Slime Squisher
Posts: 386
Joined: Thursday, 26th March 2015, 01:22
Make picking up items take no time
- For this message the author amaril has received thanks: 4
- bel, duvessa, Floodkiller, johlstei
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Slime Squisher
Posts: 386
Joined: Thursday, 26th March 2015, 01:22
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
tasonir wrote:You'd probably still want it to count as an action for scoring purposes, otherwise everyone's scores are about to get considerably better.
Tartarus Sorceror
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Joined: Tuesday, 13th March 2012, 02:48
Tomb Titivator
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Joined: Thursday, 29th August 2013, 18:39
Cocytus Succeeder
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Joined: Tuesday, 3rd February 2015, 22:05
bel wrote:I'm not clear what exactly is gained by the proposal.
Tomb Titivator
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Joined: Sunday, 30th December 2012, 05:26
Barkeep
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Joined: Tuesday, 11th January 2011, 12:28
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
njvack wrote:I would honestly rather see invisible monsters go away
njvack wrote:I would honestly rather see invisible monsters go away
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