Crypt Cleanser
Posts: 714
Joined: Saturday, 5th December 2015, 06:56
Race proposal: Anubis
Half jackal hybrids trained in the arts of war to protect their mummy masters. A few have escaped servitude while others seek the Orb for the greater glory of mummy kind. Higher level anubis are able to withstand extreme pain and necromantic effects, and detect invisible intruders. Anubis are proficient in fighting with their claws, teeth, and staves, and are particularly suited to performing the rites of their gods. However, they are vulnerable to holy effects.
Aptitudes:
Fighting: +1
Dodging: +1
Staves: +1
Unarmed: +1
All other weapon skills: 0
Armour: -1
Necromancy: +2
Invocations: +3
Transmutation: +1 (hybrid race advantage)
All other magic: -1
Evocations: 0
Stealth: 0
XP: -1
Mutations and Resistances:
Lvl0: carnivorous 3, rHoly-, shaggy fur 1, claws 1, fangs 1 (and auxiliary bites have a 33% chance to inflict draining)
Lvl5: rN+
Lvl10: rN++
Lvl15: rN+++, immune to XP drain
Lvl20: rTorm
Attributes:
8 STR, 8 DEX, 8 INT
+1 STR or DEX every 4th level
+3 MR per level
Average HP and MP
Preferred Backgrounds:
Warriors: Fighter, Monk
Zealots: Berserker (cause carnivorous)
Warrior-mage: Transmuter
Mage: Necromancer
Why This Race:
Allow players to gradually assume most of the perks of being undead without the innate disadvantages (other than rHoly). A beast race that's a less cheesy version of felids.
- For this message the author lethediver has received thanks:
- BabyRage