Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Cursed Equipment Just Takes Longer to Swap
- Cursed equipment takes as long to switch as armor.
- Remove ?RC.
- Ash deprecates removing cursed equipment.
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
VeryAngryFelid wrote:Primary purpose of having curses is to make player spend considerable time (exploring 1-2 floors) with bad equipment, it won't be the case if cursed items can be removed in 10 turns.
Halls Hopper
Posts: 72
Joined: Wednesday, 13th April 2016, 01:37
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Factorialite wrote:Just make cursed items uncurse when the player enters a previously unentered floor
Slime Squisher
Posts: 406
Joined: Thursday, 16th June 2011, 18:36
Vaults Vanquisher
Posts: 443
Joined: Thursday, 16th February 2017, 15:23
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Curses now have a curse level.
The curse on equipped items decay as a player gains experience (unless the player worships Ash of course).
Typical early game curses are at curse level 100.
Reading a remove curse scroll reduces the curse level by a minimum of 100, scaling up with invocations and piety (whichever is greater).
Once the curse level drops to 0, the item is no longer cursed.
Later game curses may be much higher than 100, and require multiple scrolls or a lot of waiting before they go away.
Mummy death curses curse an equipment slot, not an item. Equipment slot curses pass on to an item as soon as it is equipped.
The same item can be cursed multiple times, increasing the curse level.
Curse level > 1000 will cause the bonuses of that item to be neutralized. A +5 long sword of poison becomes a +0 long sword, while the curse is above 1000.
Slime Squisher
Posts: 344
Joined: Tuesday, 14th April 2015, 19:56
Location: France
VeryAngryFelid wrote:I am not sure about it. For instance, circus animals had quite interesting curses, they were far from ideal but might be improved for sure:Curses now have a curse level.
The curse on equipped items decay as a player gains experience (unless the player worships Ash of course).
Typical early game curses are at curse level 100.
Reading a remove curse scroll reduces the curse level by a minimum of 100, scaling up with invocations and piety (whichever is greater).
Once the curse level drops to 0, the item is no longer cursed.
Later game curses may be much higher than 100, and require multiple scrolls or a lot of waiting before they go away.
Mummy death curses curse an equipment slot, not an item. Equipment slot curses pass on to an item as soon as it is equipped.
The same item can be cursed multiple times, increasing the curse level.
Curse level > 1000 will cause the bonuses of that item to be neutralized. A +5 long sword of poison becomes a +0 long sword, while the curse is above 1000.
Halls Hopper
Posts: 72
Joined: Wednesday, 13th April 2016, 01:37
watertreatmentRL wrote:Guys, there are no interesting decisions involved in curses, there cannot be, and there never will be. Curses are a fundamentally bad idea that do not fit in the game. They're as good an idea as fake weapons that break and shoot springy snakes everywhere when you attack with them. It's a mechanic you would mail order off an ad in Mad Magazine. It is ridiculously, comically bad and it's amazing that people talk about a.) keeping it around, b.) "reforming" it, and c.) how actually, the last thing I said was my favorite thing about crawl when you talked about removing it wasn't really my favorite, actually it's curses.
Temple Termagant
Posts: 11
Joined: Thursday, 27th July 2017, 20:10
Ash deprecates removing cursed equipment.
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Piroco wrote:Ash deprecates removing cursed equipment.
This is kinda off-topic but, which version are you playing? I player up to Zot with a chara worshipping Ash and never did I observe any penalties to switching cursed gear other than not supporting the gear's skills.
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