tasonir wrote:I'm surprised any two crawl players live close enough to each other in order to have an in person relationship, really. I managed to get one of my friends to play, but he now lives in england, and I'm in seattle...so that's kinda far.
my friend from high school taught me to play natm^chei (this + the wiki is why it took me so long to win). I got another IRL friend from college to play and he still does. I even met two teammates from a tournament for lunch. Although we don't live near each other, we've managed to get together a few times when one of us is traveling.
If I'm ever having a conversation about video games I ask the person if they know about DCSS. Usually they've heard the term "roguelike" but never played a traditional one. One time a weird guy came up to me while I was smoking and I asked him what he did and it turns out he is an indie game dev (i.e., "between jobs" I think they say), and when I asked about crawl his eyes lit up! Turns out he played very little but he remembers the game having amazing procedurally generated maps.
My point is you can make IRL friends through crawl meet crawl players IRL if you talk about it enough.
Oh also one of my highschool friends isn't really a "crawl player" but he's a game dev and has certainly tried crawl plenty went to the roguelike.club thingy--didn't catch PF's talk though because, he said, we already talk about hypothetically optimal play all the time.
It's a small world! if you meet a lot of gamers/programmer-types who like tactical games at all, there's a good chance you'll find out they know crawl or maybe convince them to try it.
Crawl really has a great community. I think a big part of it comes from online play + spectating allowing closer, relatively more private interactions. If you want to make some crawl friends, play in the tournament and set up an irc channel or a Discord or something for your team.