Slime Squisher
Posts: 386
Joined: Thursday, 26th March 2015, 01:22
Bad Vaults
(Feel free to move this to CYC if it is not GDD appropriate. No offense is intended to the creators of these vaults: a lot of bad vaults are good ideas that don't work particularly well within dcss)
I would also like to nominate the depths encompass vault composed entirely of winding glass passages and dangerous monsters for removal. At least this vault isn't spoilery (in fact I feel it may have been designed in response to complaints of spoilery vaults), but in this case 'prevents resting/autoexplore' is more problematic than 'encourages metagaming'
edit: All vaults containing submerged swamp worms are pretty bad, especially the swamp entry ones and the ones with a room otherwise full of dart slugs/regular worms
- For this message the author amaril has received thanks: 4
- duvessa, Gigaslurp, nago, VeryAngryFelid