Thursday, 16th February 2017, 11:18 by sanka
Not waking up a monster can be useful, but even with very high stealth they sometimes simply wake up, and you need to deal with those cases also. Yes, it can save some consumables, but I found it a non-issue: very early on stealth is not a good idea, since focusing on offense is much better, and later on there are a lot of consumables.
Losing monsters behind a corner is also not very useful, since if it is the same speed or slower than you, than you can lose it anyway via a stair. If it is faster, then it is really unlikely that you can lose it - stealth does not worth it.
Stealth is useful in the abyss and pan, mostly because those places are incredibly annoying in the first place, and stealth makes them much less annoying. But I would not claim that a skill is "useful" if it makes abyss and pan less annoying. Late in the game there are a lot of XP, so yes, I maybe would train stealth of course, because my late game strategy is usually "which method will make it the less annoying to play trough this part".
In general I have found that sometimes it is convenient to have good stealth, it makes the game more smooth, but it is absolutely useless to prevent deaths not due to boredom.
- For this message the author sanka has received thanks:
- duvessa