Dungeon Dilettante
Posts: 1
Joined: Sunday, 11th September 2011, 19:34
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Dungeon Dilettante
Posts: 1
Joined: Sunday, 11th September 2011, 19:34
Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Tomb Titivator
Posts: 832
Joined: Saturday, 30th July 2011, 00:58
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
galehar wrote:More would water down theme (hehe).
Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
Slime Squisher
Posts: 369
Joined: Saturday, 3rd September 2011, 18:22
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
minmay wrote:And they can't walk along the bottom because...?
But only from the chest up, so they can stand in shallow water for years with no effect.
Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
Grimm wrote:Because they aren't flexible enough. The pressure is too high.
Zot Zealot
Posts: 1060
Joined: Tuesday, 21st December 2010, 17:22
Location: United Kingdom
Temple Termagant
Posts: 7
Joined: Tuesday, 16th August 2011, 15:52
Blades Runner
Posts: 567
Joined: Saturday, 10th September 2011, 14:40
minmay wrote:I'm not really seeing any abuse potential. Levitation is freely available, and quite a lot better than walking through water. An underwater stash is not nearly as safe as a Lair:2/Hive:2/Temple stash.
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