Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Replace inedible corpses with plain corpses
I never got a logical reason as to why different corpse types should exist. The reason given in the original commit, which made "poisonous" corpses inedible, was that it was too much of a hassle to swap in rPois to eat poisonous corpses. If so, the logical step would have been to make the corpse plain.
There were some secondary reasons given, including testing out "chunkless" crawl. It made no sense at all even back then, but it's been a year and a half of testing and food and chunks are still in the game. So the reduced chunks in some branches make no difference (in which case replace inedible corpses with plain corpses), or it does make a difference (no it doesn't, so I'm not considering this option). Also, if you one wants to play foodless crawl, there is hellcrawl now.
So, replace inedible corpses with plain corpses. While we're at it, allow Vp to drain blood from all corpses, but at least do the former. All this does is to add tedium.
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