Crypt Cleanser
Posts: 720
Joined: Friday, 7th January 2011, 01:43
God of doors
The god is the the deity of transitions and new beginnings, the guardian of doorways and stairs. It is revered as a protector of those brave and curious souls who want to cross doors, portals or stairs to discover what is on the other side.
It is a benefactor divinity not oriented towards violence but towards defense and escape. Its followers are expected to gain protection and abilities to move into the dungeon.
The piety is based on specific exploration. It likes when you leave doors opened, the first time you go through stairs or portals and when you use shafts or dungeon hatches. Closed doors are frowned upon and decrease the piety (therefore there is no abuse to gain piety). Also it is forbidden to desecrate doors, portals or stairs killing anything in their position.
The piety gain order from lower to higher is: close door (negative), let a portal disappear (negative), leave shop (0), enter shop, cross return portal, open door, ascend stair, descend stair, descend stair branch, cross portal, use ceiling hatch, use shaft/floor hatch.
Granted powers:
* Create gate: Let's you create a temporal door in an adjacent wall. This door does not increases/decreases piety by opening/closing.
** (passive ability) You are shielded in some degree while staying in a door or stair location
*** Glorious walk: You swap places with every creature while you continue in motion, despite they remain hostile to you. The walk is stopped when you spend more than one turn in the same place or there are no enemies in sight.
**** Detect transitions: You detect the portals and stairs in the map. In the Abyss this increases the chances of finding a portal generating it closer to you than previously was.
***** Divine path: You can pass through every kind of terrain while going in the same direction. Beings swap to your previous position. Items are not picked while in motion.
****** Teleport self: The recent removed spell.
Feedback welcome!
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.