Tuesday, 1st May 2018, 19:53 by PseudoLoneWolf
Some more stupid spells, since I was inspired:
Shiftness - Air/Charms - Each time the player casts a spell, they shout the name of their attack, causing Noise equal to a shout. Causes all message logs for 1dSpellpower turns to appear in all caps.
Lightning Dolt - Air/Conjuration/Summoning - Summons a perma-confused Nikola.
Deflect Fissiles - Air/Charms - Player becomes immune to nuclear radiation for 2dSpellpower turns.
Degeneration - Hexes/Necromancy - Causes target enemy to invert their natural healing. Instead of gaining HP per turns, they lose HP per turns for X duration. This spell ignores AC. Extra fun against Trolls.
Magic Fart - Conjuration/Poison - You get the idea.
Throw Fame - Hexes - Target enemy now looks like you and other enemies think they ARE you. Draws aggro to hit enemy for X turns.
Conjure Fame - Transmutation/Charms - Spawns some gold. Also spawns a Paparazzi on the current level who will chase you down and take photos, blinding you. Multiple casts spawn more and more Paparazzis. Paparazzis are worth no XP and drop nothing on death.
Erratic Discharge - Air/Conjuration/Charms - For X turns, have a Y% chance to cast Static Discharge each turn at random. It will always hit you first, then try to arc to enemies. Better have some rElec!
Bone Arrow - Necromancy/Conjuration - Like Stone Arrow, but it consumes a corpse or skeleton from nearby. Larger corpses do more damage. Can be cast on a live skeleton, which will be shot in the direction that you choose and takes damage from impact. Arrow originates from the square that the "ammo" is on, allowing sniping around corners.
Iskendurun's Mystic Mast - Conjuration/Charms - Gives a speed boost while in deep water. You still can't step through deep water without the rest of the boat, though.
Stoneforged Servitor - Conjuration/Summoning - Creates a statue. Statues have a small chance of knowing Statue Form when spawned.
Lehudib's Crystal Year - Hexes/Earth - Works like Petrification. Can be resisted with MR. When petrified by LCY ("crystallized"), the crystallized creature is immune to all damage and status effects and cannot heal. Spell wears off after one in-game year. Crystallized creatures give no XP and drop no items. If used on creatures already made of a hard material (stone, iron, etc), adds 2d4 to their melee attacks ("The iron golem sprouts sharp crystal spikes from its hide! It seems undeterred.")
Andblast - Conjuration - Deals huge damage to anything whose ASCII tile is an ampersand. Does not affect other creatures.
Borgnjor's Tile Clutch - Earth/Transmutations - Grab a 3x3 selection of dungeon tiles and store it. Casting the spell again later replaces the tiles you cast it on with the tiles you Clutched earlier. Can only Clutch one set of tiles at a time, and they are consumed when placing them later.
Ozocobu's Refrigerator - Conjuration/Ice - Summons a fridge where aimed. Fridges drop out of the sky and deal physical damage, reduced by AC. After dropping, the fridge opens, revealing (50% chance) a handful of rations, or (50% chance) a handful of Ugly Things / Very Ugly Things hostile to the player.
Control Dead - Necromancy - All corpses in LOS become allied to the player. Does not work on Undead.
Greater Beckoning - Translocation - Like Lesser Beckoning, but the player waves their arms around emphatically in the game log.
Snakes to Sticks - Transmutation - Consumes a live snake from the player's inventory and converts it into a stack of arrows.
- For this message the author PseudoLoneWolf has received thanks: 4
- Plantissue, runewalsh, Shtopit, Stairdancer