Show how close chanellers are to casting their spell in x


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Tartarus Sorceror

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Post Saturday, 6th August 2016, 02:36

Show how close chanellers are to casting their spell in x

Title says it all; it's an annoying piece of information you can keep track of by reading ctrl+P, but could be more available.

e: to make it more clear, I wanna see something like You see here a Salamander Storm Caller {preparing spell} or something
take it easy

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duvessa, dynast, genericpseudonym, nago, ydeve

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Post Saturday, 6th August 2016, 03:07

Re: Show how close chanellers are to casting their spell in

FR: remove channeled spells, replace them with instant spells so that they actually do something

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Arrhythmia

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Post Saturday, 6th August 2016, 04:56

Re: Show how close chanellers are to casting their spell in

both of these things were done, several months ago. you can see charge status for orb spiders & giant eyeballs on x, and salamander stormcallers no longer channel, since they were removed.

mission accomplished. good job, everyone.

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Post Saturday, 6th August 2016, 05:03

Re: Show how close chanellers are to casting their spell in

PleasingFungus wrote:both of these things were done, several months ago. you can see charge status for orb spiders & giant eyeballs on x, and salamander stormcallers no longer channel, since they were removed.

mission accomplished. good job, everyone.


Well, I don't play trunk, so thanks.
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Post Saturday, 6th August 2016, 05:17

Re: Show how close chanellers are to casting their spell in

removing one channeler out of multiple is not in any way equivalent to replacing all channeled spells with instant ones...

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Post Saturday, 6th August 2016, 19:51

Re: Show how close chanellers are to casting their spell in

you wouldn't be happy with orb spiders regardless, though

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Post Saturday, 6th August 2016, 20:35

Re: Show how close chanellers are to casting their spell in

i would be a lot happier with giant eyeballs if they at least had the pretense of doing something, though
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Post Saturday, 6th August 2016, 21:02

Re: Show how close chanellers are to casting their spell in

IMO it's pretty fuckin' rad that my OP keeps getting thanks for a proposal that's already gone in, after someone explained that it's in. Maybe I should call for a removal of item destruction later.
take it easy

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Post Saturday, 6th August 2016, 22:09

Re: Show how close chanellers are to casting their spell in

people should be thanking me instead

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Post Saturday, 6th August 2016, 22:10

Re: Show how close chanellers are to casting their spell in

PleasingFungus wrote:people should be thanking me instead

But you already have your huge dev salary!
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

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Post Saturday, 6th August 2016, 22:10

Re: Show how close chanellers are to casting their spell in

duvessa wrote:i would be a lot happier with giant eyeballs if they at least had the pretense of doing something, though

i honestly haven't seen them since they went in, but some kind of buff there would be plausible. does anyone else have opinions on modern giant eyeballs?

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Post Saturday, 6th August 2016, 22:10

Re: Show how close chanellers are to casting their spell in

Sprucery wrote:But you already have your huge dev salary!

ya can't convert player deaths into thanks, pal!

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Post Saturday, 6th August 2016, 22:44

Re: Show how close chanellers are to casting their spell in

PleasingFungus wrote:
Sprucery wrote:But you already have your huge dev salary!

ya can't convert player deaths into thanks, pal!
Image

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Post Sunday, 7th August 2016, 07:31

Re: Show how close chanellers are to casting their spell in

PleasingFungus wrote:people should be thanking me instead

Done
screw it I hate this character I'm gonna go melee Gastronok

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Post Sunday, 7th August 2016, 14:51

Re: Show how close chanellers are to casting their spell in

PleasingFungus wrote:you wouldn't be happy with orb spiders regardless, though

I'd be much happier with orb spiders if they casted instantly and lost the keep-away. Are there people out there who like keep-away? Curse skulls lost that for a reason.

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Post Sunday, 7th August 2016, 20:13

Re: Show how close chanellers are to casting their spell in

stickyfingers wrote:
PleasingFungus wrote:you wouldn't be happy with orb spiders regardless, though

I'd be much happier with orb spiders if they casted instantly and lost the keep-away. Are there people out there who like keep-away? Curse skulls lost that for a reason.

Yeah, the keep away is the most annoying thing. I can deal with entropy weavers corroding me. I can deal with emperor scorpians hitting like a freight train, and wolf spiders like a truck. I can deal with jumping spiders and redbacks swarming me.

But orb spiders? It turns into Benny freakin' Hill.
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Post Sunday, 7th August 2016, 20:43

Re: Show how close chanellers are to casting their spell in

Queen Cassie wrote:It turns into Benny freakin' Hill.


Except (even) less amusing.

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Post Sunday, 7th August 2016, 21:16

Re: Show how close chanellers are to casting their spell in

Remove keepaway, give 'em blink instead. It doesn't make any thematic sense but OoD + blink in a monster is fun.

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Tartarus Sorceror

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Post Monday, 8th August 2016, 00:36

Re: Show how close chanellers are to casting their spell in

Especially because they can hit themselves.

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Post Monday, 8th August 2016, 05:34

Re: Show how close chanellers are to casting their spell in

Make shooting an orb cause them to become exhausted and slow so that the player can catch up to them.

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Post Monday, 8th August 2016, 05:46

Re: Show how close chanellers are to casting their spell in

get good, imo

Sar

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Post Thursday, 25th August 2016, 12:04

Re: Show how close chanellers are to casting their spell in

One interesting thing about orb spiders is that they don't actually have ranged AI, which makes it pretty easy to catch them around corners.

Tartarus Sorceror

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Post Thursday, 25th August 2016, 15:20

Re: Show how close chanellers are to casting their spell in

Convokers still have channeling right? Do they show their progress?

Also, I propose removing item weight, stalkers, and boring beetles.

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Post Thursday, 25th August 2016, 16:15

Re: Show how close chanellers are to casting their spell in

no don't remove stalkers, i like them

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Post Thursday, 25th August 2016, 16:50

Re: Show how close chanellers are to casting their spell in

Arrhythmia wrote:IMO it's pretty fuckin' rad that my OP keeps getting thanks for a proposal that's already gone in, after someone explained that it's in. Maybe I should call for a removal of item destruction later.

Thanked the OP as i was reading this.
You shall never see my color again.

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Post Thursday, 25th August 2016, 17:56

Re: Show how close chanellers are to casting their spell in

dowan wrote:Convokers still have channeling right? Do they show their progress?

convokers use a completely different mechanic

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