Abyss Ambulator
Posts: 1194
Joined: Friday, 18th April 2014, 01:41
ITT we remove races
Trolls were a relatively uninteresting species in terms of gameplay, feeling somewhat like Ogres but with Unarmed specialization like Merfolk.Their theme originates from Tolkien, a source of lore that crawl is trying to borrow less from these days. Their gorgeous green skin not withstanding, this particular Tolkien reference wasn't particularly interesting.
Hill Orcs were a relatively uninteresting species in terms of gameplay, feeling somewhat like Minotaurs but with weapon specialization like Merfolk.Their theme originates from Tolkien, a source of lore that crawl is trying to borrow less from these days. Their gorgeous green skin not withstanding, this particular Tolkien reference wasn't particularly interesting.
Halflings were a relatively uninteresting species in terms of gameplay, feeling somewhat like Kobolds but with weapon specialization like Merfolk.Their theme originates from Tolkien, a source of lore that crawl is trying to borrow less from these days. Their gorgeous hairy feet not withstanding, this particular Tolkien reference wasn't particularly interesting.
Minotaurs were a relatively uninteresting species in terms of gameplay, feeling somewhat like Deep Dwarves but with healing and a lack of weapon specialization like Humans.Their theme originates from Greek Mythology, a source of lore that crawl is trying to borrow less from these days. Their gorgeous horns not withstanding, this particular mythological reference wasn't particularly interesting.
Tengu were a relatively uninteresting species in terms of gameplay, feeling somewhat like Deep Elves but with an evasion specialization like Kobolds.Their theme originates from Japanese mythology, a source of lore that crawl is trying to borrow less from these days. Their gorgeous wings not withstanding, this particular mythological reference wasn't particularly interesting.
Kobolds were a relatively uninteresting species in terms of gameplay, feeling somewhat like Halflings but with weapon specialization like Merfolk.Their theme originates from Dungeons and Dragons, a source of lore that crawl is trying to borrow less from these days. Their gorgeous doggy ears not withstanding, this particular D&D reference wasn't particularly interesting.
Felids were a relatively uninteresting species in terms of gameplay, feeling somewhat like Spriggans but with Unarmed specialization like Ghouls.Their theme originates from real life, a source of lore that crawl is trying to borrow less from these days. Their cute faces not withstanding, this particular real-life reference wasn't particularly interesting.
Vampires were a relatively uninteresting species in terms of gameplay, feeling somewhat like Spriggans but with weapon specialization like Merfolk.Their theme originates from Twilight, a source of lore that crawl is trying to borrow less from these days. Their sparkly skin not withstanding, this particular "literary" reference wasn't particularly interesting.
Centaurs were a relatively uninteresting species in terms of gameplay, feeling somewhat like stronger Spriggans but with Bows specialization like Elves.Their theme originates from Greek Mythology, a source of lore that crawl is trying to borrow less from these days.This particular mythological reference wasn't particularly interesting.
Humans were a relatively uninteresting species in terms of gameplay, feeling somewhat like Demonspawn or Draconians but with a lack of any other interesting features.Their theme originates from real life, a source of lore that crawl is trying to borrow less from these days.This particular real-life reference wasn't particularly interesting.
Ghouls were a relatively uninteresting species in terms of gameplay, feeling somewhat like Vampires but with Unarmed specialization like Trolls. Their theme originates from Night of the Living Dead, a source of lore that crawl is trying to borrow less from these days.This particular cinematic reference wasn't particularly interesting.
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