Hellmonk wrote:Several backgrounds stand out as "never pick" way before the ones mentioned in the op - Mo, Sk, AK, CK, and Wn to name a few. If you're just concerned about background strength and not playstyle, I'd definitely adjust all of those before VM, Cj, or Wz.
I wanted to answer this first, because it sets the subject for this discussion. The problem
is a matter of playstyle, and of what the background is meant to give you. Monk gives you a reason for its existence ("I want to get more Piety immediately with a god for which there is no zealot background"), as do AK and CK, which play significantly different than other backgrounds. Conjurer and poison mage, instead, seem to be built around the same concept as fire elementalist (magical damage, damage, damage), the only difference being attack flavour in the case of Cj, and with noticeable holes in VM. I agree that it's being getting better, though.
As an aside, I never understood Skald. "Go light armour and spells, so you can raise your defense and attack to be the equivalent of a fighter that has all of this as a passive."
Fingolfin wrote:No, the combo Mephitic Cloud + Conjure Flame clears everything up to and including Lair:6 or Orc:2. Granted you better have something else for the rest of the game but that's what Vehumet is for.
About this, my feeling is similar to that of VAF. It can be done, but it it relies on luck -- on factors external to player choices. My impression also was that of a
lot of keypresses/monster, and that you had to reset very often, and very often go up and down the same set of stairs.
CanOfWorms wrote:most ossuaries have monsters slower than you though (unless your move speed is slower than 1.0 aut)
They also have layouts that are meant to force you to fight many enemies at once, and traps that give your position away... And, sometimes, a happy wraith at the end. My point is, you can get in and you probably can get out, but you are unlikely to get to the loot.
cjo wrote:I notice you made a suggestion for wizards but not for conjurers or venom mages. What's your suggested fix for the other two?
About conjurer, I am not sure. About poison, spider form wouldn't hurt, and would work as a melee alternative. It is actually odd that poison mage doesn't get it, because ice form is in the book of frost, and statue form is in the book of earth, so elemental books, but spider form isn't in the only poison-themed book, in spite of the fact that it's at an appropriate level.
CanOfWorms wrote:the classes that are under warrior-mage have one thing in common: they can't kill things at XL1 without using a weapon/unarmed combat, and the rest of their spells are not very efficient for killing things without using weapons/UC. classifying wizard as a warrior-mage would make this distinction unclear and possibly confuse new players
If wizard were to be revamped as a warrior-mage, it could lose magic dart and gain a weapon instead. I still think that it would be an enjoyable experience; imo more enjoyable than it is now, but that requires testing.
Turukano wrote:Another idea: iirc there was at least one topic or post with the question if you could define your stat points from the very beginning. (Like: "you have X stat points - how many Str/Int/Dex do you want?")
This is something that I really would like in theory, but I feel that it would be too slow for Crawl, and might require too much effort for a character that will likely be dead within 5 minutes, if this were expanded to all background. But one background that is exclusively "DIY", with a point-buy system for stats, skills, religion, and items, with the possibility to save the combinations, would be cool. The problem is for beginners, that might be overwhelmed by the quantity of choices and dismayed at how quickly they die, and spend an unreasonable amount of time trying to set up a stronger character instead of just playing and learning the game.
BTW, VM having to go Orc before Lair could be a good thing. I hadn't thought of trying that out. It's a noticeable difference from any other background I can think of. Of course, if you find the wrong books or shops, it's going to be tough anyway.