Chance of failure when wretched stars mutate undead


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Spider Stomper

Posts: 216

Joined: Monday, 1st April 2013, 04:41

Location: TX

Post Tuesday, 30th August 2016, 03:27

Chance of failure when wretched stars mutate undead

Since the removal of HP rot for undead when affected by mutation effects, wretched stars have become extremely annoying for undead characters who quickly stack large amounts of stat loss. In a recent mummy game, a single encounter with a wretched star made me lose ten total stat points, and they appear too often in the abyss to be able to counteract the loss through exp gain even when you try to avoid them. It would cause much less annoyance if:

- There was a chance of failure for affecting undead with corrupting pulse
- Being affected by mutation did a small amount of direct HP damage to undead in addition to reduced stat loss
take it easy

For this message the author Cheibrodos has received thanks: 3
Arrhythmia, Hellmonk, Leszczynek

Ziggurat Zagger

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Joined: Sunday, 5th May 2013, 08:25

Post Tuesday, 30th August 2016, 06:23

Re: Chance of failure when wretched stars mutate undead

Seems simpler to make temporary mutation attempts not affect undead at all.

For this message the author duvessa has received thanks: 6
Arrhythmia, Leszczynek, nago, qwesdf, VeryAngryFelid, ydeve
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Spider Stomper

Posts: 216

Joined: Monday, 1st April 2013, 04:41

Location: TX

Post Tuesday, 30th August 2016, 16:16

Re: Chance of failure when wretched stars mutate undead

duvessa wrote:Seems simpler to make temporary mutation attempts not affect undead at all.


I'm down.
take it easy

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Arrhythmia
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Dungeon Master

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Joined: Thursday, 5th December 2013, 05:01

Post Tuesday, 30th August 2016, 18:50

Re: Chance of failure when wretched stars mutate undead

As of 2439ae934 temporary mutations now have a 50% chance of doing nothing to undead.

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