Anyone got any good roguelikes


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Crypt Cleanser

Posts: 714

Joined: Saturday, 5th December 2015, 06:56

Post Sunday, 5th February 2017, 17:18

Anyone got any good roguelikes

Preferably one where you do something other than kill monsters in a dungeon, I have crawl for that

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Sunday, 5th February 2017, 17:29

Re: Anyone got any good roguelikes

Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

For this message the author VeryAngryFelid has received thanks: 2
Elitist, shping

Slime Squisher

Posts: 395

Joined: Wednesday, 6th July 2016, 02:40

Post Monday, 6th February 2017, 00:21

Re: Anyone got any good roguelikes

My favorite roguelike is DoomRL. This is all of killin monsters in dungeon, but-
you can dodge monster's projectiles by sidestep keypress, so you feel as if you're playing classic DOOM. (although the game balance is totally broken)
http://crawl.akrasiac.org/scoring/players/papilio.html

Done 15-rune wins with all playable species, backgrounds, gods!
User avatar

Spider Stomper

Posts: 216

Joined: Monday, 1st April 2013, 04:41

Location: TX

Post Monday, 6th February 2017, 00:31

Re: Anyone got any good roguelikes

I recommend Unreal World. It's a survival sim set in iron age Finland, complete with tanning animal furs, building your own log cabin, and getting mugged by Russian bastards. If you can get past the hellish number of controls, it's a fun game. Don't eat mushrooms btw.
take it easy

For this message the author Cheibrodos has received thanks: 2
bananaken, Gozigzag
User avatar

Crypt Cleanser

Posts: 689

Joined: Sunday, 3rd June 2012, 13:10

Post Monday, 6th February 2017, 01:34

Re: Anyone got any good roguelikes

liberal crime squad
Dearest Steve
thanks for the gym equipment
the plane crashed

Halls Hopper

Posts: 68

Joined: Wednesday, 1st February 2017, 15:38

Post Monday, 6th February 2017, 12:25

Re: Anyone got any good roguelikes

Cheibrodos wrote:Don't eat mushrooms btw.

...or do...
User avatar

Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Monday, 6th February 2017, 16:32

Re: Anyone got any good roguelikes

I like:

* FTL - a space-based roguelike-like. You're in a procedurally generated galaxy, with realtime (but pause-able, and you should pause a lot) combat.
* 868-HACK - a roguelike with small boards and relatively small number of abilities and enemy types, but lots of ways to put abilities together
* Hoplite - basically "Tactical Positioning: The Game"

FTL in particular is really fun, and scratches the roguelike itch without being too "I'm doing a dungeon crawl!" about it.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

Spider Stomper

Posts: 205

Joined: Saturday, 20th September 2014, 07:40

Post Monday, 6th February 2017, 16:57

Re: Anyone got any good roguelikes

Cheibrodos wrote:I recommend Unreal World. It's a survival sim set in iron age Finland, complete with tanning animal furs, building your own log cabin, and getting mugged by Russian bastards. If you can get past the hellish number of controls, it's a fun game. Don't eat mushrooms btw.


I remember when you had underflow exploits by doing stuff like "drop -1 logs" and you made a giant mess of logs at your feet, good times
User avatar

Shoals Surfer

Posts: 287

Joined: Friday, 19th August 2016, 21:21

Post Monday, 6th February 2017, 17:00

Re: Anyone got any good roguelikes

My conscience compels me to contribute with "dream quest". While not exactly a roguelike, it still features permadeath and randomly built dungeons. Simply put, anyone who sermonises on game design principles should take a close look at this game and see how it's fucking done.
make food great again
User avatar

Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Tuesday, 7th February 2017, 15:08

Re: Anyone got any good roguelikes

Oh snap, I somehow forgot to mention Crypt of the Necrodancer. I've got like 65 hours on that game in the last few months and it's still my go-to game. Basic idea: combine a roguelike and rhythm game — you and all the monsters move to the beat of the music. The soundtrack is really good (if you like that sort of thing) and there are like a half-dozen remixes of it you can swap in if you get tired of the original.

It plays differently than most roguelikes — in particular, you really need to internalize the movement rules of the different monsters — but once you can feel what's going to happen ten beats ahead it's great. I can't remember playing anything else where climbing the learning curve was so clear and so satisfying.

It goes on sale on steam periodically for $5, but it is absolutely worth the $15.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

For this message the author njvack has received thanks:
Lasty

Return to Crazy Yiuf's Corner

Who is online

Users browsing this forum: No registered users and 25 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.