Swamp Slogger
Posts: 176
Joined: Wednesday, 11th September 2013, 04:59
Revamp poisson magic
- Rename poison magic as poisson magic, and re-flavour it as magic of fish, with a slight side flavour of baguettes, wine, harmonicas and unreliable vehicles. Also, all spell damage rolls would follow Poisson distribution.
- Add 9th level spell Fishnado: Like Tornado, but in addition to raging winds there are rotten fish flying in the winds, doing extra poison and physical damage. When Fishnado is over, there are some lingering mephitic clouds. Additionally, raging harmonica sounds prevent vocal spellcasting while Fishnado is active.
- Add another 9th level spell Fish Storm: Like fire storm, but instead of fire damage it does 50% poison and 50% physical damage. Creates mephitic/poison clouds and jumping fish instead of fire vortices. Small chance of generating goblins driving around with Simcas. The goblins have small chance of dropping potions of wine (Combined potion of ambrosia and might), and baguettes (just a small bread ration, that turns to stone if not eaten within 1000 turns)
As you see, there was some difficulties implementing all the flavours in just two spells, so possibly the flavors should distributed among the lower level spells (like Poison arrow -> Moldy baguette), to avoid Fish Storm having too many things going about it .
Alternatively, re-flavour Poison magic as Boison magic, dealing mostly with hot and cold drinks.
I haven't figured out yet what sort of level 9 spells should be like in that case.
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