Slime Squisher
Posts: 377
Joined: Thursday, 12th June 2014, 06:56
Differentiate skeletons and zombies
Reasoning: Currently zombies and skeletons are virtually identical for all intents and purposes. This a thematic and intuitive way to differentiate them, and will give vault designers something new to play with. It would also work very nicely with and_into's suggestion to remove butchering - no more skeletons from Animate Dead. Furthermore, it could open the way for a new version of Animate Skeleton that would give pure necromancers a nice "generate fast but short-lived glass cannon" spell. This could prove particularly interesting on monster necromancers, who could generate minions that aren't just roadblocks.