Crypt Cleanser
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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Crypt Cleanser
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Ziggurat Zagger
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Tomb Titivator
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Tartarus Sorceror
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Ziggurat Zagger
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le_nerd wrote:Manuals need a reform or removal badly anyway. As-is, their intended usecase is to find an "early" manual and let that influence the way your character goes. That almost never happens, they are much too rare early on. They are also too specialized, 90% of manuals stay unused due to not fitting an existing character at all.
Ziggurat Zagger
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Blades Runner
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Tartarus Sorceror
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Mines Malingerer
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Tartarus Sorceror
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cliffracer wrote:This is a good change.
Other things we should goldify:
Food
Ammo (other than throwing)
Scrolls
Potions
Wands
Basically goldify anything that doesn't have unique modifiers
Blades Runner
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Tartarus Sorceror
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Blades Runner
Posts: 616
Joined: Thursday, 25th October 2012, 03:19
Shtopit wrote:@svendre: I agree. It's however hard for me to think of something else into which to turn those items. I mean, potions in general are supposed to be unusable for mummies, while mut has that "surprise surprise" effect, when you drink-identify them.
Otherwise, all of these things could be used from the (a)bility menu. Like "you found a pearl of weapon branding", and it's all "magical pearls" that you put in a chain around your neck, and don't take room in the inventory. Unless Troglodytes come into play, in that case, it will be needed to give a reason why the pearls are unusable, and they probably will have to be turned into something else, lore-wise.
Just spitballing.
Mines Malingerer
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Ziggurat Zagger
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cliffracer wrote:Think about how much time is spent playing inventory tetris versus how rarely you die due to not having a specific item in your inventory.
Crypt Cleanser
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Tartarus Sorceror
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Joined: Saturday, 18th June 2016, 13:57
Siegurt wrote:For me I spend virtually no time playing invetory tetris (over the span of playing for 4 hours I spend less than 10 minutes finagling things into my inventory, probably often less than 5) And virtually every single one of my deaths could've been avoided by having the right item in my inventory.
Ziggurat Zagger
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Joined: Tuesday, 30th October 2012, 19:06
Shtopit wrote:Siegurt wrote:For me I spend virtually no time playing invetory tetris (over the span of playing for 4 hours I spend less than 10 minutes finagling things into my inventory, probably often less than 5) And virtually every single one of my deaths could've been avoided by having the right item in my inventory.
Do you mean that the two facts are related?
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