Mines Malingerer
Posts: 30
Joined: Wednesday, 14th December 2016, 08:56
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Mines Malingerer
Posts: 30
Joined: Wednesday, 14th December 2016, 08:56
Spider Stomper
Posts: 241
Joined: Saturday, 29th October 2016, 17:41
Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
Shoals Surfer
Posts: 273
Joined: Monday, 23rd November 2015, 23:18
Elf lover wrote:Because 0.19 is better.
duvessa wrote:teleportitis is annoying but i dont think you could ever convince me it is dangerous, let alone crippling
duvessa wrote:DCSS Go: jump down the nearest manhole and fully explore the sewers before you go back out
Tomb Titivator
Posts: 856
Joined: Friday, 31st October 2014, 10:03
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Elitist wrote:Elf lover wrote:Because 0.19 is better.
0.19 is probably gonna become the definitive version of this game for a fair few, yeah, kind of like how 0.16 became definitive for some because of the removal of item destruction.
Shoals Surfer
Posts: 287
Joined: Friday, 19th August 2016, 21:21
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
Crypt Cleanser
Posts: 720
Joined: Friday, 6th September 2013, 09:17
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Shoals Surfer
Posts: 318
Joined: Friday, 6th July 2012, 10:16
Arrhythmia wrote:.10 is the only true version of crawl, come on guys it's obvious
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Shoals Surfer
Posts: 253
Joined: Monday, 20th June 2016, 15:27
Swamp Slogger
Posts: 143
Joined: Friday, 24th July 2015, 23:03
removeelyvilon wrote:If many people start sticking to older versions, that doesn't exactly speak for the development of the game imo.
Abyss Ambulator
Posts: 1193
Joined: Friday, 16th January 2015, 20:20
Dioneo wrote:Every version some people "threaten" to not move on, but I'm not sure if a significant number of people have ever followed through with it.
Tomb Titivator
Posts: 856
Joined: Friday, 31st October 2014, 10:03
Dioneo wrote:removeelyvilon wrote:If many people start sticking to older versions, that doesn't exactly speak for the development of the game imo.
Every version some people "threaten" to not move on, but I'm not sure if a significant number of people have ever followed through with it.
Dungeon Master
Posts: 1051
Joined: Thursday, 12th June 2014, 05:19
Dioneo wrote:Every version some people "threaten" to not move on, but I'm not sure if a significant number of people have ever followed through with it.
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
scorpionwarrior wrote:Arrhythmia wrote:.10 is the only true version of crawl, come on guys it's obvious
.9 would be if any of the servers hosted it :p
Halls Hopper
Posts: 66
Joined: Thursday, 24th May 2012, 14:36
Crypt Cleanser
Posts: 689
Joined: Saturday, 12th December 2015, 23:54
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
Hellmonk wrote:Real talk: the Sif Muna change was probably necessary but holy moly is Sif garbage now. Sif buffs would be extremely good.
Abyss Ambulator
Posts: 1194
Joined: Friday, 18th April 2014, 01:41
Mines Malingerer
Posts: 41
Joined: Saturday, 19th May 2012, 20:16
Magipi wrote:Hellmonk wrote:Real talk: the Sif Muna change was probably necessary but holy moly is Sif garbage now. Sif buffs would be extremely good.
I am pretty certain that the majority don't read commits daily, therefore have no clue what Sif change you are talking about.
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Dungeon Master
Posts: 431
Joined: Tuesday, 13th September 2011, 17:34
Halls Hopper
Posts: 72
Joined: Wednesday, 13th April 2016, 01:37
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Factorialite wrote:Can we use this as a space to note how Orc is way worse now than it used to be? Orc used to be way cooler when it was a) 3 levels and b) the stairs led to different chambers, which gave Orc a very unique feel. I like outright or come around to 95% of the changes to DCSS but I've never gotten there with this change.
Mines Malingerer
Posts: 41
Joined: Saturday, 19th May 2012, 20:16
ontoclasm wrote:"Now this is absolutely positively the last straw!"
- someone about literally every change ever made to Crawl since day one
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Arrhythmia wrote:.10 is the only true version of crawl, come on guys it's obvious
Halls Hopper
Posts: 66
Joined: Thursday, 24th May 2012, 14:36
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
Tomb Titivator
Posts: 853
Joined: Thursday, 29th August 2013, 18:39
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Spider Stomper
Posts: 242
Joined: Friday, 17th April 2015, 16:22
Blades Runner
Posts: 568
Joined: Wednesday, 5th March 2014, 03:52
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
ontoclasm wrote:"Now this is absolutely positively the last straw!"
- someone about literally every change ever made to Crawl since day one
Dungeon Master
Posts: 585
Joined: Sunday, 9th June 2013, 17:13
<gammafunk> !lg * cv>=0.17 cv<=0.18-a !experimental !t0.17 !t0.18 / cv=0.18-a
<Sequell> 413168/650992 games for * (cv>=0.17 cv<=0.18-a !experimental !t0.17 !t0.18): N=413168/650992 (63.47%)
<gammafunk> !lg * cv>=0.18 cv<=0.19-a !experimental !t0.18 !t0.19 / cv=0.19-a
<Sequell> 489347/722649 games for * (cv>=0.18 cv<=0.19-a !experimental !t0.18 !t0.19): N=489347/722649 (67.72%)
<gammafunk> !lg * cv>=0.19 cv<=0.20-a !experimental !t0.19 / cv=0.20-a
<Sequell> 487033/747952 games for * (cv>=0.19 cv<=0.20-a !experimental !t0.19): N=487033/747956 (65.12%)
Vaults Vanquisher
Posts: 443
Joined: Thursday, 16th February 2017, 15:23
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