Vaults Vanquisher
Posts: 476
Joined: Friday, 31st December 2010, 06:38
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Vaults Vanquisher
Posts: 476
Joined: Friday, 31st December 2010, 06:38
Dungeon Master
Posts: 182
Joined: Saturday, 18th December 2010, 10:26
Location: Germany
szanth wrote:... Then it's not Ensorcelled Hibernation anymore. It's slow. That's crap.
Vaults Vanquisher
Posts: 476
Joined: Friday, 31st December 2010, 06:38
Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Vaults Vanquisher
Posts: 447
Joined: Thursday, 16th December 2010, 22:10
Abyss Ambulator
Posts: 1196
Joined: Friday, 17th December 2010, 13:59
Location: Maryland, USA
danr wrote:I've noticed (I haven't played SpEN in a while) that ensorcelled monsters now still wander around slowly in some cases.
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
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