Thursday, 15th December 2016, 20:26 by Sar
That's something I realized recently. The meme goes like that "early game is important because it's hard and if you lose it, you lose the entire game". Makes sense right? Except it doesn't. It only matters if you're trying to streak, and the matter of fact is that most people don't, just like most people don't play optimally. For the majority, dying in earlygame is just losing 5-15 minutes - not a big deal. Thus, early game (and optimal play, which is something not even people using the term unironically engage in) are meaningless and shouldn't be considered for people that just want to win the game, man - which is what most Crawl players are!
It's like Demigods - sure they're good at extremely early game due to high HP, MP and stats, but who the heck cares, a Human has better XP apt, skill apts and will have a god soon. It's not even comparable!
Last edited by
Sar on Thursday, 15th December 2016, 20:34, edited 1 time in total.
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