Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Now that the Infestation spell exists...
Alternatively, make Crypt a bit harder by adding "infested" living monsters, AKA monsters that are permanently infested.
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Spider Stomper
Posts: 247
Joined: Friday, 5th August 2011, 13:18
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Slime Squisher
Posts: 354
Joined: Thursday, 14th April 2011, 17:28
infinitevox wrote:Are Death Scarabs actually scary? I've always considered them popcorn...
Slime Squisher
Posts: 352
Joined: Monday, 14th December 2015, 00:43
infinitevox wrote:Are Death Scarabs actually scary? I've always considered them popcorn...
Blades Runner
Posts: 546
Joined: Friday, 2nd October 2015, 14:42
Spider Stomper
Posts: 247
Joined: Friday, 5th August 2011, 13:18
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Crypt Cleanser
Posts: 714
Joined: Saturday, 5th December 2015, 06:56
lethediver wrote:Im losing faith in this generation of roguelike developers.
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Blades Runner
Posts: 536
Joined: Friday, 1st April 2016, 18:15
twelwe wrote:It's like Blink, but you end up drowning.
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Blades Runner
Posts: 536
Joined: Friday, 1st April 2016, 18:15
twelwe wrote:It's like Blink, but you end up drowning.
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