Temple Termagant
Posts: 13
Joined: Monday, 16th February 2015, 07:16
Location: Siberia, Russia
Beetle enemy idea
First form is ground. In it it resembles the good old goliath beetle - slow but tencious and well protected (and not only from physical damage).
If player moves a long distance from the beetle, it goes to the second form - flying. In it it loses protection, acquiring instead a high speed. Although he still has a lot of health, in this form he can be killed from the distance battle. Of course, if it don't get to the player before.
I think that such an enemy may well fit into the bestiary of the lair, playing the role of both a pursuer for the ranged characters, and obstacles for the melee characters.