Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
YAVP: Troll Venom Mage
I started this since despite Troll's not-so-great apts for casting spells, they are quite good casters in the end since they can basically spam all their spells due to being carnivorous and able of eating rotten meat. Poison Magic seems a good fit for this, since you'd generally never want more than 10-15 in both Poison Magic and Conjurations! The classic VM choice, Vehumet, helps even more since he grants a wizardry effect and full LOS Poison Arrow.
It went as well as I expected. In the very early game, I just used all my MP on Stings to knock out two or three enemies before finishing the rest off with my claws. I could cast Mephitic Cloud by the Temple. Soon after, I found a ring of wizardry which wasn't out of place either.
Despite not having rPois, I went to the Hive and quickly cleared it using a combination of Cure Poison and Olgreb's Toxic Radiace, both spells I forgot afterwards - to build up some Vehumet piety. On Lair:1 I received his first gift; by the end of Lair I could cast and spam Poisonous Cloud, Poison Arrow and Iskenderun's Mystic Blast at Excellent, which trivialised Orc. And my Unarmed Combat was at decent levels too, enhanced by Confusing Touch.
The hardest part of the game was immediately afterwards. I wore a shield, and despite the fact that I took to wearing my ring of wizardry again Poisonous Cloud and Poison Arrow were not castable - only "Good". So, with my claws and Iskenderun's Mystic Blast, I cleared D down to about 17 till I had Shields 9.
Vaults, D 17-27, Shoals, Swamp and the Elven Halls were all very easy with this spellset. I did get banished twice on Elf:5 despite having acquired a cloak of magic resistance on exactly the same level, but since I had Swiftness and Flight it was merely annoying. In the end, I could wear a +7 Swamp Dragon Armour and a large shield without any problems.
On V:8, I found the Shield of Resistance. Together with Shadow Creatures, it made Zot easy (except for that Ancient Lich that decided to sneak up from behind and summon demons and abjure my Shadow Creatures while I was battling an orb of fire - gah!).
The ascent, however, was a catastrophe. I must have accidentally pressed D on D:26 since I dropped the Orb there, which I only noticed on D:1! So I had to run down again, way more risky than I would have liked it due to the difficulty level of the new Orb run, and back up again. Finally, though, I ascended!
- Code:
Dungeon Crawl Stone Soup version 0.9-rc1-6-gc780f77 character file.
1157442 Elynae the Brawler (level 23, 150/218 HPs)
Began as a Troll Venom Mage on Aug 11, 2011.
Was an Initiate of Elyvilon.
Escaped with the Orb
... and 3 runes on Aug 12, 2011!
The game lasted 08:33:47 (127431 turns).
Elynae the Brawler (Troll Venom Mage) Turns: 127431, Time: 08:33:47
HP 150/218 AC 20 Str 22 XL: 23 Next: 76%
MP 34/34 EV 7 Int 19 God: Elyvilon [......]
Gold 2952 SH 31 Dex 3 Spells: 17 memorised, 3 levels left
Res.Fire : + + . See Invis. : + - Unarmed
Res.Cold : + . . Warding : . . F - +7 swamp dragon armour
Life Prot.: . . . Conserve : . l - +5 shield of Resistance {rF+ rC+ MR}
Res.Acid. : . . . Res.Corr. : . z - -1 orc wizard hat
Res.Poison: + Clarity : . O - -1 cloak {MR}
Res.Elec. : . Spirit.Shd : . (gloves unavailable)
Sust.Abil.: . . Stasis : . (boots unavailable)
Res.Mut. : . Ctrl.Telep.: x c - amulet of controlled flight
Res.Rott. : . Levitation : . A - ring of wizardry
Gourmand : + Ctrl.Flight: + x - ring "Kladoula" {rF+ Dex-4 Int+1 Dam+2 SIn
@: extremely resistant to hostile enchantments, unstealthy
A: unfitting armour, claws 3, blurry vision 1, fast metabolism 3, gourmand, -10%
mp, regeneration 2, saprovore 2, tough skin 2, AC +5, Dex -3
a: Renounce Religion
}: 3/15 runes: decaying, barnacled, silver
You escaped.
You worshipped Elyvilon.
Elyvilon was noncommittal.
You were not hungry.
You visited 11 branches of the dungeon, and saw 75 of its levels.
You visited the Abyss 2 times.
You visited 1 Labyrinth.
You visited 1 bazaar.
You visited 3 portal chambers: sewer, ice cave, bailey.
You collected 7816 gold pieces.
You spent 4884 gold pieces at shops.
Inventory:
Hand weapons
y - a +2,+2 demon trident of distortion
Armour
l - the +5 shield of Resistance (worn) {rF+ rC+ MR}
(You found it on level 8 of the Vaults)
It protects you from fire.
It protects you from cold.
It increases your resistance to enchantments.
z - a -1 orcish wizard hat (worn)
F - a +7 swamp dragon armour (worn)
O - a -1 cloak of magic resistance (worn)
Magical devices
k - a wand of teleportation (4)
r - a wand of teleportation (6)
v - a wand of digging (0)
w - a wand of draining (6)
G - a wand of disintegration (0)
H - a wand of healing (0)
L - a wand of teleportation (0)
Q - a wand of teleportation (5)
T - a wand of fire (2)
Y - a wand of cold (3)
Comestibles
B - a royal jelly
S - 23 honeycombs
Jewellery
c - an amulet of controlled flight (around neck)
h - an uncursed amulet of conservation
j - a cursed ring of teleportation {unknown}
s - an uncursed ring of protection from cold
t - an uncursed amulet of stasis
u - an uncursed ring of protection from magic {unknown}
x - the ring "Kladoula" (left hand) {rF+ Dex-4 Int+1 Dam+2 SInv Stlth++}
(You bought it in a shop on level 4 of the Orcish Mines)
[ring of dexterity]
It affects your dexterity (-4).
It affects your intelligence (+1).
It affects your damage-dealing abilities (+2).
It protects you from fire.
It enhances your eyesight.
It makes you much more stealthy.
A - a ring of wizardry (right hand)
D - a +4,+6 ring of slaying {unknown}
E - an uncursed amulet of resist mutation
N - an uncursed amulet of guardian spirit {unknown}
U - an uncursed ring of life protection {unknown}
X - an uncursed ring of life protection {unknown}
Potions
d - 2 potions of invisibility
e - a potion of agility
m - a potion of resistance
n - a potion of berserk rage
o - 2 potions of levitation
q - 6 potions of healing
C - 3 potions of restore abilities
I - 3 potions of might
Magical staves
g - a staff of energy
Orbs of Power
a - the Orb of Zot {!d}
Skills:
- Level 12 Fighting
- Level 1 Staves
- Level 1 Armour
- Level 1 Dodging
- Level 1 Stealth
- Level 1 Stabbing
- Level 16 Shields
- Level 1 Traps & Doors
- Level 20 Unarmed Combat
+ Level 14 Spellcasting
- Level 13 Conjurations
- Level 1 Hexes
- Level 4 Charms
- Level 12 Summonings
- Level 1 Necromancy
- Level 1 Translocations
- Level 1 Air Magic
- Level 13 Poison Magic
- Level 1 Evocations
You had 3 spell levels left.
You knew the following spells:
Your Spells Type Power Success Level Hunger
a - Sting Pois/Conj ##### Excellent 1 None
b - Mephitic Cloud Pois/Air/Conj ######.... Excellent 3 None
c - Poisonous Cloud Pois/Air/Conj ######.... Excellent 5 Choko
d - Flight Air/Chrm ####...... Very Good 4 None
e - Regeneration Chrm/Necr ####...... Great 3 None
f - Confusing Touch Hex ####...... Excellent 1 None
g - Poison Arrow Pois/Conj #######... Excellent 6 Honeycomb
h - Iskenderun's Mystic Conj #######.. Excellent 4 None
i - Swiftness Air/Chrm ####...... Excellent 2 None
j - Repel Missiles Air/Chrm ####...... Excellent 2 None
k - Abjuration Summ #######... Excellent 3 None
l - Levitation Air/Chrm ####...... Excellent 2 None
m - Blink Tloc N/A Great 2 None
n - Summon Butterflies Summ #######.. Excellent 1 None
o - Apportation Tloc ####...... Excellent 1 None
p - Shadow Creatures Summ N/A Excellent 5 Choko
q - Shroud of Golubria Chrm/Tloc ####...... Excellent 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:7 Orc (4/4) D:8
Elf (5/5) Orc:4 Lair (8/8) D:10 Swamp (5/5) Lair:4
Shoals (5/5) Lair:6 Slime (0/6) Lair:6 Hive (2/2) D:11
Vault (8/8) D:16 Blade (0/1) Vault:4 Crypt (5/5) Vault:4
Zot (5/5) D:27
Tomb: Crypt:2-3
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:10: / Orc:3: + Orc:4: *==* Elf:1: ([[+ Elf:3: * Shoals:2: *
Vault:3: *==? Vault:4: * Vault:6: ! Vault:8: !!%?%%%%
Portals:
Hell: D:21 D:22 D:23 D:24 D:25* D:26 D:27
Abyss: D:23 D:25 D:26 D:27
Pan: D:24
Ziggurat: D:25 (4220 gp)
Annotations
D:7 exclusion: giant eyeball
D:9 exclusion: orange crystal statue
D:21 exclusions: ice statue and 3 orange crystal statues
D:26 draconian castle!, exclusions: 3 doors, oklob plant and 2 more exclusions
Innate Abilities, Weirdness & Mutations
You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).
You are partially covered in rough black scales (AC +4, Dex -1).
Your vision is a little blurry.
You are clumsy (Dex -2).
Your magical capacity is low (-10% MP).
Message History
You barely miss the hell hound.
You hit the hell hound.
The hell hound is moderately wounded.
You claw the hell hound!
The hell hound is severely wounded.
There is a staircase leading out of the dungeon here.
Enter note: say thanks for the show everyone
Unknown command.
You start resting.
A hell hound comes into view.
A hell hound is nearby!
Beep! Your pager goes off! Use _ to check your messages.
Your messages:
squarelos: thanks for the show
Enter note: ty
Enter note: elyvilon forgive me for the regen
Beep! Your pager goes off! Use _ to check your messages.
Are you sure you want to win?
The hell hound barks!
You have escaped!
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- For this message the author cerebovssquire has received thanks:
- pratamawirya