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Re: Octopodes
Constriction is good, but it should really go to (monster and player) nagas first, in my opinion.
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
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galehar wrote:Guys, have you ever used nets? Are you aware that trapped monsters can't attack? I'd be more worried about its overpowerdness that its lack of usefulness.
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XuaXua wrote:galehar wrote:Guys, have you ever used nets? Are you aware that trapped monsters can't attack? I'd be more worried about its overpowerdness that its lack of usefulness.
I've used nets and seen monsters break out of them, and the first thing I thought of was the damage an octopode would take once that orc chopped his way out.
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a species with a difficult early game is going to like the IE background, and a species with bad AC is going to like Ozocubu's Armour.
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dpeg wrote:We have left all illusions to reality safely behind us when we agreed on dungeon-roaming calimari.
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smock wrote:It's funny that octopodes can't wear any armour. Octopuses can squeeze into anything! Wearing boots or gloves would not make much sense. But body armour would. Maybe replace the amulet slot with a body armour slot (and perhaps the mishapen-body mutation)?
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KoboldLord wrote:I think it needs a name, though. How does Mimic sound?
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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snow wrote:I'd think most would fight unarmed since they have tentacles. I thought unarmed players usually wear light armor? I could be mistaken but even if they're given the choice I don't think many at all would chose heavy armor. Anyway I'd like to see them get a cloak.
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snow wrote:I'd think most would fight unarmed since they have tentacles. I thought unarmed players usually wear light armor? I could be mistaken but even if they're given the choice I don't think many at all would chose heavy armor. Anyway I'd like to see them get a cloak.
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RFHolloway wrote:snow wrote:I'd think most would fight unarmed since they have tentacles. I thought unarmed players usually wear light armor? I could be mistaken but even if they're given the choice I don't think many at all would chose heavy armor. Anyway I'd like to see them get a cloak.
Cloaks get tangled in the tenticles?
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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nicolae wrote:Give 'em an octobarding. Some heavy armor with eight little tentacle sleeves designed for optimal cephalopod weight distribution.
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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dolphin wrote:Considering that octopuses don't do their breathing with their beak, but by generally expanding and contracting their open mantle. They also have a roll of mantle they can use as a jet or blowhole, so it seems to me that they have a reasonable excuse to use blow guns.
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nicolae wrote:I read some flavor once that Mummies just use a bladder to shoot air through the blowgun.)
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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smock wrote:(Aslo, I'm wondering about the description of in the "A" screen of the octopode's tentacles". Shouldn't it read "You have eight tentacles instead of arms and legs", not "You have a large mass of tentacles instead of arms"?)
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dpeg wrote:bobross: Isn't this the Merfolk's perk? The two aquatic species should be diverse, not similar.
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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bobross419 wrote:I may have spoken too soon about lackluster melee performance. Doing well with an OpMo, he was able to take out a 6-headed Hydra in melee with a potion of might, but had a bit of trouble with a 5-headed on the next level and had to resort to wands to take it out. I've also handled quite a few hill giants, a cyclops, and a yak pack straight up without breaking a sweat. Wearing a shield and still getting the extra attacks is kinda nice.
You hit something. You bludgeon something. You peck something. You squeeze something.
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ryzol wrote:I'm concerned that Chei may be a the no brainer god for Octopodes. An Octopode of Chei gets full ponderous bonuses for only 1 ponderous hat.
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