Dungeon Dilettante
Posts: 1
Joined: Sunday, 6th May 2018, 08:57
Give the player a message when death is imminent
I suggest adding a message whenever a single enemy in line of sight can kill the player in a single attack, something like:
You feel as if your life is hanging by a thread!
It would only be displayed once per encounter, never when they are already recieving low HP warnings, and could have varying degrees of urgency based on the probability that they can kill you.
An alternative solution to the same problem, is to leave the player with a single HP when an enemy does more than 50% of their max HP in a single hit. Or maybe make this a racial feature.
Of course when an enemy is described as extremely dangerous, the player should be wary, but not all extremely dangerous monsters can kill you in one attack, or the player might believe they can not be attacked from their current position. Also, some weaker enemies might easily kill a mage, even if the player has killed dozens of them before. This message would make the game seem much more fair, since if an enemy does one-shot you, at least you were warned about it.