Tomb Titivator
Posts: 856
Joined: Friday, 31st October 2014, 10:03
View: Okawaru is too good compared to others; UC is OP
I tend to play mostly UC characters, because after the initial period where UC sucks, it quickly becomes the best melee skill in the game. The main reasons are forms, so for species without them UC maxes out at a lower point than with others. UC base damege is 3+skill, so at 27, even without forms, the damage is absurdly good.
With Okawaru one gets +5 in the weapon skill, Dodging, Armour, and Stealth. +5 with UC characters means +5 base damage, and almost an aut more in speed, and because UC maxes out at 27, it remains a superb buff throughout the main game, but UC characeters with forms tend to have an easy time in extended as well: there is no threat in the extended game that can't be dealt with Statue Form + buffs, and Oka's buffs are the strongest of them all: +5 base damage might lose it's appeal after maxing out the UC skill, but double damage with Finesse never does.
I'd like to see a nerf in Oka's abilities so I'd have a reason for picking out some other deity. Possible nerfs: give only +3 in the abilities with Heroism, or make Finesse only give Haste-level attack speed increase, or give Contam like Haste, so Finesse wouldn't stack so well with +Inv.
Even after those nerfs I'd still probably pick Oka over any other deity in the game though.
15 runes: 2x HuSk, Op(Mo,Tm,Wn,Fi,Wr,EE,AM,Wz,Ne), VSTm, DsTm, Dg(Sk,Tm), MuGl, GhMo, Fe(En,EE,Ar,Wn,IE)
3 runes: FoFi, OgSk, KoHu, SpCj, 2x DgGl, MiBe, Fe(Fi,Tm,Mo,Su)