Odd things sighted in dungeon.


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Abyss Ambulator

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Post Thursday, 15th September 2011, 13:17

Re: Odd things sighted in dungeon.

AtT wrote:and spriggans dont eat bacon..?

Bacon has the potential to make even the strictest vegan fall from grace.
You fall off the wall. You have a feeling of ineptitude.
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Spider Stomper

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Post Monday, 19th September 2011, 20:27

Re: Odd things sighted in dungeon.

Image

Sometimes, there's junk under plants. This time, there's an absolute treasure. (This is on D:4 btw.)

(Actually, at the moment, it provides the exact same AC as my +2 robe, as I'm a centaur, and it does reduce my EV a bit, but still. I'm not going to argue with rPois and decentish AC for a negligible penalty.)
You see here a dire elephant corpse.
You start butchering the dire elephant corpse with your claws.
You continue butchering the corpse.
You are engulfed in roaring flames. You stop butchering the corpse.
You die...

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Zot Zealot

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Post Tuesday, 20th September 2011, 09:10

Re: Odd things sighted in dungeon.

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What price freedom? I guess he's got food...
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

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Post Tuesday, 20th September 2011, 09:13

Re: Odd things sighted in dungeon.

He should be all right as long as he doesn't throw any stones.
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Zot Zealot

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Post Tuesday, 20th September 2011, 09:22

Re: Odd things sighted in dungeon.

:lol:
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh
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Slime Squisher

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Post Wednesday, 21st September 2011, 11:12

Re: Odd things sighted in dungeon.

On (I think) D:5:

Image

I didn't touch any of those hammers. They were all there to begin with. Maybe Crazy Yiuf has gone mad survivalist?

Ziggurat Zagger

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Post Wednesday, 21st September 2011, 16:02

Re: Odd things sighted in dungeon.

That's a common variant of the Yiuf vault. It depicts him at an advanced stage of madness, when his hammer collection has grown to overspill his hut.
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Vestibule Violator

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Post Thursday, 22nd September 2011, 12:24

Re: Odd things sighted in dungeon.

minmay wrote:Sometimes the vault replaces all the trees with hammers.

Now I can see the reason for its inhabitant being crazy. It would be really bizarre to find a hammer growing upwards from the place where there seemed to be a tree a few weeks ago.
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Abyss Ambulator

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Post Thursday, 22nd September 2011, 19:32

Re: Odd things sighted in dungeon.

minmay wrote:Sometimes the vault replaces all the trees with hammers.


Although hammers are not awesome weapons, when this happen it's great for finding a branded hammer for the early game. Or getting stuck with Distortion. But when was anything in Crawl perfectly safe?
The best strategy most frequently overlooked by new players for surviving: not starting a fight to begin with.

AtT

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Post Friday, 23rd September 2011, 04:12

Re: Odd things sighted in dungeon.

I try not to kill Crazy Yiuf because I like his corner.
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Slime Squisher

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Post Friday, 23rd September 2011, 11:01

Re: Odd things sighted in dungeon.

I always kill him because I like his +3,+3 quarterstaff of chaos.

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Post Saturday, 24th September 2011, 11:07

Re: Odd things sighted in dungeon.

Boris, Mara and Mennas all on Snake 4!
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Abyss Ambulator

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Post Saturday, 24th September 2011, 14:03

Re: Odd things sighted in dungeon.

Yesterday, playing a SpEn, I found an unidentified book lying on the ground. Went up to it, picked it up...book of Maledictions.

I guess he could loan the spare copy out or something, but you'd have thought he'd at least recognize it.

(seriously, is this a bug or standard behavior?

AtT

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Post Saturday, 24th September 2011, 15:04

Re: Odd things sighted in dungeon.

Blade wrote:Yesterday, playing a SpEn, I found an unidentified book lying on the ground. Went up to it, picked it up...book of Maledictions.

I guess he could loan the spare copy out or something, but you'd have thought he'd at least recognize it.

(seriously, is this a bug or standard behavior?


this has happened to me too with a MuVM
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Post Saturday, 24th September 2011, 20:05

Re: Odd things sighted in dungeon.

Why do I keep finding early dragon armor on these CeGls? :/

Well, forget skirmishing. This guy's going to become a cataphract :D

EDIT: Well, he then died to a player ghost, and not a very strong one...
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You see here a dire elephant corpse.
You start butchering the dire elephant corpse with your claws.
You continue butchering the corpse.
You are engulfed in roaring flames. You stop butchering the corpse.
You die...

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Slime Squisher

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Post Monday, 26th September 2011, 02:26

Re: Odd things sighted in dungeon.

If you want to escape, this is one stairway you shouldn't follow down:

Image
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Swamp Slogger

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Post Thursday, 29th September 2011, 20:45

Re: Odd things sighted in dungeon.

Pteriforever wrote:If you want to escape, this is one stairway you shouldn't follow down:

Image

If you've got a scroll of tele you can use that then go back up the stairs.
Or there could be a hidden door.

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Post Friday, 30th September 2011, 15:19

Re: Odd things sighted in dungeon.

KoboldLord wrote:So, uh. Trove on D15, demanding 6 scrolls of blinking. I have it, my whole stash of them, but I'm thinking it'll be worth it for the loot. I have alternative escape options, if I need them, and I picked up blurry vision 1 anyway, so the scrolls aren't 100% reliable.

Inside, I find the wand version, which has a good number of wands and some miscellaneous scrolls. Included amongst the wands are SIX wands of hasting.

Six. Wands. Of. Hasting.

I guess I won't need to grind charms much this game?

It's easy enough to explain, mind you. Trove loot is generated by acquirement code, which leans heavily toward the three good wands, hasting, healing, and teleportation. I had already identified healing and teleportation, so six of the seven wands in the trove ended up being the missing one of the three.

It's still quite a fascinating sight, all six of those wands sitting in my inventory.


Just had the same encounter in a trove: Only unidentified staffs was fire, poison and cold and i had ice magic 18, poison magic 0 and fire magic 0.

So voila, got 5 staffs of cold :D

Btw., the trove wanted Geryons horn as the price. If I had forgotten to blow it in the vestibule, would I now be prevented from going to hell?

Edit: Actually I see that I still have the horn in my inventory. Guess there is a special case for this in the code. So in other words, cheapest entry fee in the world 8-)
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Spider Stomper

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Post Saturday, 1st October 2011, 22:05

Re: Odd things sighted in dungeon.

Ladies and gentlemen, I present to you... the worst secret door ever.
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You see here a dire elephant corpse.
You start butchering the dire elephant corpse with your claws.
You continue butchering the corpse.
You are engulfed in roaring flames. You stop butchering the corpse.
You die...

AtT

Blades Runner

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Post Sunday, 2nd October 2011, 00:40

Re: Odd things sighted in dungeon.

Un67 wrote:Ladies and gentlemen, I present to you... the worst secret door ever.

Lol I saw one of those this morning. Reminds me of those stupid nethack doors with only one space behind them. Like closets for hiding from stupid monsters? I guess that was the reason?

Ziggurat Zagger

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Post Sunday, 2nd October 2011, 00:53

Re: Odd things sighted in dungeon.

The poorly designed doors are the reason the animals are all running loose in the first place.

Blades Runner

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Post Sunday, 2nd October 2011, 04:54

Re: Odd things sighted in dungeon.

Grimm wrote:The poorly designed doors are the reason the animals are all running loose in the first place.


Oooooh, a ruined menagerie is a good idea for a Lair vault!

Abyss Ambulator

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Post Sunday, 2nd October 2011, 13:04

Re: Odd things sighted in dungeon.

I did have a 'proof that ghouls are colour-blind' situation (a wall described as a "green crystal wall" that was purple in Tiles.) I was sure I saved a screenshot of it, but now I can't find it. :roll:

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Post Monday, 3rd October 2011, 02:45

Re: Odd things sighted in dungeon.

Michael Jackson's favorite scroll?

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Post Monday, 3rd October 2011, 02:47

Re: Odd things sighted in dungeon.

A very exclusive boutique.

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Post Monday, 3rd October 2011, 21:58

Re: Odd things sighted in dungeon.

First Crawl sauwastika or "Crawlstika" I've ever seen:

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Post Monday, 3rd October 2011, 22:50

Re: Odd things sighted in dungeon.

Hell sends it's most devious enemy to deal with my intrusion... butterflies!


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A weapon that makes the wielder contemplate suicide. I wonder if it can cause a self-inflicted YASD?


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The best strategy most frequently overlooked by new players for surviving: not starting a fight to begin with.

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Post Wednesday, 5th October 2011, 23:06

Re: Odd things sighted in dungeon.

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SHARK AMBUSH FROM FOUNTAIN!
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Post Thursday, 6th October 2011, 05:03

Re: Odd things sighted in dungeon.

TwilightPhoenix wrote:Hell sends it's most devious enemy to deal with my intrusion... butterflies!


Image

And they're all friendly? WTF?

Ziggurat Zagger

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Post Thursday, 6th October 2011, 05:08

Re: Odd things sighted in dungeon.

UTFO: where are they now? In Elf apparently.

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http://www.youtube.com/watch?v=4KpngczmD7Q
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Post Thursday, 6th October 2011, 06:48

Re: Odd things sighted in dungeon.

pratamawirya wrote:
TwilightPhoenix wrote:Hell sends it's most devious enemy to deal with my intrusion... butterflies!

And they're all friendly? WTF?

The Tinkle of A Tiny Bell.
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Through every living being...
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Post Thursday, 6th October 2011, 10:29

Re: Odd things sighted in dungeon.

Grimm wrote:UTFO: where are they now? In Elf apparently.

Image

http://www.youtube.com/watch?v=4KpngczmD7Q


Better put on the red light. Twice.

Ziggurat Zagger

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Post Thursday, 6th October 2011, 18:39

Re: Odd things sighted in dungeon.

DIDN'T SEE THAT COMING

Mines Malingerer

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Post Thursday, 6th October 2011, 20:48

Re: Odd things sighted in dungeon.

Well, just arrived at D:5 and here's my collection:

crawl-lolwut2.PNG
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Guess my early game will be A-OK.

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Post Friday, 7th October 2011, 14:18

Re: Odd things sighted in dungeon.

Burningled wrote:Well, just arrived at D:5 and here's my collection:

crawl-lolwut2.PNG


Guess my early game will be A-OK.



Cue the quad spawn of imps (one of which will have a bow and arrows)
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Abyss Ambulator

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Post Saturday, 8th October 2011, 00:04

Re: Odd things sighted in dungeon.

Image

This was all after I had cleared Mines:4 and was cleaning up. So...9 uniques in side branches of the Mines. I was laughing by the time I fought Uruk.
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Post Saturday, 8th October 2011, 07:16

Re: Odd things sighted in dungeon.

A nice and hot jacuzzi.
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Post Saturday, 8th October 2011, 23:11

Re: Odd things sighted in dungeon.

Spriggan Baker lolwut.png
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This isn't an oddity, but I have NEVER encountered this guy before so I report it in case others haven't seen him yet. :)
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Post Sunday, 9th October 2011, 01:15

Re: Odd things sighted in dungeon.

I reckon the baker is part of the replacement for the hive. I think he has carried ten bread rations the past two times I've killed him.

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Eringya's Employee

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Post Sunday, 9th October 2011, 07:50

Re: Odd things sighted in dungeon.

Well when I killed him yesterday he just had 4 bread behind. :P
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614 | D:1      | Xom revived you
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Ziggurat Zagger

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Post Monday, 10th October 2011, 02:08

Re: Odd things sighted in dungeon.

Second sauwastika:

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Post Monday, 10th October 2011, 02:45

Re: Odd things sighted in dungeon.

I'd daresay it looks like more of a shuriken. xD
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Abyss Ambulator

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Post Tuesday, 11th October 2011, 19:17

Re: Odd things sighted in dungeon.

I got both the frog Lair:8 and the dog Lair:8 simultaneously. The frogs had most of the loot though.

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Slime Squisher

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Post Wednesday, 12th October 2011, 08:01

Re: Odd things sighted in dungeon.

Today, I encountered a fungal colony really early which did this:

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Zzz

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Halls Hopper

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Post Wednesday, 12th October 2011, 08:33

Re: Odd things sighted in dungeon.

I imagine you probably know that the swastika didn't have any negative associations until after the Nazis adopted it. Same thing with the pentagram. /Fun fact yay

Also That Yiuf vault mentioned earlier is my favorite vault ever along with the Mace of Brilliance as my fav fixedart. When the trees are all replaced with hammers you have like a 99.9% chance of getting MoB. (Probably). It was my first fixedart ever and I love the halo it got recently.

As for odd things in the dungeon lately, I turned a corner to find Prince Ribbit, Menkaure, Dowan and Duvessa lining up in a corridor for me.
So I was like "ZAP" bolt of fire

Don't you love multple unique floors?
Tab tab tab tab x2
you die... ...wait what?

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Post Wednesday, 12th October 2011, 18:37

Re: Odd things sighted in dungeon.

I found a really weird vault early (d1/d2 ?) - filled with weird bats. Never seen most of them in any games before: microbats, gigabats, megabats, fruity bats, ghost bats, spectral bats, blinking bats, fire/ice bats and more...
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Post Wednesday, 12th October 2011, 20:44

Re: Odd things sighted in dungeon.

Runed Naga Barding on D1 on orc pc.png
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...And after further examination:

identified naga barding.png
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MuCK;
  Code:
612 | D:1      | Xom revived you
614 | D:1      | Xom revived you
614 | D:1      | Slain by a gnoll
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Post Wednesday, 12th October 2011, 20:54

Re: Odd things sighted in dungeon.

As a Troll, I choosed none.
Evoke which item? (* to show all) (? for menu, Esc to quit)
You draw a card... It is the Blade. This is a plain deck of war {drawn: 2}.
Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
You are now empty-clawed. You aren't wielding a weapon. Your claws twitch.
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