Saturday, 25th June 2016, 14:04 by dynast
I should have went for 5 pips because some god improvements are very unnoticable to get at least one pip, like zin's(mutation exclusion is not a improvement unless you are worshipping him after the mutation gamble and hell effects is a very specific one) or tso's(halo, holy branding).
I didnt factor in the earliness because altars appear randomly and fedhas is the only god with upside-down abilities.
As far as this chart not telling anything goes, what did you expect? These are the four main unexplained factors about gods(for me at least). A god gives you something to improve yourself with or not, has drawbacks or not, gives direct and indirect help by means of summons or active abilities or both or none.
Im not gonna get into little details like yred's army dissapearing on v:5, zot or extended, fedhas's fruit quest for zot:5, mahk's megazig strats and so on.
You shall never see my color again.