Halls Hopper
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Re: [proclick] new fork, hellcrawl
Hellcrawl is awesome. Would say a net improvement on trunk for sure, even if the new Abyss is really frustrating.
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Halls Hopper
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Abyss Ambulator
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Cocytus Succeeder
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Ziggurat Zagger
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bel wrote:Removing wretched stars seems to be the simplest solution.
Ziggurat Zagger
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Sprucery wrote:bel wrote:Removing wretched stars seems to be the simplest solution.
Or make them give permanent mutations
Ziggurat Zagger
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Crypt Cleanser
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Ziggurat Zagger
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Shoals Surfer
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Ziggurat Zagger
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Joined: Friday, 8th May 2015, 17:51
Floodkiller wrote:First try playing Hellcrawl and won it, it's way too easySpoiler: show
For feedback, the new Zot enemies are ridiculously tanky in comparison to some of the normal Zot spawns, and this was as a MiFi of Oka. I think I had an easier time killing orbs of fire than plutonium crabs, for example. I would see either toning them down a bit, or toning up the older residents to match so that it doesn't seem awkward as the golden dragon showing up red goes down easier than the zotling.
Shoals Surfer
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VeryAngryFelid wrote:Floodkiller wrote:First try playing Hellcrawl and won it, it's way too easySpoiler: show
For feedback, the new Zot enemies are ridiculously tanky in comparison to some of the normal Zot spawns, and this was as a MiFi of Oka. I think I had an easier time killing orbs of fire than plutonium crabs, for example. I would see either toning them down a bit, or toning up the older residents to match so that it doesn't seem awkward as the golden dragon showing up red goes down easier than the zotling.
I am not sure why you want to make it harder. If you had easier time vs orbs of fire than vs other monsters, then your character was clearly overpowered. We do need some easy combos and unrandarts for new players and fun games correspondingly
Abyss Ambulator
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Cocytus Succeeder
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Temple Termagant
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Crypt Cleanser
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Cocytus Succeeder
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Crypt Cleanser
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Snake Sneak
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Cocytus Succeeder
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Halls Hopper
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Crypt Cleanser
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Slime Squisher
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Abyss Ambulator
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Halls Hopper
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Snake Sneak
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Implojin wrote:Hellcrawl is best Crawl
Temple Termagant
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Cocytus Succeeder
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Slime Squisher
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hairmachine wrote:Hi! Hellcrawl is good, thanks for making it. I guess the latest release doesn't run in a 64 bit OS (I'm on Linux Mint 18)? I can neither play the game after compiling (crash on D1) nor run the provided Windows binary in wine by default (crash on startup), but does run in Wine 32 bit mode fine.
Temple Termagant
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Slime Squisher
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hairmachine wrote:Weird. Must be a system specific thing somewhere, though vanilla crawl is compiling fine. Looks like the error I get is something to do with Lua, so possibly something weird with my setup there: Lua error: global_prelude: bad header in precompiled chunk
Halls Hopper
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Implojin wrote:I spun up a VM with Mint 18.1 64-bit, installed git, cloned the repo at https://github.com/Hellmonk/hellcrawl.git, ran git submodule update --init, installed the dependencies listed in crawl-ref/install.txt under the Debian section, compiled with make TILES=y PCH=y -j8, and took a char to D:2. It seems to work fine?
Temple Termagant
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Snake Sneak
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Zot Zealot
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- the game segfaulted when i tried to x-v a statue (it had a whip, dont remember its name nor ever seeing it before)
Crypt Cleanser
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Spider Stomper
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cigotuvi wrote:hellcrawl is pretty good
http://crawl.berotato.org/crawl/morgue/ ... 081607.txt
first troll win?
bug? I found a manual of poison magic
you should rename them "tactical crabs." got 12 muts and went braindead on zot:1
fr: merge the new mutation pot change
Spider Stomper
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tabstorm wrote:Why does a god need to be removed to add IJC? With that said both TSO and Zin could use a rework to make them less useless.
Crypt Cleanser
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Halls Hopper
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Hellmonk wrote:At long last, the game is item destruction free.
Spider Stomper
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Snake Sneak
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Crypt Cleanser
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Spider Stomper
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Slime Squisher
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Crypt Cleanser
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Vaults Vanquisher
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Snake Sneak
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watertreatmentRL wrote:Shops in dungeon feel rare, bordering on non-existent. If the idea is to phase out shops, that's great. If not, gold seems pretty useless without shops. Having to go to orc to cash in on your gold is a little too rough on no-branch conducts, I think.
Snake Sneak
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Spider Stomper
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Snake Sneak
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severen wrote:Completely removing the ability to back up has an unfun consequence if you are going fast and miss a piece of equipment you can't go back and get it. I missed a nice +6 piece of plate on D14 and didn't realize it until Orc1 and that really sucked. I could have easily gone back and got it otherwise and I would have basically had to keep just double checking all equipment drops to not have missed it which isn't that fun and slows things down.
Maybe give a limited ability to grab an item from a previous floor.
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