[CiP] Help reskilling a SpEn^Ash


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Lair Larrikin

Posts: 15

Joined: Friday, 24th June 2016, 14:18

Post Monday, 25th July 2016, 13:47

[CiP] Help reskilling a SpEn^Ash

Items: http://pastebin.com/ZHqUWKjK
Chardump
  Code:
 Dungeon Crawl Stone Soup version 0.19-a0-1019-g9c6a58d (webtiles) character file.

espais the Imperceptible (Spriggan Enchanter)      Turns: 66637, Time: 03:30:18

Health: 116/116    AC:  6    Str:  4    XL:     20   Next: 26%
Magic:  42/45      EV: 37    Int: 23    God:    Ashenzari [******]
Gold:   3023       SH:  0    Dex: 25    Spells: 17 memorised, 7 levels left

rFire  + + +      SeeInvis +    j - +2 dagger (venom) (curse)
rCold  + . .      Gourm    .    X - +1 robe {rC+ rF+} (curse)
rNeg   . . .      Faith    .    (shield restricted)
rPois  +          Spirit   +    b - +0 hat {Spirit} (curse)
rElec  +          Dismiss  .    I - +1 cloak of the Four Realms {rPois rF+} (curse)
rCorr  +          Reflect  .    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     +++..      Clarity  +    Y - amulet of regeneration
Stlth  ++++++++++               Q - ring "Akhleac" {+Fly Dex+4} (curse)
                                V - ring "Zebitse" {rCorr rElec rF++} (curse)

@: deflect missiles, very quick, extremely resistant to hostile enchantments,
uncannily stealthy
A: unfitting armour, see invisible, agile 1, herbivore 3, speed 3, slow
metabolism 2
a: Curse Item, Scrying, Transfer Knowledge, Renounce Religion, Evoke Flight
}: 2/15 runes: barnacled, gossamer


You are on level 1 of the Lair of Beasts.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are not hungry.

You have visited 7 branches of the dungeon, and seen 37 of its levels.
You have also visited: Labyrinth and Ossuary.

You have collected 4239 gold pieces.
You have spent 1216 gold pieces at shops.

Inventory:

Hand Weapons
 j - a cursed +2 dagger of venom (weapon)
Missiles
 M - 13 throwing nets (quivered)
Armour
 b - a cursed +0 hat of spirit shield (worn)
 I - the cursed +1 cloak of the Four Realms (worn) {rPois rF+}
   (You found it in a labyrinth)   
   
   It protects you from fire.
   It protects you from poison.
   It has a curse placed upon it.
 X - a cursed +1 robe of resistance (worn)
Jewellery
 Q - the cursed ring "Akhleac" (right hand) {+Fly Dex+4}
   (You acquired it on level 4 of the Lair of Beasts)   
   
   [ring of flight]
   
   It affects your dexterity (+4).
   It lets you fly.
   It has a curse placed upon it.
 V - the cursed ring "Zebitse" (left hand) {rCorr rElec rF++}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   [ring of resist corrosion]
   
   It greatly protects you from fire.
   It insulates you from electricity.
   It has a curse placed upon it.
 Y - an amulet of regeneration (around neck)
Wands
 c - a wand of iceblast
 g - a wand of hasting (8/9)
 o - a wand of lightning
 q - a wand of polymorph
 s - a wand of acid (5/15)
 w - a wand of digging (11/24)
 A - a wand of disintegration (15/24)
 F - a wand of heal wounds (5/9)
 U - a wand of acid (4/15)
Scrolls
 e - 10 scrolls of teleportation
 l - 7 scrolls of fear
 r - 2 scrolls of enchant weapon
 u - a scroll of identify
 x - 5 scrolls of magic mapping
 y - 2 scrolls of silence
 B - 4 scrolls of recharging
 D - 2 scrolls of summoning
 E - 4 scrolls of remove curse
 O - a scroll of holy word
 P - 4 scrolls of fog
 Z - a scroll of blinking
Potions
 f - 3 potions of ambrosia
 h - 3 potions of lignification
 i - 7 potions of invisibility
 k - 14 potions of curing
 m - 5 potions of cure mutation
 n - 6 potions of agility
 p - 3 potions of cancellation
 t - 3 potions of magic
 z - 3 potions of resistance
 C - 7 potions of might
 H - 9 potions of haste
 L - 2 potions of flight
 T - 6 potions of heal wounds
Miscellaneous
 a - a disc of storms
 J - a phial of floods
 K - a fan of gales
 R - a phantom mirror
 S - 2 sacks of spiders
 W - a disc of storms
Comestibles
 d - 12 bread rations
 G - a fruit


   Skills:
 + Level 16.4 Fighting
 - Level 7.5(12.0) Short Blades
 * Level 10.0 Armour
 - Level 13.4(17.5) Dodging
 - Level 23.1(26.4) Stealth
 + Level 20.2 Spellcasting
 - Level 8.7(11.6) Hexes
 - Level 11.0(13.8) Charms
 - Level 4.0(6.8) Summonings
 * Level 3.1(5.7) Air Magic
 - Level 4.9(7.9) Evocations


You have 7 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Corona                Hex            ######.      0%          1    None
b - Ensorcelled Hibernat  Hex/Ice        ######       1%          2    None
c - Confuse               Hex            ######..     1%          3    None
d - Tukima's Dance        Hex            ######..     1%          3    None
e - Dazzling Spray        Conj/Hex       ######       1%          3    None
f - Blink                 Tloc           N/A          2%          2    None
h - Mephitic Cloud        Conj/Pois/Air  ####....     2%          3    None
i - Summon Ice Beast      Ice/Summ       #####...     6%          4    None
j - Apportation           Tloc           ####......   1%          1    None
k - Slow                  Hex            ######..     1%          2    None
l - Cause Fear            Hex            ######....   1%          4    None
m - Haste                 Chrm           ######..     1%          6    ###....
n - Regeneration          Chrm/Necr      ######....   1%          3    None
o - Summon Butterflies    Summ           ######..     1%          1    None
p - Invisibility          Hex            ######..     2%          6    ###....
q - Shroud of Golubria    Chrm/Tloc      ######....   1%          2    None
r - Deflect Missiles      Chrm/Air       ######....   8%          6    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:7            Lair (6/6) D:8
 Shoals (4/4) Lair:4       Spider (4/4) Lair:2        Slime (0/5) Lair:5
    Orc (2/2) D:10            Elf (2/3) Orc:2        Vaults (4/5) D:14
  Crypt (0/3) Vaults:2     Depths (0/5) D:15       

Altars:
Ashenzari
Dithmenos
Gozag
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Ru
Sif Muna
Trog
Vehumet
Zin
The Shining One

Shops:
D:8 [*=   D:15 *   Orc:2 =*[((   Vaults:1 ((::   Vaults:3 [

Annotations:
D:6 exclusion: oklob plant
Lair:2 Gastronok
Lair:5 exclusion: oklob plant
Spider:2 exclusion: ice statue
Elf:2 3 runed doors
Vaults:1 Aizul


Innate Abilities, Weirdness & Mutations

You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight. (SInv)
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.
You are agile. (Dex +2)


Message History

As you read the scroll of identify, it crumbles to dust.
L - 2 potions of flight
As you read the scroll of identify, it crumbles to dust.
A - a wand of disintegration (15/24)
As you read the scroll of identify, it crumbles to dust.
w - a wand of digging (11/24)
As you read the scroll of identify, it crumbles to dust.
U - a wand of acid (4/15)
Items here: " ==========
Items here: [[[[[
a +2 robe of positive energy; a +1 robe of positive energy
a +1 robe of fire resistance; a +2 robe; a +2 robe of magic resistance
Items here: ///////
Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit)
Okay, then.
Unknown command.
Search for what [Enter for "book", or ? for help]? shadow
Unknown command.
Search for what [Enter for "shadow", or ? for help]? simul
Search for what [Enter for "simul", or ? for help]? shadow

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##...........#.."\).P#....#######
#......##....#..[<?..#...##......
##...........#..@:!..#...##......
##.#P.####...#...........####...+
#####.###....#.......#...####.P#.
#...#..###...........#...........
.............###.#.##............
.................................
.................................
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..#######........................


There are no monsters in sight!

Vanquished Creatures
  Nikola (Spider:3)
  Arachne (Spider:3)
  A sphinx (Vaults:4)
  Ilsuiw (Shoals:4)
  A storm dragon (Vaults:3)
  3 ghost moths
  An orc warlord (Orc:2)
  11 emperor scorpions
  2 frost giants (Shoals:4)
  A deep elf sorcerer (Vaults:2)
  7 vault wardens
  A very ugly thing (Vaults:3)
  8 ironheart preservers
  4 entropy weavers
  A deep elf demonologist (Vaults:2)
  5 dire elephants (Lair:6)
  A spark wasp (Spider:3)
  Snorg (D:11)
  4 merfolk javelineers (Shoals:4)
  18 merfolk impalers
  An ettin (Orc:1)
  A minotaur (Lab)
  9 yaktaur captains
  11 ogre magi
  3 great orbs of eyes
  2 fire dragons
  4 hydras
  3 ice dragons
  2 vault guards
  6 merfolk aquamancers
  3 alligator snapping turtles
  An anaconda (Lair:6)
  8 dancing weapons
  2 death knights
  7 merfolk avatars
  A vampire mage (Vaults:2)
  5 centaur warriors
  A deep troll earth mage (Vaults:1)
  4 death yaks
  3 tengu warriors (D:15)
  2 orc high priests (Orc:2)
  6 hell knights (Vaults:3)
  Urug (D:15)
  A shock serpent (shapeshifter) (Elf:1)
  5 deep elf knights
  A shadow wraith (Vaults:4)
  2 fire crabs (Shoals:2)
  2 unseen horrors
  10 skeletal warriors
  4 wizards
  11 sea snakes
  6 deep elf archers
  10 deep trolls
  2 phantasmal warriors
  8 ironbrand convokers
  12 hill giants
  A harpy (shapeshifter) (Vaults:3)
  2 wolf spider zombies (D:15)
  6 harpies
  13 orc knights
  16 orb spiders
  12 manticores
  42 wolf spiders
  24 deep elf magi
  An orb spider (shapeshifter) (D:14)
  9 cyclopes
  8 orc sorcerers
  10 griffons
  17 ugly things
  3 necromancers
  7 hornets
  2 moths of wrath
  7 sirens
  3 fauns
  A hornet (shapeshifter) (Vaults:2)
  A black mamba (Lair:6)
  Joseph (D:9)
  15 elephants
  2 black mambas (shapeshifter)
  2 gargoyles
  5 water nymphs
  3 vault sentinels
  2 torpor snails
  8 centaur skeletons
  9 spiny frogs
  9 demonic crawlers
  A komodo dragon (shapeshifter) (Vaults:3)
  36 yaktaurs
  9 komodo dragons
  A yaktaur (shapeshifter) (Vaults:1)
  3 kobold demonologists (D:14)
  4 freezing wraiths
  56 merfolk
  10 trolls
  3 harpy zombies (Shoals:3)
  16 two-headed ogres
  2 wind drakes
  31 jumping spiders
  A tengu simulacrum (Vaults:3)
  9 blink frogs
  A harpy skeleton (D:14)
  4 boulder beetles
  11 slime creatures
  11 snapping turtles
  A stone giant simulacrum (Vaults:3)
  A meliai zombie (D:13)
  4 air elementals
  22 tarantellas
  81 redbacks
  5 water elementals
  4 wyverns
  2 vampires (D:14)
  9 wraiths
  17 yaks
  A shadow (D:15)
  A fire bat (Shoals:2)
  3 fire elementals (Elf:2)
  A human (D:8)
  18 hippogriffs
  4 basilisks
  5 hungry ghosts
  3 vampire mosquitoes (D:15)
  A naga (shapeshifter) (Vaults:2)
  5 wargs
  3 mottled dragons
  18 water moccasins
  6 porcupines
  5 ice beasts
  38 orc warriors
  An ice beast (shapeshifter) (Vaults:1)
  3 black bears
  A black bear (shapeshifter) (Vaults:2)
  7 wasps
  A necrophage (D:5)
  57 ogres
  2 eyes of draining (D:14)
  3 phantoms
  6 wolves (Lair:2)
  A boggart (Vaults:2)
  16 centaurs
  16 crocodiles
  4 big kobolds
  Blork the orc (D:5)
  11 giant frogs
  A wyvern zombie (D:13)
  A glowing shapeshifter simulacrum (Vaults:1)
  2 earth elementals (Elf:2)
  2 wyvern skeletons
  A water moccasin zombie (Ossuary)
  11 scorpions
  5 killer bees (D:13)
  3 hippogriff zombies (Shoals:3)
  9 wights
  2 electric eels
  3 howler monkeys
  5 centaur zombies
  7 crimson imps
  3 giant frog zombies
  A gnoll shaman (D:6)
  5 hounds
  21 jellies
  20 orc priests
  24 orc wizards
  2 giant frog skeletons
  11 iguanas
  Ijyb (D:3)
  11 worker ants
  45 sheep
  2 big kobold zombies (Ossuary)
  2 hound skeletons (D:6)
  2 mummies (Ossuary)
  2 worker ant zombies
  6 gnolls
  9 adders
  31 river rats
  3 shadow imps
  10 oozes
  8 adder zombies
  3 worms
  8 giant geckos
  109 orcs
  4 ball pythons
  A bat zombie (Shoals:3)
  5 giant cockroaches
  4 gnoll zombies
  10 goblins
  7 hobgoblins
  4 jackals (D:5)
  A quokka (D:4)
  3 bats
  4 giant newts
  4 hobgoblin zombies (Ossuary)
  32 kobolds
  6 kobold zombies (Ossuary)
  3 orc zombies (Ossuary)
  A quokka skeleton (D:4)
  7 rats
  A butterfly (Lair:3)
  6 plants
1565 creatures vanquished.

Vanquished Creatures (collateral kills)
  A ghost moth (Spider:4)
  An ironheart preserver (Vaults:2)
  2 merfolk javelineers
  3 merfolk impalers
  A hydra (D:10)
  A rakshasa (Vaults:3)
  A dancing weapon (Elf:2)
  An orc high priest (Orc:2)
  2 orc knights
  3 ironbrand convokers
  An orb spider (Spider:4)
  An orc sorcerer (Orc:2)
  4 deep elf magi
  A wolf spider (Spider:4)
  A hornet (Spider:4)
  A gargoyle (D:12)
  4 merfolk
  6 redbacks
  A spriggan (shapeshifter) (Vaults:2)
  2 water elementals (Shoals:3)
  A tarantella (Spider:2)
  5 orc warriors
  A centaur (D:13)
  4 ogres
  A big kobold (D:13)
  A howler monkey (D:10)
  2 orc priests (Orc:2)
  5 orc wizards
  2 centaur skeletons
  A gnoll (D:7)
  A river rat (Lair:2)
  An ooze (D:6)
  8 orcs
  A kobold (D:13)
  A plant (Shoals:3)
73 creatures vanquished.

Vanquished Creatures (others)
  A merfolk impaler (Shoals:4)
  2 wolf spiders
  A hornet (Spider:4)
  A jumping spider (Spider:1)
  17 dancing weapons
  A gnoll zombie (Ossuary)
  An orc zombie (Ossuary)
  A bush (Lair:6)
  15 fungi
  9 plants
  12 tentacles (Shoals:4)
  74 tentacle segments (Shoals:4)
135 creatures vanquished.

Grand Total: 1773 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | espais the Spriggan Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 5/5
     3 | D:1      | Noticed an electric eel
     3 | D:1      | Noticed an electric eel
   190 | D:1      | Reached XP level 2. HP: 7/13 MP: 7/7
   413 | D:1      | Learned a level 2 spell: Ensorcelled Hibernation
  1211 | D:2      | Reached XP level 3. HP: 12/16 MP: 6/9
  1576 | D:2      | Learned a level 3 spell: Confuse
  1621 | D:2      | Found a burning altar of Makhleb.
  1626 | D:2      | Found an iron altar of Okawaru.
  1629 | D:2      | Found a shattered altar of Ashenzari.
  1633 | D:2      | Reached skill level 5 in Stealth
  1639 | D:2      | Found a sacrificial altar of Ru.
  1995 | D:2      | Became a worshipper of Ashenzari the Shackled
  2145 | D:3      | Reached XP level 4. HP: 21/21 MP: 9/11
  2402 | D:3      | Noticed Ijyb
  2410 | D:3      | Killed Ijyb
  2566 | D:3      | Reached skill level 5 in Spellcasting
  2623 | D:3      | Reached XP level 5. HP: 21/24 MP: 5/13
  2723 | D:3      | Learned a level 3 spell: Tukima's Dance
  2856 | D:3      | Found a shadowy altar of Dithmenos.
  3723 | D:4      | Noticed an ogre
  3745 | D:4      | Killed an ogre
  3745 | D:4      | Reached skill level 6 in Stealth
  3745 | D:4      | Reached skill level 5 in Hexes
  3745 | D:4      | Reached XP level 6. HP: 28/28 MP: 3/15
  3952 | D:4      | Learned a level 3 spell: Dazzling Spray
  4297 | D:5      | Entered Level 5 of the Dungeon
  4453 | D:5      | Reached skill level 7 in Stealth
  4533 | D:5      | Reached XP level 7. HP: 32/32 MP: 15/18
  4703 | D:5      | Reached skill level 8 in Stealth
  4836 | D:5      | Reached * piety under Ashenzari
  4850 | D:5      | Noticed Blork the orc
  4861 | D:5      | Killed Blork the orc
  5004 | D:5      | Reached XP level 8. HP: 36/36 MP: 16/21
  5792 | D:6      | Reached skill level 9 in Stealth
  5817 | D:6      | Noticed an oklob plant
  6095 | D:6      | HP: 1/36 [acid (5)]
  6805 | D:6      | Reached skill level 10 in Spellcasting
  7032 | D:6      | Reached skill level 10 in Stealth
  7212 | D:7      | Found a staircase to the Ecumenical Temple.
  7231 | D:6      | Reached XP level 9. HP: 29/39 MP: 24/24
  7527 | D:7      | Found a sand-covered staircase.
  7537 | Ossuary  | Entered an ossuary
  8221 | D:7      | Found a glowing golden altar of the Shining One.
  8319 | D:7      | Noticed a cyclops
  8334 | D:7      | Killed a cyclops
  8670 | D:7      | Found a radiant altar of Vehumet.
  8734 | D:7      | Found a bloodstained altar of Trog.
  8762 | D:7      | Learned a level 2 spell: Blink
  8765 | D:7      | Learned a level 2 spell: Repel Missiles
  8794 | D:7      | Reached skill level 11 in Stealth
  8902 | D:7      | Found a deep blue altar of Sif Muna.
  8902 | D:7      | Found a sparkling altar of Nemelex Xobeh.
  8913 | D:7      | Found an oddly glowing altar of Pakellas.
  9012 | D:8      | Found Ytsoa's Jewellery Boutique.
  9273 | D:8      | Found a staircase to the Lair.
  9273 | D:8      | Noticed an elephant
  9288 | D:8      | Killed an elephant
  9288 | D:8      | Reached XP level 10. HP: 27/44 MP: 27/27
  9322 | D:8      | Found Fuomnaho's Assorted Antiques.
  9741 | D:8      | Found Eghykler's Antique Armour Shoppe.
  9751 | D:8      | Reached ** piety under Ashenzari
  9871 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10018 | Lair:1   | Reached skill level 1 in Fighting
 10018 | Lair:1   | Reached skill level 5 in Short Blades
 11094 | Lair:1   | Learned a level 3 spell: Mephitic Cloud
 11141 | Lair:2   | Found a labyrinth entrance.
 11151 | Lab      | Entered a labyrinth
 11204 | Lab      | Reached skill level 12 in Stealth
 11401 | Lab      | Noticed a minotaur
 11402 | Lab      | Killed a minotaur
 11409 | Lab      | Got the uncursed cloak of the Four Realms {rPois rF+}
 11420 | Lab      | Identified the +1 cloak of the Four Realms {rPois rF+} (You found it in a labyrinth)
 11609 | Lair:2   | Reached skill level 5 in Dodging
 11732 | Lair:2   | Noticed Gastronok
 11779 | Lair:2   | Noticed a spiny frog
 11842 | Lair:2   | Killed a spiny frog
 11906 | Lair:2   | Reached *** piety under Ashenzari
 11924 | Lair:2   | Reached XP level 11. HP: 53/53 MP: 28/28
 12012 | Lair:2   | Found a hole to the Spider Nest.
 12310 | Lair:2   | Reached skill level 13 in Stealth
 12383 | Lair:1   | Learned a level 4 spell: Summon Ice Beast
 13578 | Lair:1   | Reached skill level 1 in Summonings
 14080 | Lair:3   | Reached skill level 5 in Fighting
 14622 | Lair:3   | Identified a scroll of acquirement
 14958 | Lair:4   | Reached **** piety under Ashenzari
 15121 | Lair:4   | Found a staircase to the Shoals.
 15484 | Lair:4   | Identified the cursed ring "Akhleac" {+Fly Dex+4} (You acquired it on level 4 of the Lair of Beasts)
 15857 | Lair:5   | Reached skill level 14 in Stealth
 15924 | Lair:5   | Noticed an oklob plant
 16228 | Lair:5   | Noticed a four-headed hydra
 16457 | Lair:5   | Reached XP level 12. HP: 49/60 MP: 13/30
 16603 | Lair:5   | Killed a four-headed hydra
 16823 | Lair:5   | Found a staircase to the Slime Pits.
 16908 | Lair:5   | Reached ***** piety under Ashenzari
 17207 | Lair:6   | Entered Level 6 of the Lair of Beasts
 17222 | Lair:5   | Noticed a death yak
 17223 | Lair:5   | Noticed a death yak
 17225 | Lair:5   | Noticed a death yak
 17226 | Lair:5   | Noticed a death yak
 17226 | Lair:5   | Noticed a death yak
 17226 | Lair:5   | Noticed a death yak
 17331 | Lair:4   | Killed a death yak
 17586 | Lair:4   | Killed a death yak
 17779 | Lair:5   | Killed a death yak
 17791 | Lair:5   | Killed a death yak
 18400 | Lair:6   | Reached skill level 10 in Dodging
 18400 | Lair:6   | Reached skill level 15 in Stealth
 19454 | Lair:6   | Noticed a seven-headed hydra
 19463 | Lair:6   | Killed a seven-headed hydra
 19463 | Lair:6   | Reached XP level 13. HP: 67/67 MP: 32/32
 19663 | Lair:6   | Reached skill level 1 in Evocations
 19997 | Lair:6   | Noticed a dire elephant
 19997 | Lair:6   | Noticed a dire elephant
 20001 | Lair:6   | Noticed a dire elephant
 20015 | Lair:6   | Killed a dire elephant
 20033 | Lair:6   | Killed a dire elephant
 20047 | Lair:6   | Killed a dire elephant
 20047 | Lair:6   | Reached skill level 16 in Stealth
 20085 | Lair:6   | Noticed a dire elephant
 20107 | Lair:6   | Killed a dire elephant
 20378 | Lair:6   | Noticed a dire elephant
 20412 | Lair:6   | Killed a dire elephant
 20794 | Lair:1   | Learned a level 1 spell: Apportation
 20797 | Lair:1   | Learned a level 2 spell: Slow
 20802 | Lair:1   | Gained mutation: You are agile. (Dex +2) [potion of beneficial mutation]
 21394 | D:9      | Noticed Joseph
 21398 | D:9      | Killed Joseph
 21753 | D:10     | Entered Level 10 of the Dungeon
 21830 | D:10     | Found a staircase to the Orcish Mines.
 22023 | D:10     | Reached skill level 15 in Spellcasting
 22814 | Orc:1    | Entered Level 1 of the Orcish Mines
 23045 | Orc:1    | Noticed an ettin
 23063 | Orc:1    | Killed an ettin
 23090 | Orc:1    | Reached ****** piety under Ashenzari
 23889 | Orc:2    | Entered Level 2 of the Orcish Mines
 24226 | Orc:2    | Found Tutoym's Antique Weapon Shoppe.
 24480 | Orc:2    | Noticed an orc warlord
 24559 | Orc:2    | Killed an orc warlord
 24559 | Orc:2    | Reached skill level 17 in Stealth
 24767 | Orc:2    | Reached XP level 14. HP: 62/74 MP: 10/34
 26499 | Orc:2    | Found a staircase to the Elven Halls.
 26654 | Orc:2    | Found Ucleh's General Store.
 26658 | Orc:2    | Found Fozasm's Jewellery Shop.
 26659 | Orc:2    | Found Ixecero's Antique Armour Boutique.
 26659 | Orc:2    | Found Kazuo's Antique Weapon Boutique.
 26674 | Orc:2    | Bought the ring "Zebitse" {rCorr rElec rF++} for 566 gold pieces
 27794 | D:11     | Noticed Snorg
 27802 | D:11     | Killed Snorg
 28098 | D:11     | Found an oddly glowing altar of Pakellas.
 30180 | D:14     | Reached skill level 10 in Fighting
 30387 | D:14     | Reached skill level 18 in Stealth
 30663 | D:14     | Identified the +3 chain mail of Kios Lof {rElec rF+++ rC- rCorr}
 31012 | D:14     | Reached skill level 1 in Armour
 31039 | D:14     | Found an oddly glowing altar of Pakellas.
 32007 | D:14     | Found a gate to the Vaults.
 32210 | D:15     | Entered Level 15 of the Dungeon
 32239 | D:15     | Reached XP level 15. HP: 81/81 MP: 25/36
 32829 | D:15     | Learned a level 4 spell: Cause Fear
 32839 | D:15     | Found an opulent altar of Gozag.
 32840 | D:15     | Found Gozag's Platinum Reserve.
 32900 | D:15     | Learned a level 6 spell: Haste
 33097 | D:15     | Reached skill level 1 in Charms
 33118 | D:15     | Found a staircase to the Depths.
 33178 | D:15     | Noticed Urug
 33202 | D:15     | Killed Urug
 33682 | Spider:1 | Entered Level 1 of the Spider Nest
 34070 | Spider:1 | Reached skill level 19 in Stealth
 34070 | Spider:1 | Reached skill level 5 in Charms
 35577 | Spider:2 | Found a frozen archway.
 35766 | Spider:2 | Reached XP level 16. HP: 67/88 MP: 3/37
 37388 | Spider:3 | Noticed Nikola
 37390 | Spider:3 | Killed Nikola
 37757 | Spider:3 | Noticed Arachne
 37761 | Spider:3 | Killed Arachne
 37761 | Spider:3 | Reached skill level 10 in Charms
 38231 | Spider:4 | Entered Level 4 of the Spider Nest
 38352 | Spider:4 | Reached skill level 5 in Armour
 38497 | Spider:4 | Reached skill level 20 in Stealth
 39248 | Spider:4 | Learned a level 3 spell: Regeneration
 39934 | Spider:4 | Reached XP level 17. HP: 94/94 MP: 33/39
 40889 | Spider:4 | Got a gossamer rune of Zot
 41476 | Shoals:1 | Entered Level 1 of the Shoals
 41993 | Vaults:1 | Entered Level 1 of the Vaults
 42364 | Vaults:1 | Found Buatin's Weapon Boutique.
 42566 | Vaults:1 | Found Xampem Koso's Antique Weapon Shop.
 42682 | Vaults:1 | Found Nofah's Book Shop.
 42750 | Vaults:1 | Found Mujo's Book Boutique.
 43181 | Vaults:1 | Bought a book of Party Tricks for 650 gold pieces
 43183 | Vaults:1 | Learned a level 1 spell: Summon Butterflies
 43190 | Vaults:1 | Learned a level 6 spell: Invisibility
 43255 | Vaults:1 | Noticed Aizul
 44501 | Vaults:2 | Reached skill level 21 in Stealth
 44755 | Vaults:2 | HP: 1/96 [frost giant/battleaxe of freezing[a boggart] (5)]
 44780 | Vaults:2 | HP: 3/96 [deep troll[an ironheart preserver] (11)]
 46022 | Vaults:2 | Found a staircase to the Crypt.
 46469 | Vaults:2 | Reached XP level 18. HP: 102/102 MP: 22/41
 47549 | Vaults:2 | HP: 4/102 [Executioner[an ironheart preserver] (5)]
 50646 | Vaults:3 | Found Iveariacs's Armour Boutique.
 51445 | Vaults:3 | Reached skill level 22 in Stealth
 51979 | Lair:1   | Upgraded the game from 0.19-a0-1008-g4c63d25 to 0.19-a0-1015-ge643222
 52829 | Vaults:4 | Reached skill level 15 in Fighting
 52967 | Vaults:4 | Learned a level 2 spell: Shroud of Golubria
 53573 | Vaults:4 | Got the cursed buckler "Aciaxe" {*Confuse rN+ Regen+ Str+2}
 54253 | Vaults:4 | Reached XP level 19. HP: 106/108 MP: 30/43
 55696 | Shoals:1 | Found a glowing silver altar of Zin.
 56043 | Shoals:2 | Identified the Guide on Glacial Boosts
 56967 | Shoals:3 | Identified the +7 whip "Naryq" {freeze, rN+ Dex+2}
 57494 | Shoals:4 | Entered Level 4 of the Shoals
 58819 | Shoals:4 | Reached skill level 23 in Stealth
 58822 | Shoals:4 | Noticed Ilsuiw
 58837 | Shoals:4 | Killed Ilsuiw
 62283 | Shoals:4 | Got a barnacled rune of Zot
 62355 | Shoals:4 | Reached XP level 20. HP: 115/115 MP: 34/45
 62646 | Lair:1   | Upgraded the game from 0.19-a0-1015-ge643222 to 0.19-a0-1019-g9c6a58d
 62656 | Lair:1   | Learned a level 6 spell: Deflect Missiles
 62906 | Elf:1    | Entered Level 1 of the Elven Halls
 63256 | Elf:1    | Identified the +1 robe of Weightlessness {rC- Str+7}
 63644 | Orc:2    | Reached skill level 1 in Air Magic
 65392 | Elf:2    | Found a huge runed gate.
 65392 | Elf:2    | Found a huge runed gate.
 65393 | Elf:2    | Found a huge runed gate.
 65549 | Elf:2    | Reached skill level 10 in Armour

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 |
---------------+-------------------------------------------------------------+-----
Spellcasting   |  3     4  5     6  8 10 12    13 14 15 16    17 18 19 20    | 20.2
Hexes          |     4        5     6  7  8                                  |  8.7
Stealth        |        5     6  7  8 10 11 12 14 15 17 18 19 20 21 22 23    | 23.1
Short Blades   |                          4  6  7                            |  7.5
Fighting       |                             3  5  7  8 10 11 12 14 15 16    | 16.4
Dodging        |                             5  8 10 12 13                   | 13.4
Summonings     |                                3  4                         |  4.0
Evocations     |                                      4                      |  4.9
Armour         |                                         1  4  5  7  8  9 10 | 10.0
Charms         |                                            7 11             | 11.0
Air Magic      |                                                           3 |  3.1

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   109 |   161 |   365 |   672 |  1640 |  1468 |   838 ||  5253
 Cast: Corona            |    15 |     4 |     1 |       |       |     1 |       ||    21
       Ensorcelled Hiber |    14 |    48 |    43 |   135 |    89 |    16 |     2 ||   347
       Confuse           |       |     7 |    89 |    74 |   256 |   417 |   248 ||  1091
       Tukima's Dance    |       |     2 |     7 |       |    18 |    38 |    37 ||   102
       Dazzling Spray    |       |       |     1 |    31 |    14 |    25 |    80 ||   151
       Repel Missiles    |       |       |     1 |     1 |     1 |     4 |     2 ||     9
       Mephitic Cloud    |       |       |       |    38 |    49 |    46 |    14 ||   147
       Summon Ice Beast  |       |       |       |       |    40 |    17 |    19 ||    76
       Slow              |       |       |       |       |     1 |       |     1 ||     2
       Regeneration      |       |       |       |       |       |     4 |       ||     4
       Haste             |       |       |       |       |       |     6 |     1 ||     7
       Summon Butterflie |       |       |       |       |       |     5 |       ||     5
       Cause Fear        |       |       |       |       |       |     2 |       ||     2
       Invisibility      |       |       |       |       |       |     5 |     8 ||    13
       Blink             |       |       |       |       |       |     1 |     1 ||     2
       Deflect Missiles  |       |       |       |       |       |       |     1 ||     1
Invok: Curse Item        |     1 |     1 |     1 |     1 |     2 |       |       ||     6
Evoke: Wand              |       |       |       |       |       |     4 |     2 ||     6
  Use: Scroll            |     7 |     5 |    11 |     9 |    10 |     8 |     7 ||    57
       Potion            |       |       |       |       |     1 |     4 |       ||     5
 Stab: Sleeping          |    22 |    31 |    47 |   112 |   163 |    90 |    58 ||   523
       Confused          |       |     3 |    63 |    54 |   179 |   278 |   122 ||   699
       Invisible         |       |       |       |     5 |     3 |    28 |    54 ||    90
       Distracted        |       |       |       |     2 |     7 |     3 |     5 ||    17
       Held in net/web   |       |       |       |       |       |     1 |       ||     1
       Fleeing           |       |       |       |       |       |     4 |       ||     4
  Eat: Bread ration      |       |     1 |     1 |     1 |       |     2 |     1 ||     6
       Fruit             |       |       |       |     3 |     7 |     1 |     2 ||    13
       Royal jelly       |       |       |       |     1 |     1 |       |     1 ||     3
       Pizza             |       |       |       |       |     2 |     7 |     4 ||    13
Armor: Robe              |    10 |    15 |    16 |    30 |    34 |    20 |    23 ||   148
Dodge: Dodged            |    78 |   127 |   163 |   385 |   824 |   876 |   633 ||  3086
       Deflected         |       |       |       |     1 |     6 |    17 |    28 ||    52


Recently cleared vaults 4, elf 2, got my 2 runes, and am getting ready for going through depths. I have the age-old problem of hexes petering out in usefulness and I'm not certain which direction I should take this char. I'd been hoping for a good book of earth for some killdudes but that hasn't come up.

My gut instinct is telling me to go summons (I could get Shadow Creatures, Simulacrum, Forest, Hydra, etc.) but I think then it would be more of a ninja-ing strategy and I'd prefer a bit more...breathing room. This would just be a 3-rune run.
Last edited by espais on Monday, 25th July 2016, 17:05, edited 1 time in total.

Tartarus Sorceror

Posts: 1694

Joined: Tuesday, 31st March 2015, 20:34

Post Monday, 25th July 2016, 15:40

Re: [CiP] Help reskilling a SpEn^Ash

You can (and probably should) post the text of those dumps between [code] tags. Also how do you get a floor item dump like that?

My goto on Ens toward the end of the game has always been orb of destruction, but looking at those dumps I don't think it's available to you. You do have a good selection of ice spells, and throw icicle is like a poor man's iron shot, that might be helpful to you.

Another suggestion is don't forget about hasting/mighting and just killing stuff with a weapon, you don't have to use spells after all. I assume there's a better short blade available for non-stabbing purposes.

Also, if it exists in your game, warp weapon would probably be a good spell for you. Distortion is a really good damage brand, not to mention you can banish stuff with it sometimes, so that's a good option for magic immune stuff.

Summoning is always a good option, looks like you're already doing that a bit.

Since you're a spriggan, your best way to deal with enemies you can't kill easily is just to walk away from them, that will work against a great majority of enemies.

Lair Larrikin

Posts: 15

Joined: Friday, 24th June 2016, 14:18

Post Monday, 25th July 2016, 16:21

Re: [CiP] Help reskilling a SpEn^Ash

dowan wrote:Also how do you get a floor item dump like that?


I pulled the contents of the *.lst file. Also, copying would mean breaking the character limit on the post. Would you rather I leave it as a link or should I just add a few extra posts for them?

dowan wrote:My goto on Ens toward the end of the game has always been orb of destruction, but looking at those dumps I don't think it's available to you. You do have a good selection of ice spells, and throw icicle is like a poor man's iron shot, that might be helpful to you.

Another suggestion is don't forget about hasting/mighting and just killing stuff with a weapon, you don't have to use spells after all. I assume there's a better short blade available for non-stabbing purposes.

Also, if it exists in your game, warp weapon would probably be a good spell for you. Distortion is a really good damage brand, not to mention you can banish stuff with it sometimes, so that's a good option for magic immune stuff.



Interesting...hadn't considered ice. Honestly, the wep I currently have on is pretty much the best one (I think). There's a +6 unbranded laying around, but I haven't come across a brand weapon scroll. I had a few early acq scrolls but I didn't get anything better than the current wep I have on.

dowan wrote:Since you're a spriggan, your best way to deal with enemies you can't kill easily is just to walk away from them, that will work against a great majority of enemies.


Good point. I was mainly concerned with dealing with OoF/Toe/Lich towards the end...I guess since I'm only going for 3 this time around I don't necessarily need to clear a wide swath of room.

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Monday, 25th July 2016, 16:48

Re: [CiP] Help reskilling a SpEn^Ash

Normally reskilling is an ability that should not be used, since you are trading a bunch of piety in exchange for...losing experience. However you have a bunch of useless armour skill so moving that into dodging or something would be a good idea.

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nago

Tartarus Sorceror

Posts: 1694

Joined: Tuesday, 31st March 2015, 20:34

Post Monday, 25th July 2016, 16:57

Re: [CiP] Help reskilling a SpEn^Ash

Oh I wasn't even thinking about ash's ability, I just thought he meant where to train from here.

Yeah, your 10 armor skill is probably worth 1 ac with what you're wearing, you could certainly trade that for some dodging or fighting or whatever, where you'll likely get better returns.

As far as the stuff in Zot, you can probably manage to avoid OOFs on Z1-Z4, usually only 1 or 2, if any oofs show up there, same deal with those other nasties really.

For Zot 5, clearing up to the lungs then (teleport roulette --> blink scrolls to the orb -->teleport scroll, grab orb, quaff healing or blink or something to survive a couple turns --> escape with the orb) is probably a pretty workable plan, if you don't manage to come up with a decent way to kill the stuff there. I see you only have 1 blink scroll at the moment, but you're a spriggan with haste so you could probably afford to run most of the way anyway.

I see your point about the post size limit, can you get your chardump into code tags, and leave the floor dump as a link? I only suggest it because I know some people (myself included) are just not very likely to click links to see a dump.

Lair Larrikin

Posts: 15

Joined: Friday, 24th June 2016, 14:18

Post Monday, 25th July 2016, 17:06

Re: [CiP] Help reskilling a SpEn^Ash

duvessa wrote:Normally reskilling is an ability that should not be used, since you are trading a bunch of piety in exchange for...losing experience. However you have a bunch of useless armour skill so moving that into dodging or something would be a good idea.


I thought this was the entire point of going Ash for a SpEn? Use hexes through depths and then trade it for something more useful late game?

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Monday, 25th July 2016, 17:14

Re: [CiP] Help reskilling a SpEn^Ash

Your hexes skill is barely enough to cast invisibility, which is extremely strong all game. The idea of hexes "falling off" in the "late game" is a myth with no basis in reality.

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nago

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Posts: 1694

Joined: Tuesday, 31st March 2015, 20:34

Post Monday, 25th July 2016, 17:18

Re: [CiP] Help reskilling a SpEn^Ash

Eh, hexes are quite useful in zot as well, just not against everything. Just invisibility itself will kill pretty much every draconian enemy. Orb guardians have high MR, but they're not immune.

Hexes do run into a problem in late game, where the biggest threats (oofs) are magic immune, and very fast. Aliches are also immune, although they're not fast.

But having no way to kill the stuff between you and winning is certainly problematic, and calling that "falling off" might not be the most perfect way to put it, but it still gets the idea across. Invisibility isn't going to help you get the orb, and you need the orb to win.

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Monday, 25th July 2016, 21:41

Re: [CiP] Help reskilling a SpEn^Ash

I always like pointing out that I've died to draconians more often than orbs of fire. That may not be typical, but I doubt I'm the only person for whom that is true. Draconians are the dangerous pack enemies in Zot, hexes (including invis) take them out effectively, that is great.

Darkness can be very helpful. Silence almost completely neuters liches and ancient liches. If you double down on hexes and go all the way up to Discord, you can use non-immune dudes to kill immune dudes.

So I'd say hexes keep up fairly well, really, assuming (obviously) that you find the good hex spells and train for them.

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Monday, 25th July 2016, 21:57

Re: [CiP] Help reskilling a SpEn^Ash

dowan wrote:Invisibility isn't going to help you get the orb
except it is

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Arrhythmia, BabyRage, nago, ydeve

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Post Tuesday, 26th July 2016, 07:50

Re: [CiP] Help reskilling a SpEn^Ash

espais wrote:
duvessa wrote:Normally reskilling is an ability that should not be used, since you are trading a bunch of piety in exchange for...losing experience. However you have a bunch of useless armour skill so moving that into dodging or something would be a good idea.


I thought this was the entire point of going Ash for a SpEn? Use hexes through depths and then trade it for something more useful late game?


The entire point of going Ash for every char including SpEn is enjoying free skill levels (although is not so important for a SpEn), monster detection and scrying. Especially the latter two are very good when you want to avoid dangerous monsters or stab them before they wake up or just know a vault layout and monsters inside before rushing to steal the rune\whatever.

edit: Btw about hexes falling off the late game: ensorcelled hibernation at high spellpower has 50% of chance to work against not purple|not white draconians.
A lv.2 spell that may easily instant kill a end game monster. Yes it is true.
screw it I hate this character I'm gonna go melee Gastronok

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Arrhythmia, duvessa

Tartarus Sorceror

Posts: 1694

Joined: Tuesday, 31st March 2015, 20:34

Post Tuesday, 26th July 2016, 12:28

Re: [CiP] Help reskilling a SpEn^Ash

duvessa wrote:
dowan wrote:Invisibility isn't going to help you get the orb
except it is

Clearly from the context what I meant was that invisibility doesn't work against most of the monsters in the zot 5 lungs. But yes, invisibility will surely help you get to that point, just like I said, it basically lets you kill draconians for free. And then I guess if you're into it, you can die in the zot 5 lungs with the 'invis' status light on, if that floats your boat for whatever reason...
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Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Tuesday, 26th July 2016, 17:00

Re: [CiP] Help reskilling a SpEn^Ash

You can use invis to kill all the dracs, and use the xp from killing all the dracs to gain another way to deal with the hall of zot. Or invis to clear the rest of Z:5 so teleroulette is safer.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

Mines Malingerer

Posts: 31

Joined: Saturday, 9th April 2016, 16:38

Post Tuesday, 26th July 2016, 18:06

Re: [CiP] Help reskilling a SpEn^Ash

So what should Hexes be for a spen at end game? I figured you don't need more than 15ish unless you go discord. But even then is that enough?

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Tuesday, 26th July 2016, 18:21

Re: [CiP] Help reskilling a SpEn^Ash

enough to cast invisibility at a good success rate

if you also want discord, then enough to cast discord at a good success rate

the spellpower returns on spell skills are godawful so don't train spell skills for power generally

For this message the author duvessa has received thanks:
nago

Mines Malingerer

Posts: 31

Joined: Saturday, 9th April 2016, 16:38

Post Tuesday, 26th July 2016, 18:27

Re: [CiP] Help reskilling a SpEn^Ash

Main way to increase spell power is probably INT then? I thought the spell school was at least far better than spell casting. Getting invis down to a good cast rate isn't a huge sink with a SpEn.

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Tuesday, 26th July 2016, 18:43

Re: [CiP] Help reskilling a SpEn^Ash

The relevant part of the equation is of the form [skill bonus]*[int bonus], where [skill bonus] includes Spellcasting. It's not that skill is unimportant for power, it's that skill levels are expensive and by the time you have a spell at good success the power is usually high enough already that training skill to increase it is a bad investment.
The main exception is when you first start a background, you should definitely prioritize getting something like Freeze or Sandblast or Pain to max power by training only those spell school(s). But as the game goes on you get a bunch of stacked diminishing returns (higher skill levels are more expensive AND spell power has enormous stepdowns AND for lots of spells the impact of spell power on the spell's effect is worse than linear).

For this message the author duvessa has received thanks:
nago

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