Swamp Slogger
Posts: 174
Joined: Saturday, 16th September 2017, 21:17
Build Dilemmas
Then I've found a remarkably good (for D:7) artefact rapier.
Thoughts? I'm not too far into a build to redirect since I haven't found shields, heavy armor, etc, and I've got decent stealth inherently from my apt and class.
- Code:
Alphaeus the Chopper (Gargoyle Earth Elementalist) Turns: 11779, Time: 00:54:47
Health: 59/59 AC: 21 Str: 22 XL: 10 Next: 4%
Magic: 18/18 EV: 10 Int: 23 God: Cheibriados [***...]
Gold: 218 SH: 0 Dex: 17 Spells: 8/19 levels left
rFire . . . SeeInvis + T - +4 battleaxe
rCold . . . Gourm . (shield currently unavailable)
rNeg + . . Faith . M - +0 chain mail "Seunke" {MR+}
rPois ∞ Spirit . t - +0 helmet
rElec + Reflect . F - +1 cloak
rCorr . Harm . (no gloves)
MR +.... (no boots)
Stlth .......... (no amulet)
Regen 0.2/turn D - +1 ring of protection
MPRegen 0.2/turn A - ring of see invisible
@: very slow
A: negative energy resistance 1, electricity resistance, unbreathing,
petrification resistance, rot immunity, AC +7
a: Bend Time, Temporal Distortion, Renounce Religion
You are on level 7 of the Dungeon.
You worship Cheibriados.
Cheibriados is most pleased with you.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 8 of its levels.
You have also visited: Sewer.
You have collected 218 gold pieces.
Inventory:
Hand Weapons
h - a +0 club
n - the +1 rapier of Fee Simple {elec, rElec rC+ MR+ SInv}
(You found it on level 7 of the Dungeon)
Occasionally, upon striking a foe, it will discharge some electrical energy
and cause terrible harm.
It protects you from cold.
It insulates you from electricity.
It affects your resistance to hostile enchantments.
It lets you see invisible.
y - a glowing quarterstaff
L - a +0 war axe
T - a +4 battleaxe (weapon)
Missiles
b - 102 stones (quivered)
Armour
c - a +0 robe
f - a +0 leather armour
t - a +0 helmet (worn)
F - a +1 cloak (worn)
M - the +0 chain mail "Seunke" (worn) {MR+}
(You found it on level 6 of the Dungeon)
It affects your resistance to hostile enchantments.
Jewellery
x - an uncursed ring of ice
A - a ring of see invisible (right hand)
D - a +1 ring of protection (left hand)
Wands
E - a wand of digging (?/24)
R - a wand of digging (?/24)
Books
e - a book of Geomancy
Spells Type Level
a - Sandblast Earth 1
b - Passwall Transmutation/Earth 2
c - Stone Arrow Conjuration/Earth 3
d - Petrify Transmutation/Earth 4
e - Lee's Rapid Deconstruction Earth 5
Skills:
* Level 5.3 Fighting
* Level 6.7 Axes
* Level 5.1 Armour
+ Level 3.2 Dodging
- Level 2.9 Stealth
* Level 5.4 Spellcasting
* Level 4.3 Conjurations
+ Level 0.7 Transmutations
* Level 6.5 Earth Magic
* Level 0.4 Invocations
* Level 0.6 Evocations
You have 8 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Sandblast Erth #####. 4% 1 None
b - Stone Arrow Conj/Erth ####.. 22% 3 ##.....
c - Passwall Tmut/Erth ###....... 24% 2 None
d - Lee's Rapid Deconstr Erth #####..... 78% 5 #####..
Innate Abilities, Weirdness & Mutations
You are resistant to torment.
Your stone body is resilient. (AC +7)
You are immune to poison.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.