Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
Swamp Slogger
Posts: 181
Joined: Wednesday, 18th March 2015, 21:13
Magipi wrote:It's a lot easier to construct a scenario in the early game.
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
Dungeoneer wrote:Magipi wrote:It's a lot easier to construct a scenario in the early game.
a kobold. wielding a dagger of electricution. he zaps a wand. its paralasys. he melees you. you die
Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Swamp Slogger
Posts: 181
Joined: Wednesday, 18th March 2015, 21:13
dowan wrote:Some might claim the best way to avoid that death would be to not worship chei...
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Shoals Surfer
Posts: 253
Joined: Monday, 20th June 2016, 15:27
Swamp Slogger
Posts: 181
Joined: Wednesday, 18th March 2015, 21:13
removeelyvilon wrote:I'm not sure if this is still possible but the D:1 map generated in a way so that the dungeon entrance was in a small quadratic chamber with the only a 1-tile broad corridor leading out. A gnoll with a halberd was already inside the corridor.
Took one step, gnoll comes into view, notices me, literally no way to survive other than to leave the dungeon.
Tartarus Sorceror
Posts: 1667
Joined: Saturday, 11th October 2014, 06:12
Location: Brazil. RS, Santa Cruz do Sul.
Spider Stomper
Posts: 203
Joined: Wednesday, 17th June 2015, 00:14
Location: Germany
Abyss Ambulator
Posts: 1193
Joined: Friday, 16th January 2015, 20:20
dynast wrote:During the orb run a Pan lord hits you with af chaos and you get paralyzed. Add anything else that spawns during the orb run to this mix and you got yourself a unavoidable death.
Tartarus Sorceror
Posts: 1667
Joined: Saturday, 11th October 2014, 06:12
Location: Brazil. RS, Santa Cruz do Sul.
Blades Runner
Posts: 624
Joined: Saturday, 18th December 2010, 04:50
arandomperson12 wrote:What if one of them spawned on top of a zot trap and paralyzed you?
Slime Squisher
Posts: 395
Joined: Monday, 28th April 2014, 19:50
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
arandomperson12 wrote:But if you die in the early game, you do not lose a lot of progress/are not as invested in the character.
Tartarus Sorceror
Posts: 1667
Joined: Saturday, 11th October 2014, 06:12
Location: Brazil. RS, Santa Cruz do Sul.
59434 | Depths:5 | Noticed Gikhli Goraa the pandemonium lord
59454 | Depths:5 | Noticed Tiz Losy the pandemonium lord
59458 | Depths:5 | Noticed Zacruisu the pandemonium lord
59478 | Depths:5 | Killed Gikhli Goraa the pandemonium lord
59484 | Depths:5 | Killed Zacruisu the pandemonium lord
59486 | Depths:5 | Noticed Cahethan the pandemonium lord
59487 | Depths:5 | Gained mutation: Armour fits poorly on your strangely shaped body. [a neqoxec]
59489 | Depths:5 | Killed Tiz Losy the pandemonium lord
59494 | Depths:5 | Killed Cahethan the pandemonium lord
59496 | Depths:5 | Noticed Astronk the pandemonium lord
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
dowan wrote:getting extra attacks from energy randomization
and into wrote:D1 adders can quite easily lead to unavoidable death. Nothing theoretical about it.
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Arrhythmia wrote:It's been a while since this could have happened but
"Turn corner to get banished and then get abyss ported into lava without tile to escape to/in a game where rF+ hasn't spawned yet"
would count.
Vaults Vanquisher
Posts: 510
Joined: Friday, 1st July 2016, 22:32
Location: Aachen, Germany
duvessa wrote:Gnoll has been a possible spawn at the beginning of the game since forever. The current list is giant newt, giant cockroach, ball python, ooze, goblin, bat, kobold, rat, hobgoblin, dart slug, giant gecko, jackal, gnoll.I can do you one better: http://crawl.develz.org/morgues/0.10/tvsian/morgue-tvsian-20120603-204955.txtArrhythmia wrote:It's been a while since this could have happened but
"Turn corner to get banished and then get abyss ported into lava without tile to escape to/in a game where rF+ hasn't spawned yet"
would count.
Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
Spider Stomper
Posts: 216
Joined: Monday, 1st April 2013, 04:41
Location: TX
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
arandomperson12 wrote:But if you die in the early game, you do not lose a lot of progress/are not as invested in the character. Also, I thought of another unavoidable death: you are naga of chei. You take one step forwards, and 8 hellfireing monsters appear and instakill you.
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