Tomb Titivator
Posts: 911
Joined: Thursday, 17th December 2015, 02:36
make all partially resistible damage 50% resistible
There's good reason to make it 50/50: you could actually remember what the composition is, and tell the player, like is done with "up to half again as much" brands.
And 50% is good enough. I doubt anyone would even notice the difference by themselves.
(Except Poison Arrow - I guess it would need a nerf since it's not the best spell to use against rPois- monsters, who tend to be evasive.)
Partially resistible = less affected by resistance. Just look at the chart below. It clearly shows that the difference between 40% or 60% elemental versus 50% elemental is really small, especially against the susceptible. False complexity!
- Code:
| HOW MUCH DAMAGE IS TAKEN
+-----------------------------------------------------
% elemental | very
| susceptible - resistant resistant immune
===================================================================
0 100% 100% 100% 100% 100%
40 120% 100% 80% 68% 60%
50 125% 100% 75% 60% 50%
60 130% 100% 70% 52% 40%
100 150% 100% 50% 20% 0%
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