Mines Malingerer
Posts: 41
Joined: Saturday, 19th May 2012, 20:16
CIP MiBe^Trog - How to deal with Cerebov's level
I'm trying to decide whether to step into the trap, and attempt to wait out the mark in the room, or teleport elsewhere on the level, and then attempt to make my way back into the castle. What is your advice?
- Code:
Dungeon Crawl Stone Soup version 0.20-a0-1070-g0c522bc (webtiles) character file.
ereinion the Swordmaster (Minotaur Berserker) Turns: 114443, Time: 11:48:35
Health: 245/245 AC: 45 Str: 37 XL: 27
Magic: 39/39 EV: 29 Int: 4 God: Trog [******]
Gold: 11803 SH: 0 Dex: 23 Spells: 26/26 levels left
rFire + + . SeeInvis . b - +12 triple crossbow of Skirmishing {venom, rC++ Dex+4}
rCold + + + Gourm . (shield currently unavailable)
rNeg + + . Faith . s - +10 gold dragon scales
rPois + Spirit . (helmet unavailable)
rElec + Reflect . k - +0 cloak {MR+}
rCorr . Harm . T - +1 pair of gloves of the Devil {rC+ rN+ MR+}
MR ++++. X - +1 pair of boots {run}
Stlth +++....... p - amulet of regeneration
Regen 0.9/turn S - ring "Zusear" {rPois Str+2 Dex+7}
MPRegen 0.3/turn w - ring "Kavi" {rElec rF+ rN+}
@: quick
A: retaliatory headbutt, horns 3, frail 1, strong 1, subdued magic 2, MP-powered
wands
}: 10/15 runes: decaying, serpentine, slimy, silver, iron, obsidian, icy, bone,
abyssal, demonic
a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion
You are in Pandemonium.
You worship Trog.
Trog is exalted by your worship.
You are hungry.
You have visited 17 branches of the dungeon, and seen 84 of its levels.
You have visited Pandemonium 1 time, and seen 10 of its levels.
You have visited the Abyss 2 times.
You have visited 1 bazaar.
You have also visited: Ice Cave.
You have collected 14252 gold pieces.
You have spent 2449 gold pieces at shops.
Inventory:
Hand Weapons
a - a +9 triple sword of protection
b - the +12 triple crossbow of Skirmishing (weapon) {venom, rC++ Dex+4}
(Trog gifted it to you on level 3 of the Vaults)
It poisons the ammo it fires.
It affects your dexterity (+4).
It greatly protects you from cold.
c - a +9 vampiric triple sword
t - a +3 antimagic great sword
Missiles
N - 2883 bolts (quivered)
Armour
k - a +0 cloak of magic resistance (worn)
s - +10 gold dragon scales (worn)
R - a +2 hat of intelligence
T - the +1 pair of gloves of the Devil (worn) {rC+ rN+ MR+}
(You found it on level 2 of the Depths)
It protects you from cold.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
X - a +1 pair of boots of running (worn)
Jewellery
d - the ring "Dealeg" {-Tele rN+ Int+5 Dex+2 Stlth+}
(You took it off a deep elf mage on level 3 of the Elven Halls)
[ring of positive energy]
It affects your intelligence (+5).
It affects your dexterity (+2).
It protects you from negative energy.
It prevents most forms of teleportation.
It makes you more stealthy.
p - an amulet of regeneration (around neck)
w - the ring "Kavi" (right hand) {rElec rF+ rN+}
(You took it off a deep elf annihilator on level 3 of the Elven Halls)
[ring of positive energy]
It protects you from fire.
It insulates you from electricity.
It protects you from negative energy.
x - a +5 amulet of reflection
z - the ring of Xyihorch {rCorr rElec rN+ MR++ Int-2}
(You bought it in a shop on level 5 of the Depths)
[ring of resist corrosion]
It affects your intelligence (-2).
It insulates you from electricity.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
A - the ring of the Countless Dances {rPois rF+ rC++ MR+ Int-3}
(You found it in Pandemonium)
[ring of protection from fire]
It affects your intelligence (-3).
It protects you from fire.
It greatly protects you from cold.
It protects you from poison.
It affects your resistance to hostile enchantments.
B - the ring "Eshuut" {+Fly Str+3 Stlth+}
(You found it on level 7 of Tartarus)
[ring of flight]
It affects your strength (+3).
It lets you fly.
It makes you more stealthy.
D - the ring "Jaossaj" {+Blink rN+ MP+9 Dex+5}
(You took it off a deep elf elementalist on level 3 of the Elven Halls)
[ring of magical power]
It affects your dexterity (+5).
It protects you from negative energy.
It affects your magic capacity (+9).
It lets you blink.
P - the amulet of Mysi {Faith Slay+5}
(You took it off a vampire mage on level 7 of Tartarus)
[amulet of faith]
It allows you to gain divine favour quickly.
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
S - the ring "Zusear" (left hand) {rPois Str+2 Dex+7}
(You bought it in a shop on level 14 of the Dungeon)
[ring of strength]
It affects your strength (+2).
It affects your dexterity (+7).
It protects you from poison.
V - an uncursed ring of see invisible
Wands
W - a wand of digging (20/24)
Y - a wand of disintegration (8/24)
Scrolls
e - 10 scrolls of magic mapping
g - 40 scrolls of identify
j - 3 scrolls of enchant weapon
q - 41 scrolls of remove curse
v - 9 scrolls of fear
C - 13 scrolls of teleportation
J - 7 scrolls of fog
K - a scroll of blinking
L - 3 scrolls of holy word
Q - 2 scrolls of silence
U - 3 scrolls of recharging
Potions
i - 7 potions of flight
l - 2 potions of heal wounds
m - 11 potions of curing
n - 8 potions of berserk rage
r - 4 potions of invisibility
u - 6 potions of cancellation
y - 9 potions of ambrosia
E - 2 potions of resistance
F - 13 potions of haste
H - 11 potions of might
I - 8 potions of mutation
O - 7 potions of agility
Comestibles
f - 36 meat rations
h - 19 royal jellies
o - 7 fruits
G - 24 bread rations