Tuesday, 7th February 2017, 00:22 by Gorgondantess
ONIchinchin wrote:Brannock wrote:impossible to mitigate ahead of time because of lack of options to respond to it
It's part of the game. There are tons of situations like this beyond D:1 if you actually played Crawl a lot. One-shot by a Cyclops from edge of LoS as a felid, Getting pinned down on a long corridor by a two-headed ogre while running away from Urug, Erolcha's banished from edge of LoS, unlucky stairspawns etc. I could go further. A free D:1 consumable would only function as an awkward patch to help "fight" against this imaginary problem for a little bit then there would always be room to ask for more gibsmedat degeneracy. It's unnecessary.
While I'm at it I've always wondered why Fighters get a free !might by D:1. Is this a treatment similar to Minotaurs and Humans that they're intentionally allowed to be badly designed?
The thing is though, the odds of RNG deciding to just kill you outright decreases on a large exponent the further you go into the dungeon. For some backgrounds it's close to 50% of the time on D:1, while of the characters who get to the Lair (who aren't Felids or Octopodes or whatever, who are a significant exception) I'd say about 1% of games end in that kind of way. Furthermore, if you actually play crawl a LOT, you wouldn't get into that situation to begin with - a simple way to avoid "trapped between Urug and THO" situations 90% of the time is to not flee into the black, or just knowing to start cooking a TP scroll before it's too late, as often letting the THO get a free hit in on you is worth it to avoid that: often the solution to those isn't any particular reaction but just "not getting into that situation to begin with"- or at least minimizing the odds of it happening - which is doable.
The fact of the matter is, that 1% who die beyond the Lair are a necessary evil of having a game with any RNG that doesn't have MMO-style balance. But mitigating the not-necessarily-necessary evil of that double-digit percent chance in the early game seems like a good thing to me.
DEFE, KoBe, SEEE, DEEE, DsWn (15), OpTm, MuWz, GrEE, DsFE, NaTm, VSTm, DrFE
- For this message the author Gorgondantess has received thanks:
- jwoodward48ss