.0 Long Blades
- Level 14.0 Maces & Flails
- Level 14.0 Polearms
+ Level 6.8 Throwing
+ Level 14.1 Armour
+ Level 10.0 Dodging
* Level 12.4 Stealth
* Level 21.5 Shields
+ Level 4.9 Evocations
You have 24 spell levels left.
You don't know any spells.
Your spell library is empty.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:10
Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (5/5) Lair:5
Orc (2/2) D:12 Elf (2/3) Orc:2 Vaults (5/5) D:14
Crypt (1/3) Vaults:2 Depths (3/5) D:15
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Shops:
D:12 %(![ D:13 [ D:15 ( Orc:2 (![} Elf:1 * Shoals:4 *
Depths:2 *%=
Portals:
Hell: Depths:1 Depths:2
Abyss: Depths:1
Trove: Depths:1 (give 5 potions of resistance)
Innate Abilities, Weirdness & Mutations
You have razor-sharp teeth.
You heal very quickly.
When hurt, damage is shared between your health and your magic reserves.
Your bite disrupts and absorbs the magic of your enemies.
Potions cannot restore your health.
You are immune to rotting.
You are partially covered in icy blue scales. (AC +2)
You tend to lose your temper in combat.
Scrolls take you much longer to read.
Your mind is acute. (Int +2)
You are clumsy. (Dex -2)
Your body sometimes deteriorates upon taking damage.
Your flesh is heat resistant. (rF+)
Your magical capacity is very low. (-20% MP)
Your spells are easier to cast, but less powerful.