Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
What Each Attribute and Skill Does
Strength: REDUCES ARMOUR EV PENALTY. Increases damage of weapons and of unarmed and auxiliary attacks. Increases chance that auxiliary attacks will occur. Increases SH (except bucklers).
Intelligence: INCREASES SPELL POWER AND SUCCESS. Reduces spell hunger.
Dexterity: INCREASES EV, SH AND STEALTH. Increases accuracy of weapons and of unarmed and auxiliary attacks. Increases chance that auxiliary attacks will occur.
Fighting: INCREASES HP. Increases damage and accuracy of weapons, unarmed, and auxiliary attacks.
Dodging: INCREASES EV.
Armour: INCREASES AC. Reduces Armour EV Penalty, much less effectively than Strength.
Stealth: AVOID WAKING MONSTERS; MAKE CHASING MONSTERS LOSE TRACK OF YOU; increases stabbing bonus.
Weapons Skills: REDUCES ATTACK DELAY. Increases weapon damage and accuracy. Increases stabbing bonus. Throwing also INCREASES NEEDLE SUCCESS.
Unarmed: INCREASES ATTACK DAMAGE; REDUCES ATTACK DELAY. Increases attack accuracy. Increases chance of an offhand punch and its damage.
Spellcasting: INCREASES SPELL LEVELS AVAILABLE. INCREASES MP. Increases spell power and success. Reduces spell hunger;
Spell Skills: INCREASE SPELL POWER AND SUCCESS (4x as effective as Spc for single-school spells, 2x as effective for double school, 1.33x as effective for triple-school)
Invocations: INCREASES POWER AND SUCCESS OF MANY GOD-GRANTED ABILITIES (some gods don't care about Invo, or care about something else); increases MP half as well as Spc
Evocations: INCREASES POWER AND SUCCESS FOR ITEM ABILITIES; increases MP half as well as Spc
- For this message the author MainiacJoe has received thanks:
- mattlistener